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npc_escortAI: make pacified creature attackable while moving


killradio_1337
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Hi everyone.

Trying to make some custom quests and faced weird problem: I need to make creature attackable for other NPCs, but still pacified (not aggroing/attacking other mobs).
Already tried many cases with unit_flags and react states, but creature keeps going into attack<->evade mode during moving.

Can some one provide simple example or mb NPC which has waypoint + moving + can be target for attack + doesnt attack anyone in combat state?

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