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Found 6 results

  1. Hi guys, I'm going to buy new hardware for reducing compile time in Trinity core. I have heard about Ryzen, it had more core and threads but haven't tested its performance. I just want to ask anyone have Ryzen CPU can share compile time?
  2. hi. i want to compile the core in Microsoft Visual Studio 2013, but i get rhis error: Warning 1 warning C4805: '==' : unsafe mix of type 'bool' and type 'uint16' in operation C:\test\source\source\src\server\game\Entities\Unit\Unit.cpp 15688 1 game Error 2 error C2903: 'result' : symbol is neither a class template nor a function template (C:\test\source\source\src\server\game\Entities\Taxi\TaxiPathGraph.cpp) C:\local\boost_1_55_0\boost\utility\result_of.hpp 186 1 game Error 3 error C2039: 'result' : is not a member of 'TaxiPathGraph::GetComple
  3. Hello I'm trying to make newest Trinitycore branch 3.3.5. I'm building it on Ubuntu 15.01. I've did all steps as on Triniticore installation wiki. After 15% percent this happened can someone help me with it? I want to finally build Trinitycore after 2 days
  4. Hello - Does anyone mess with this particular flavor? I installed a new Debian 8.5 server, nothing but the basics. I installed the needed packages, setup a git clone for brand trinity-wotlk-ai (3.3.5), and tried to compile. I can compile this on Windows, but not linux. I can, though, compile the normal trinity build. I tried this a few days ago but not sure which commit/build as I deleted it once I knew I could at least compile it. (sorry!) I didn't really look through the build logs on Windows since it compiled fine, but I assume the issues below are existent there as well, but just
  5. Hey there, I am trying to compile a fresh copy of 3.3.5 TC but it will not work. I have very little knowledge in this area and thus I am asking for help after trying to figure it out for 2 days. I am using Visual Studio 13 with update 5. I am have tried using boost 1.59 as well as 1.60 for visual studio 2013. I am running Windows 10. I have also tried compiling with Visual Studio 10 but same problem. Basically I clone the latest revision, run it through cMake, configure, generate and so on, and that part works just fine, the problem is the actual compiling. All the progr
  6. So I went to install a second server onto my Ubuntu Server and I ran sudo cmake ../ -DPREFIX=/opt/TestServer -DTOOLS=0This is what I used to use when I used to install to a directory, but it's no longer supported and it seems there's no option anywhere to install to another path. Am I missing something here or is TrinityCore bound to one server now? TrinityCore revision : 747a3f1d38ab 2015-09-26 23:40:13 +0200 (3.3.5 branch) TrinityCore buildtype : Release
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