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TrinityCore

downloadabcde

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  1. It is solved, when I update VS2015 update3. thx
  2. Hello every one, I have problem about compilation TrinityCore 6.x Opcodes.cpp and DB2Stores.cpp My develop environment: Visual Studio 2015, OpenSSL win64 1.0.1t 3 May 2016, boost_1_59_0 lib64-msvc-14.0 Now I am stuck on game.lib compilation. I have some log message about my Question list below. ------ Build started: Project: game, Configuration: Debug x64 ------ DB2Stores.cpp Opcodes.cpp D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(256): error C2672: 'OpcodeTable::ValidateAndSetClientOpcode': no matching overloaded function found D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(256): error C2893: Failed to specialize function template 'void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient,const char *,SessionStatus,PacketProcessing)' D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(256): note: With the following template arguments: D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(256): note: 'Handler=void (WorldPackets::Channel::ChannelPlayerCommand &)' D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(256): note: 'HandlerFunction=void WorldSession::HandleChannelCommand<void Channel::Announce(const Player *)>(WorldPackets::Channel::ChannelPlayerCommand &)' D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(257): error C2672: 'OpcodeTable::ValidateAndSetClientOpcode': no matching overloaded function found D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(257): error C2893: Failed to specialize function template 'void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient,const char *,SessionStatus,PacketProcessing)' D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(257): note: With the following template arguments: D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(257): note: 'Handler=void (WorldPackets::Channel::ChannelPlayerCommand &)' D:\TrinityCore-6.x\src\server\game\Server\Protocol\Opcodes.cpp(257): note: 'HandlerFunction=void WorldSession::HandleChannelPlayerCommand<void Channel::Ban(const Player *,const std::string &)>(WorldPackets::Channel::ChannelPlayerCommand &)' .. .. D:\TrinityCore-6.x\src\server\game\DataStores\DB2Stores.cpp(512): error C2958: the left bracket '[' found at 'd:\trinitycore-6.x\src\server\game\datastores\db2stores.cpp(512)' was not matched correctly D:\TrinityCore-6.x\src\server\game\DataStores\DB2Stores.cpp(512): error C2059: syntax error: '}' D:\TrinityCore-6.x\src\server\game\DataStores\DB2Stores.cpp(512): error C2059: syntax error: ']' ------ Build started: Project: worldserver, Configuration: Debug x64 ------ LINK : fatal error LNK1181: cannot open input file '..\game\Debug\game.lib' Does anyone have some suggestion for me? thx Opcodes.cpp DB2Stores.cpp
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