Jump to content
TrinityCore

Recommended Posts

From what I can read on the web it seems like your glibc version is too old.

http://manpages.courier-mta.org/htmlman2/mremap.2.html

Debian Etch comes standard with libc : libc6 2.2.3

Try updating. As far as I can see that in itself will be a problem. Repo no longer available @ http://ftp.debian.org/dists/

Share this post


Link to post
Share on other sites

I have a good manual, how can I upgrade my system to Debian 5.0, but my server is not designed or the hardware does not meet the minimum standard of Debian Lenny.

What should I do exactly? I am familiar with the Linux system does not look so good and now I have zero idea what to do.

Share this post


Link to post
Share on other sites

Running a console only server does not require much. It depends on the amount of players connecting to it.

As for upgrade. What are the specifications?( CPU, RAM, HDD, Optical Drive type)

This looks good. http://www.go2linux.org/upgrading-debian

It does not rely on using etch repo. The system should have internet access to do it.

Share this post


Link to post
Share on other sites

My Hostsystem has the Virtuozzo-Version "Virtuozzo release 3.0.0 ". The Hostsystem need "Virtuozzo 4" for Debian 5.0. Server4You is a bad Host.

I asked the support. Actually, should the host system a long time "Virtuozzo 4" However there are problems. I've just created a ticket and ask it how long it takes until about Debian 5.0 is possible. I hope it takes not so long.

Share this post


Link to post
Share on other sites

Server4You is something totally real slow. For the first 5.0 Offers you have taken nearly 5 months after 5.0 came out.

Thank you for your hope. I hope that Server4You help me in any way.

Is it possible to somehow fiddle to the core so that it goes well with 4.0? At that time it went it.

Is my Google Translator English O.K?

Share this post


Link to post
Share on other sites

After 2 hours, not 1 response from Server4You -.- I hate this company. It upsets me Beastly.

And TrinityCore Developer can do nothing ?

Not too long ago, it was yet too.

Share this post


Link to post
Share on other sites

I think your problem is not server4you, your problem is that you use vServer.

The server i have worked for is from server4you but a root server, there where no problem to upgrade form debian etch to debian lenny.

BTW we are going more and more offtopic.

Edited by Maxx

Share this post


Link to post
Share on other sites

Maxx,

I have just learned from Server4You that it can be updated in theory already on Debian 5.0. Even if you virtouzzo 3 The problem with the whole thing is then in Plesk. Plesk requires more than 8.4 virtouzzo 4 and the host system from my virtual Server has virtouzzo 3.

Your root server has probably already virtouzzo 4 and, therefore, could you Easy on Debian Lenny.

Share this post


Link to post
Share on other sites

Hi,

i have a Linux Debian 4.0 Plesk 8.4 64 Bit vServer machine...

cmake was successful.

This cmake Code i have use:

cmake ../TrinityCore -DPREFIX=/home/TrinityCore/build

in the build directory.

lol,

You should have made a build directory outside of the source.

Like this:

~/TrinityCore - source

~/build - build directory

~/server - server directory (Note: this is made during make)


cd ~/build
cmake ../TrinityCore/ DPREFIX=/home/<username>/server
make -j 4
sudo make install

Share this post


Link to post
Share on other sites

Ähm.... Ich make all as root. I make me later a User for Trinity and change the rules from the directorys..

Do you want to make a Tutorial where all make as root ? Then i can fix my German Tutorial.

I need tomorrow a running TrinityCore Server.

Share this post


Link to post
Share on other sites

adduser <username>
visudo
Find:
# User privilege specification

root    ALL=(ALL) ALL
Add:
# User privilege specification

root    ALL=(ALL) ALL

<username> ALL=(ALL) ALL

reboot
After reconnected:
su <username>

Read me!

Share this post


Link to post
Share on other sites

OK besides the fact of being lazy, and not knowing what you are doing, why are you using Plesk in the first place? it can all be done manually, and then you don't have to pay 20-50 per 30-100 user license per month. Second, if you are still on debian 4 it is time to upgrade. I don't have any of these problems on debian 5 64bit with or without plesk.

I would guess it isn't server4you it is most likely a pebcac error.

At least in this post you are providing a little more information... unlike your last.

Share this post


Link to post
Share on other sites

Hi everyone ..

i just download trinity core in https://github.com/TrinityCore/TrinityCore.git.. when compile using cmake everything look fine nothing erorr message found. But when i try to run the trinitycore.sln file i found an erorr like this ..

17>------ Build started: Project: worldserver, Configuration: Release Win32 ------

17>Compiling...

17>worldPCH.cpp

17>Compiling...

17>WheatyExceptionReport.cpp

17>Master.cpp

17>Main.cpp

17>WorldRunnable.cpp

17>TCSoap.cpp

17>RASocket.cpp

17>RARunnable.cpp

17>CliRunnable.cpp

17>Compiling resources...

17>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1

17>Copyright (C) Microsoft Corporation.  All rights reserved.

17>Performing Pre-Link Event...

17>Linking...

