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Daniel25 last won the day on June 15

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About Daniel25

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  1. @CDawg thanks you, i just got the zip and it worked good. In the end I had to fix the quest in different way, it wasnt a areatrigger :P. Thanks you both for the help. The topic can be closed. (if you are curiose what quest it was Quest 39384 )
  2. Well i was going to tell you about clearing your cache too. If it doesnt work: You can truncate the world database, import the world sql file downloaded of trinity and then you run the worldserver.exe so updates get added automatly.And everything should to work good. Just wondering why you used a different database of trinity instead of trinity one...
  3. @darki73 ow i didnt see that, thanks you and thanks you for the link to check column structure :P.
  4. A lot of thanks you, Im doing a video-tutorial for fixing quest 39384 and i need it for the areaexplore objective ^^. EDit::The compilation is giving error, i will have to wait for a fix, thx.
  5. Hello, I'm looking for a software for opening areatrigger.db2, I need to check a id for fixing a quest and mydbceditor doesnt open db2 files. Any suggestion? Thanks you.
  6. Well i have tested it now and every thing works good for me. You can open the gameobject if you have taked the quest only (I tested it with the horde quest id=9993, alliance is the same 9992), if you havent taken the quest you cant open it. Here you have the values for it (i didnt change any values, so its trinity original values): Gameobject_template: data0=57 data1=19372 data3=1 The rest of data files=0,nothing relevant there Gameobject_template_addon: flags=4 The rest=0 Gameobject_loot_template; entry=19372 questrequired=1 The rest same than you. I hope this is clear for you so you can fix it. Good luck.
  7. Ctrl+alt+supr, process window, finish the conhost.exe process.
  8. Its because the process isnt closed if you dont close your wow client. If you want you can close the process with your tag manager if you dont want to close your wow client.
  9. Never mind, I fixed it in the core. And I have commited the fix for the new version. Waiting for it is accepted but my parser is working with new version now ^^. Thanks you for your answer. Topic can be closed,thx.
  10. Hello, Im trying to use it but it doesnt work. Im not sure if im doing anything wrong. I compiled it with visual studio 2017 in debug mode. I configured the config file for target legion,output 4 (sql) and true in all tables. Is the parser updated for the last version The error in the start is: System.ArgumentOutOfRangeException It doesnt create any sql file.
  11. If it didnt work the way that i told you, so surely the questid in that gameobject is wrong in gameobject_template. You should to check that. Everything works good for me.
  12. For reading books in gameobject_template: - that gameobjects are type=10 - for showing the tooltip iconname='inspect' -for showing the text data19=1 For gameobjects type 3 giving quest loot: - in gameobject_template, data1=lootid (if its 0 you can use the gameobjectid) -in gameobject_loot_template, entry=data1 - in gameobject_loot_template for items objectives of a quest, QuestRequired=1 And the gameobject should to give the quest item. The issue that you mentioned maybe happens because one of the chest drops normal items and quest items and the other one only drops quest items. So the chest which drops only quest items doesnt show the loot tooltip if you havent taken the quest. If this isnt the case so surely its because trinity has changed the way to add quest items in database and the most of them are broken. Before quest items in loot were added in db writting negative chance in the loot_template table. You have to use the new field named questrequired in loot_template table now for adding the quest items in loot.
  13. Yes, everything with ports looks ok. I have checked ports online while the authserver and worldserver are running and both are open/lisenting. Edited: Fixed, dunno what way but the gamebuild in realmlist got chagedd to lower. I changed it to 23420 and everything was ok again. Thanks you for the help ^^
  14. local, and the config.wtf in the client has the local too.
  15. Hello, - Windows 7 pro - master (legion) - authserver and worldserver run ok,both dont crash -I tryed restarting authserver and worldserver a little times and nothing - Yes, yesterday i pulled the repository again in a different folder and i recompiled everything since 0 and i have the same issue And yes, the realmlist screen where you see the differents servers online. - 2 days ago my external ip got changed to dinamic (it was static before). I didnt mentione it before because i thougth that it doesnt sense but maybe my internet company changed anything in my router config? But its weird that server is getting that error in local. Maybe got my router config broken? I dont understand what is happening, when I run authserver and worldserver,both are connecting to databases in local so why i can log in authserver but i cant in worldserver if both are using local ip address? Thanks you.