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timsar

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Posts posted by timsar

  1. 6 minutes ago, Daniel25 said:

    Its because the process isnt closed if you dont close your wow client. If you want you can close the process with your tag manager if you dont want to close your wow client.

    yes process isn't close, i don't know witch tag i have to use to close the process after sniffer.bat will be end.

  2. 1 hour ago, Daniel25 said:

    Never mind, I fixed it in the core. And I have commited the fix for the new version. Waiting for it is accepted but my parser is working with new version now ^^. Thanks you for your answer.

    Topic can be closed,thx.

    i did'nt think it could work correctly just with define new client version.

    do you know why we cant move pkt file after close the sniffer? 

    i can move pkt just after close the wow64.exe

  3. 3 hours ago, Daniel25 said:

    Hello, Im trying to use it but it doesnt work. Im not sure if im doing anything wrong. I compiled it with visual studio 2017 in debug mode. I configured the config file for target legion,output 4 (sql) and true in  all tables.

    Is the parser updated for the last version  7.2.5.24742?

    The error in the start is: System.ArgumentOutOfRangeException

    It doesnt create any sql file.

    you have to wait for update. client version of parser is different.

  4. 14 minutes ago, ArhangelSM said:

    Hello, anyone encountered this problem?
    Player::Create: Possible hacking-attempt: Account 2 tried creating a character named 'Waef' with invalid appearance attributes - refusing to do so

    Confirm

    6c60dddbc6fbc8b5179dc4c763054edc7ad487bd

  5. soul shards aura must generate up to 3 soul for warlock

    if soul is over 3 it'll decrease soul shards to 3 but below 3 not work(must generate soul shard to 3)

    i wrote this script but could not hook aura

    it just work if i use .cast 246985 in game.

    can you please help me how to hook this aura?

     

    SPELL_WARLOCK_SOUL_SHARDS                        =247054,

     

    // 246985 - Soul Shards

    class spell_warl_soul_shards : public SpellScriptLoader
    {
    public:
        spell_warl_soul_shards() : SpellScriptLoader("spell_warl_soul_shards") { }

        class spell_warl_soul_shards_AuraScript : public AuraScript
        {
            PrepareAuraScript(spell_warl_soul_shards_AuraScript);

            bool Validate(SpellInfo const* /*spellInfo*/) override
            {
                return ValidateSpellInfo({ SPELL_WARLOCK_SOUL_SHARDS });
            }
            void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
            {
                PreventDefaultAction();
                GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SHARDS, true);
                
            }
            void Register() override
            {
                OnEffectApply += AuraEffectApplyFn(spell_warl_soul_shards_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);           
            }
        };

        AuraScript* GetAuraScript() const override
        {
            return new spell_warl_soul_shards_AuraScript();
        }
    };

  6. 6 minutes ago, CDawg said:

    over 100G? Something doesn't seem right. Mine is only 100kb (7.2x) extracting the DBCs took only about 7-9 minutes on my machine.

    Yes, it's enUs

    run on vm  with 16 core cpu + 128G ram

    it took about 15 hours and continue, stuck on file  AreaPOI.db2 .

  7. Hello, i was try to use hotswap from wiki, configure hotswap and run worldserver from outside of Build folder.

    but i had error on build.

    any help will be very welcome.


    Recompiling Module "Northrend"...
    Starting asynchronous build job for module Northrend...
    Microsoft (R) Build Engine version 14.0.25420.1
    Copyright (C) Microsoft Corporation. All rights reserved.

    MSBUILD : error MSB1009: Project file does not exist.
    Switch: scripts_northrend.vcxproj

    >> The build of module Northrend failed! See the log for details.
     

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