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Found 1 result

  1. I am using 2.4.3 Core So i am getting the erros while some players are playing normal and server stucks .. after it i get disconect, so when i try to login it stays on " CONNECTED " and if i press cancel i will get a window to choose realm and i choose it again .. but nothing same sh!t .. Those are the rashes -> OR LINK - > https://s17.postimg.org/3yogz1827/SERVER_CRASH.png And i copied them - > curtime 60495296 unsigned int - this 0x10303d80 {m_loops=0 m_lastchange=0 w_loops=88026 ...} FreezeDetectorRunnable * - ACE_Based::Runnable {m_refs={value_=2 } } ACE_Based::Runnable - __vfptr 0x01d694d0 {blizzlike-core.exe!const FreezeDetectorRunnable::`vftable'} {0x01061af5 {blizzlike-core.exe!FreezeDetectorRunnable::`vector deleting destructor'(unsigned int)}, ...} void * * [0] 0x01061af5 {blizzlike-core.exe!FreezeDetectorRunnable::`vector deleting destructor'(unsigned int)} void * [1] 0x010616ea {blizzlike-core.exe!FreezeDetectorRunnable::run(void)} void * - m_refs {value_=2 } ACE_Atomic_Op<ACE_Thread_Mutex,long> value_ 2 volatile long m_loops 0 unsigned int m_lastchange 0 unsigned int w_loops 88026 unsigned int w_lastchange 60480062 unsigned int _delaytime 15000 unsigned int In MASTER.CPP it show me an arrow and i get this code -> https://s10.postimg.org/wk1x4tont/server1.png Threading.cpp -> https://s15.postimg.org/8eqezk4uj/threading.png OS_Thread_Adapter.cpp - > https://s15.postimg.org/6vs1cyjez/os_thread.png Base_Thread_Adapter.cpp -> https://s10.postimg.org/tsgl4y5o9/base_thread.png I Have really no idea, if anyone of you can help me ?
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