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In file included from /home/wow/TrinityCore/src/server/game/Server/WorldSocketMgr.cpp:20:0: /home/wow/TrinityCore/src/server/shared/Networking/NetworkThread.h: In lambda function: /home/wow/TrinityCore/src/server/shared/Networking/NetworkThread.h:152:19: error: no match for ‘operator--’ in ‘--this->NetworkThread<SocketType>::_connections’ /home/wow/TrinityCore/src/server/shared/Networking/NetworkThread.h:152:19: note: candidates are: In file included from /usr/include/c++/4.7/atomic:41:0, from PrecompiledHeaders/gamePCH.h:4: /usr/include/c++/4.7/bits/atomic_base.h:360:7: note: std::__atomic_base<_IntTp>::__int_type std::__atomic_base<_IntTp>::operator--(int) [with _ITp = int; std::__atomic_base<_IntTp>::__int_type = int] /usr/include/c++/4.7/bits/atomic_base.h:360:7: note: candidate expects 1 argument, 0 provided /usr/include/c++/4.7/bits/atomic_base.h:364:7: note: std::__atomic_base<_IntTp>::__int_type std::__atomic_base<_IntTp>::operator--(int) volatile [with _ITp = int; std::__atomic_base<_IntTp>::__int_type = int] /usr/include/c++/4.7/bits/atomic_base.h:364:7: note: candidate expects 1 argument, 0 provided /usr/include/c++/4.7/bits/atomic_base.h:376:7: note: std::__atomic_base<_IntTp>::__int_type std::__atomic_base<_IntTp>::operator--() [with _ITp = int; std::__atomic_base<_IntTp>::__int_type = int] <near match> /usr/include/c++/4.7/bits/atomic_base.h:376:7: note: no known conversion for implicit ‘this’ parameter from ‘const std::atomic<int>*’ to ‘std::__atomic_base<int>*’ /usr/include/c++/4.7/bits/atomic_base.h:380:7: note: std::__atomic_base<_IntTp>::__int_type std::__atomic_base<_IntTp>::operator--() volatile [with _ITp = int; std::__atomic_base<_IntTp>::__int_type = int] <near match> /usr/include/c++/4.7/bits/atomic_base.h:380:7: note: no known conversion for implicit ‘this’ parameter from ‘const std::atomic<int>*’ to ‘volatile std::__atomic_base<int>*’ [ 42%] Building CXX object src/server/game/CMakeFiles/game.dir/Server/Protocol/Opcodes.cpp.o [ 42%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/OutdoorPvP/OutdoorPvPZM.cpp.o [ 42%] Building CXX object src/server/game/CMakeFiles/game.dir/Server/Protocol/PacketLog.cpp.o make[2]: *** [src/server/game/CMakeFiles/game.dir/Server/WorldSocketMgr.cpp.o] Error 1 I have the Current Source loaded, it may be that this is currently broken?
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I can not do anything with it. Because I think the server has enough power . Ram = 16GB for swap ( when the RAM is full stores Linux on the hard drive ) würdem nearly enough 2TB .For this purpose, it is a dedicated server as a Quad Core i5 with 2.8 GHz . In my eyes, it all fits and if I'm honest is her answer not very helpful because they do not in my exzessiver Solution provides help and much too general . Please be a little more concrete UBD say clearly the most and so you effect that, and that .
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Now again Compile Here the Log -> Pastebin and here only the Error c++: internal compiler error: Segmentation fault (program cc1plus) Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.9/README.Bugs> for instructions. src/common/CMakeFiles/common.dir/build.make:54: recipe for target 'src/common/CMakeFiles/common.dir/Common.cpp.o' failed make[2]: *** [src/common/CMakeFiles/common.dir/Common.cpp.o] Error 4 CMakeFiles/Makefile2:526: recipe for target 'src/common/CMakeFiles/common.dir/all' failed make[1]: *** [src/common/CMakeFiles/common.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs....
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I have 16GB Ram, 2x1TB. The Dedicated Server has been relaunched. Does anyone possibly propose a solution?
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oh sry, i forgett the error message... I Edit it :)
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I use Debian 8.3 stable (Jessie) (stable) (64bits) Core™ i5-2300 4Cores 2,8GHZ and 16GB Gcc Verison 4.9.2-10 SSE2 capable processor -> fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf eagerfpu pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dtherm tpr_shadow vnmi flexpriority ept vpid Cmake Command and Log -> Pastebin If you are need more Information, /w me Edit: and now the compile error -> Pastebin
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Hello Nay, I've already found my problem. CMake told me only "ZMQ_LIBRARY-NOTFOUND" out I just cmake in the line on "C: \ Program Files (x86) \ ZeroMQ 4.0.4 \ lib" changed. Cmake itself spat no direct fault but more from Visual Studuis. The solution was then the following: I have in CMake at "ZMQ_LIBRARY-NOTFOUND" to "C: \ Program Files (x86) \ ZeroMQ 4.0.4 \ lib \ libzmq-v120-mt-4_0_4.lib"
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Hello Guys, i use CMake 3.4.1, Win10, Visual Studio 2015 MySQL Server 5.7 Zero 4.0.4 Here my Visual Mistake http://paste.ofcode.org/mhMv3R45CaWeCyZZYHPynR I install Zero 4.0.4 (32bit), and Cmake say http://paste.ofcode.org/gf7fderpExruseiDgbeY4Z hm i dont understand what the problem is and yes i have do this guide here step @ step https://trinitycore.atlassian.net/wiki/display/tc/Requirements and first i install both tip (32 and 64) but i become the same Problem
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Good evening,I again and again get the same error displays even though the files are 1. Available, and 2. I also ZerMPQ 4.0.4 installed. I just do not find the error and could really use some help.