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TrinityCore

pbody

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Everything posted by pbody

  1. Thanks, gamebuild is 22566, same as my client. address and localaddress are set to my server IP in auth.realmlist. LoginREST IPs in bnetserver.conf are set to my server IP. Config.wtf is set to my server IP. There are no firewalls or proxies inbetween server or client. However ...I just finished recompiling the latest build (again) and it seems to be working, config unchanged. Beats me!
  2. Thanks, just updated game client and completely recompiled from latest source. Repatched the exe's and copied over the cert bundle. Issue persists unfortunately. From server: [0 ms] SQL(p): SELECT id, name, address, localAddress, localSubnetMask, port, icon, flag, timezone, allowedSecurityLevel, population, gamebuild, Region, Battlegroup FROM realmlist WHERE flag <> 3 ORDER BY name Updating realm "Trinity" at 172.16.0.13:8085. [0 ms] SQL(p): DELETE FROM ip_banned WHERE unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP() [0 ms] SQL(p): (SELECT unbandate > UNIX_TIMESTAMP() OR unbandate = bandate AS banned, NULL as country FROM ip_banned WHERE ip = '172.16.0.8') UNION (SELECT NULL AS banned, country FROM ip2nation WHERE INET_NTOA(ip) = 134221996) [172.16.0.8:61677] Client called server method ConnectionService.Connect(bgs.protocol.connection.v1.ConnectRequest{ use_bindless_rpc: true }) returned bgs.protocol.connection.v1.ConnectResponse{ server_id { label: 7940 epoch : 1473046916 } server_time: 1473046916351 use_bindless_rpc: true } status 0. [172.16.0.8:61677] Server called client method ChallengeListener.OnExternalChallenge(bgs.protocol.challenge.v1.ChallengeExternalRequest{ payload_type: "web_auth_url" payload: "https://172.16.0.13:8081/bnetserver/login/" }) [172.16.0.8:61677] Client called server method AuthenticationService.Logon(bgs.protocol.authentication.v1.LogonRequest{ program: "WoW" platform: "Wn64" locale: "enUS" version: "Battle.net Game Service SDK v1.4.6 \"39015650a0 \"/22 (Sep 1 2016 14:04:17)" application_version: 22566 allow_logon_queue_notifications: true web_client_verification: true }) returned bgs.protocol.NoData{ } status 0. [172.16.0.8:61677] Server called client method ConnectionService.ForceDisconnect(bgs.protocol.connection.v1.DisconnectNotification{ error_code: 0 }) [172.16.0.8:61677] Client called server method ConnectionService.RequestDisconnect(bgs.protocol.connection.v1.DisconnectRequest{ error_code: 0 }) status 0. Updating Realm List... Battlenet.log 9/5 13:41:48.219 [IBN_Login] Starting up | hasFrontInterface=false | hasBackInterface=false 9/5 13:41:55.968 [GlueLogin] Starting login | launcherPortal=nullopt | loginPortal=172.16.0.13:1119 9/5 13:41:55.968 [GlueLogin] Resetting 9/5 13:41:55.968 [IBN_Login] Initializing 9/5 13:41:55.968 [IBN_Login] Attempting logon | host=172.16.0.13 | port=1119 9/5 13:41:55.968 [GlueLogin] Waiting for server response. 9/5 13:41:56.240 [GlueLogin] Waiting for server response. 9/5 13:41:56.272 [GlueLogin] Waiting for server response. 9/5 13:41:56.392 [GlueLogin] Fatal error while logging in | result=( | code=ERROR_HTTP_FAILED (14003) | localizedMessage= | debugMessage=JSON error: ERROR_HTTP_FAILED (14003) token: 1) 9/5 13:41:56.419 [IBN_Login] Front disconnecting | connectionId=1 9/5 13:41:56.419 [GlueLogin] Disconnecting from authentication server. 9/5 13:41:56.458 [IBN_Login] Front disconnected | connectionId=1 | result=( | code=ERROR_OK (0) | localizedMessage= | debugMessage=) 9/5 13:41:56.458 [GlueLogin] Disconnected from authentication server. 9/5 13:41:56.458 [IBN_Login] Destroying | isInitialized=true 9/5 13:43:36.645 [IBN_Login] Destroying | isInitialized=false 9/5 13:43:37.333 [IBN_Login] Shutting down Watching on tcpdump, it doesn't seem to try to send a payload to port 8081, I'm only seeing connections to port 1119.
  3. Experiencing the same issue with 22522, built on Linux with Windows 7 x64 client. Exe's were successfully patched (no issues reported at any rate), certificates exist in WoW directory I've set the config.wtf to the correct IP and have confirmed packets are hitting the server (connecting over LAN). bnetserver.conf has both local and external IPs set to the servers LAN IP. auth realmlist table in SQL has address pointed to this IP also. (localaddress still localhost) It seems like for whatever reason the server is just telling client to gtfo. [9 ms] SQL(p): (SELECT unbandate > UNIX_TIMESTAMP() OR unbandate = bandate AS banned, NULL as country FROM ip_banned WHERE ip = '172.16.0.8') UNION (SELECT NULL AS banned, country FROM ip2nation WHERE INET_NTOA(ip) = 134221996) [172.16.0.8:58706] Client called server method ConnectionService.Connect(bgs.protocol.connection.v1.ConnectRequest{ use_bindless_rpc: true }) returned bgs.protocol.connection.v1.ConnectResponse{ server_id { label: 4340 epoch: 1473041219 } server_time: 1473041219297 use_bindless_rpc: true } status 0. [172.16.0.8:58706] Server called client method ChallengeListener.OnExternalChallenge(bgs.protocol.challenge.v1.ChallengeExternalRequest{ payload_type: "web_auth_url" payload: "https://172.16.0.13:8081/bnetserver/login/" }) [172.16.0.8:58706] Client called server method AuthenticationService.Logon(bgs.protocol.authentication.v1.LogonRequest{ program: "WoW" platform: "Wn64" locale: "enUS" version: "Battle.net Game Service SDK v1.4.6 \"39015650a0\"/22 (Aug 25 2016 18:17:04)" application_version: 22522 allow_logon_queue_notifications: true web_client_verification: true }) returned bgs.protocol.NoData{ } status 0. [172.16.0.8:58706] Server called client method ConnectionService.ForceDisconnect(bgs.protocol.connection.v1.DisconnectNotification{ error_code: 0 }) [172.16.0.8:58706] Client called server method ConnectionService.RequestDisconnect(bgs.protocol.connection.v1.DisconnectRequest{ error_code: 0 }) status 0. Any tips?
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