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  1. I'm guessing no one knows apart from those who have managed to fix the issue themselves. However @Aokromes i did find this. struct EuropaTicketConfig { bool TicketsEnabled = false; bool BugsEnabled = false; bool ComplaintsEnabled = false; bool SuggestionsEnabled = false; Would changing the value from false to true yield any results? bool TicketsEnabled =true; Regards, Xedara
    2 points
  2. Greetings I've got my own local server and been testing various content etc however i've come across a issue regarding the Ticket System. It would seem you can't open a ticket without being redirected to the official Blizzard support ticket team. Is there anyway to make it not do this? For example is there a way to introduce it back into the client interface and if so how? What tools would i need and what files would need editing to make this a reality? I would greatly appreciate any help regarding this issue. Regards, Xedara
    1 point
  3. 1 point
  4. You don't go to see all issues fixed, Battle For Azeroth is less than 2 months away.
    1 point
  5. I am having the exact same issue bro, except mine is hosted and I'm on a deadline(probably shouldn't have bought hosting till I fixed all the damn problems) ;( But this issue is strictly by creating a patch via client editing. Now I have no idea how to do this, I'm just a DBA and SQL dev so I made a thread asking the EXACT same thing, on how to do it. Hopefully somebody can tell us where patchs are located in Legion, because I know that WotLK 3.3.5a could be client edited to fix the that problem, and not only that but FireStorm world of Warcraft has fixed the problem themselves by introducing a custom patch into there client, and that was done on there client(7.3.5 trinitycore). I know it's possible, cause Firestorm did it. Now they're an absolutely huge server but I'm willing to do whatever it takes to be able to fix the problem as well, as it's a key aspect of any WoW server.
    1 point
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