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AnswerIs42

Possible memory leak in Guild Manager!

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InĀ 

void Guild::Disband()

we call

void GuildMgr::RemoveGuild(uint32 guildId)

but after removing guild

void GuildMgr::RemoveGuild(uint32 guildId)
{
    GuildStore.erase(guildId);
}

some guild data(m_eventLog and m_bankEventLog) not deleted.

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