17>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'

17>Build log was saved at "file://d:\Game\TBuild\src\server\worldserver\worldserver.dir\Release\BuildLog.htm"

17>worldserver - 1 error(s), 0 warning(s)

18>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------

18>Project not selected to build for this solution configuration 

========== Build: 15 succeeded, 2 failed, 2 up-to-date, 1 skipped ==========

it says "cannot open input file '..\game\Release\game.lib" ..where should i find this file (game.lib) Pls help me .. i've been trying to compile this core day and have no luck..

thanks and sorry for bad english grammar

Share this post


Link to post
Share on other sites

Hello all.

I have a question.

I want use all legan software, VS2010 Ultimate is expensive, and i don`t like crack it, but when i try to use VS2010 Express i get following problem:

I can`t compile trinity sources under x64

because x64 compilers are not supported native in Express edition

As i understand need to download extensions, but ... i was download frameworks install and nothing =/

May be someone know what need to download and install to

http://www.microsoft.com/express/Downloads/#2010-Visual-CPP

All - Offline Install ISO image file ?

OS: Windows x64 Enterprise

Edited by Sun

Share this post


Link to post
Share on other sites

download and install this (someone sent me link on IRC yesterday):

http://gitextensions.googlecode.com/files/GitExtensions209SetupComplete.msi

after installing create new folder, right click Git Extensions -> Clone

Repository to clone: https://github.com/TrinityCore/TrinityCore.git

hit clone button and wait...

when you get the source you should already know what to do with it :)

if you want to update that source, enter your folder, right click

on TrinityCore subfolder -> Git Extensions -> Pull

... let there Remote: origin, just hit pull button, that's all

LihO

  • Upvote 1

Share this post


Link to post
Share on other sites

This is the old Windows guide: http://www.trinitycore.info/w/How-to:Win

It's not updated with Git yet though. I'm going to try LihO's method and see what parts of the process have changed.

Edited by u2blah

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By 939h
      Hi,

      The chat channel Lookup for group is not available when a player isn't in a city. I tried to modify the worldserver.conf file with:
      #
      #    Channel.RestrictedLfg
      #        Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
      #        Default:     1 - (Enabled, Allow join to channel only if registered in LFG)
      #                     0 - (Disabled, Allow join to channel in any time)
      Channel.RestrictedLfg = 0

      I restarted the server but it didn't help.

      Thanks
    • By meeek
      Hey, I've been trying to compile from github the core from 6.2.3/6.2.4, I'm well aware its stopped developing. I cannot get it to configure properly in CMake, nor can I obviously build it.
       
      I'd be willing to pay for help and get this working and running. I want to develop my own server on my freetime as a learning project and for entertainment. I can't find any core for WoD, sadly.. Very hard, would appreciate any quick help
       
    • By Probie_Wan_Kenobi
      I believe everything I have done up to this point has been correct. When I go to launch worldserver.exe a console window opens up for a second and closes right away and nothing else seems to have happened. I skipped a head a little in the instructions to see what is left and step 5 seems skippable since I am running this only for this computer and step 6 has me launch to a log in screen which I can not get to. I tried going to the faq but the page was not loading properly so I am forced to post here.
    • By Wark
      I'd just like to get a little insight to why so much of the current Trinitycore code doesn't match up to a few years ago.
      Now I know I'm not a pro at coding on Trinitycore and I understand that the core is open sourced but these just seem so significant and doesn't seem right to remove this stuff.
       
      Let me give an example. Lets say I'm watching this tutorial to get a little information about classes and methods that I can use when making a script. (I've also been using the Trinitycore Code Documentation as reference as well but it also seems to show the same issues)
      Although the tutorial is a little out of date, I don't see why OnGossipSelect doesn't exist anywhere in CreatureScript and that when I try to link the script to the core code it spits out this error.
      object of abstract class type "GossipTeleporter" is not allowed:
      pure virtual function "CreatureScript::GetAI" has no overrider
      The DEFINES of "ADD_GOSSIP_ITEM" and many more don't exist either.
       
      Am I missing something? All I want to know is if the core is mean't to be this way and if not should I download an older version of the core before I put to much working into my current core.
      (I downloaded my core right from the Trinitycore website tutorial)
       
      I'm currently trying to write a simple gossipteleporter that will let you talk to an npc and teleport to the given location. It's very hard to do this when so many things just don't exist within my core.
       
      EXTRA: I pasted this into a new custom script just to see if I would get errors and I got a lot of different errors: http://pastebin.com/raw/G62e0t49
      This was obtained from here: http://www.ac-web.org/forums/showthread.php?129885-Request-Teleporter-NPC-for-TrinityCore
      By no means am I looking to copy the code from the two links above, I was using them as a test to see if my core accepted them.
       
