AnswerIs42 Posted March 5, 2015 Report Share Posted March 5, 2015 In void Guild::Disband() we call void GuildMgr::RemoveGuild(uint32 guildId) but after removing guild void GuildMgr::RemoveGuild(uint32 guildId) { GuildStore.erase(guildId); } some guild data(m_eventLog and m_bankEventLog) not deleted. Link to comment Share on other sites More sharing options...
jackpoz Posted March 5, 2015 Report Share Posted March 5, 2015 can you reproduce the memory leak ? Link to comment Share on other sites More sharing options...
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