      Thanks,
      Wark
    • By Cantte
      Well ... today I was about to compile the trinity core version for WoW 4.3.4 of this repository "https://gitlab.com/trinitycore/TrinityCore_434". Download them and when you use the cmake, I generate the solution correctly. When I began to compile this went well until I got to the last step, when I was 90% practically.
      This was the error:
      Main.obj: error LNK2019: external symbol SSLeay_version unresolved referred to in the function "public: void __cdecl <lambda_4a2d53ce610f18dba0b4b4d6532c13a7> :: operator () (void) const" (?? R <lambda_4a2d53ce610f18dba0b4b4d6532c13a7> @@ QEBAXXZ)
      25> scripts.lib (cs_server.obj): error LNK2001: external symbol SSLeay_version unresolved
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_num external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_value external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_pop_free external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: outer symbol OPENSSL_add_all_algorithms_noconf unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_load_error_strings unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved external SSLv23_method symbol referenced in the ssl_auth_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_library_init unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_state unresolved referenced in the tcp_connect function
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_num_locks unresolved referred to in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_set_locking_callback unresolved referred to in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_THREADID_set_numeric unresolved referred to in the function "void __cdecl threadIdCallback (struct crypto_threadid_st *)" (? ThreadIdCallback @@ YAXPEAUcrypto_threadid_st @@@ Z)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_THREADID_set_callback unresolved referenced in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (ARC4.obj): error LNK2019: external symbol EVP_CIPHER_CTX_init unresolved referred to in the function "public: __cdecl ARC4 :: ARC4 (unsigned int)" (?? 0ARC4 @@ QEAA @ I @ Z)
      25> common.lib (HmacHash.obj): error LNK2019: unresolved HMAC_CTX_init external symbol referenced in the "struct hmac_ctx_st * __cdecl HMAC_CTX_new (void)" function (? HMAC_CTX_new @@ YAPEAUhmac_ctx_st @@ XZ)
      25> common.lib (HmacHash.obj): error LNK2019: unresolved HMAC_CTX_cleanup external symbol referenced in the "void __cdecl HMAC_CTX_free (struct hmac_ctx_st *)" function (? HMAC_CTX_free @@ YAXPEAUhmac_ctx_st @@@ Z)
      25> E: \ Server-Wow \ TrinityCore_434-4.3.4 \ Build \ bin \ RelWithDebInfo \ worldserver.exe: fatal error LNK1120: 16 external unresolved
      25> Compilation of the "worldserver.vcxproj" project completed - ERROR.
      26> ------ Compile operation started: project: ALL_BUILD, configuration: RelWithDebInfo x64 ------
      26> Building Custom Rule E: /Server-Wow/TrinityCore_434-4.3.4/CMakeLists.txt
      26> CMake does not need to re-run because E: /Server-Wow/TrinityCore_434-4.3.4/Build/CMakeFiles/generate.stamp is up-to-date.
      ========== Compile: 23 correct, 3 incorrect, 0 updated, 0 omitted ==========
       
      And this is the original error in Spanish (since I use the compiler in Spanish)
       
      Main.obj : error LNK2019: símbolo externo SSLeay_version sin resolver al que se hace referencia en la función "public: void __cdecl <lambda_4a2d53ce610f18dba0b4b4d6532c13a7>::operator()(void)const " (??R<lambda_4a2d53ce610f18dba0b4b4d6532c13a7>@@QEBAXXZ)
      25>scripts.lib(cs_server.obj) : error LNK2001: símbolo externo SSLeay_version sin resolver
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_num sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_value sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_pop_free sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo OPENSSL_add_all_algorithms_noconf sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_load_error_strings sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSLv23_method sin resolver al que se hace referencia en la función ssl_auth_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_library_init sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_state sin resolver al que se hace referencia en la función tcp_connect
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_num_locks sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_set_locking_callback sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_THREADID_set_numeric sin resolver al que se hace referencia en la función "void __cdecl threadIdCallback(struct crypto_threadid_st *)" ([email protected]@[email protected]@@Z)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_THREADID_set_callback sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(ARC4.obj) : error LNK2019: símbolo externo EVP_CIPHER_CTX_init sin resolver al que se hace referencia en la función "public: __cdecl ARC4::ARC4(unsigned int)" ([email protected]@[email protected]@Z)
      25>common.lib(HmacHash.obj) : error LNK2019: símbolo externo HMAC_CTX_init sin resolver al que se hace referencia en la función "struct hmac_ctx_st * __cdecl HMAC_CTX_new(void)" ([email protected]@[email protected]@XZ)
      25>common.lib(HmacHash.obj) : error LNK2019: símbolo externo HMAC_CTX_cleanup sin resolver al que se hace referencia en la función "void __cdecl HMAC_CTX_free(struct hmac_ctx_st *)" ([email protected]@[email protected]@@Z)
      25>E:\Server-Wow\TrinityCore_434-4.3.4\Build\bin\RelWithDebInfo\worldserver.exe : fatal error LNK1120: 16 externos sin resolver
      25>Compilación del proyecto "worldserver.vcxproj" terminada -- ERROR.
      26>------ Operación Compilar iniciada: proyecto: ALL_BUILD, configuración: RelWithDebInfo x64 ------
      26>Building Custom Rule E:/Server-Wow/TrinityCore_434-4.3.4/CMakeLists.txt
      26>CMake does not need to re-run because E:/Server-Wow/TrinityCore_434-4.3.4/Build/CMakeFiles/generate.stamp is up-to-date.
      ========== Compilar: 23 correctos, 3 incorrectos, 0 actualizados, 0 omitidos ==========
       
       
      Thanks.
×
×
  • Create New...