I'd just like to get a little insight to why so much of the current Trinitycore code doesn't match up to a few years ago.
Now I know I'm not a pro at coding on Trinitycore and I understand that the core is open sourced but these just seem so significant and doesn't seem right to remove this stuff.
Let me give an example. Lets say I'm watching this tutorial to get a little information about classes and methods that I can use when making a script. (I've also been using the Trinitycore Code Documentation as reference as well but it also seems to show the same issues)
Although the tutorial is a little out of date, I don't see why OnGossipSelect doesn't exist anywhere in CreatureScript and that when I try to link the script to the core code it spits out this error.
object of abstract class type "GossipTeleporter" is not allowed:
pure virtual function "CreatureScript::GetAI" has no overrider
The DEFINES of "ADD_GOSSIP_ITEM" and many more don't exist either.
Am I missing something? All I want to know is if the core is mean't to be this way and if not should I download an older version of the core before I put to much working into my current core.
(I downloaded my core right from the Trinitycore website tutorial)
I'm currently trying to write a simple gossipteleporter that will let you talk to an npc and teleport to the given location. It's very hard to do this when so many things just don't exist within my core.
EXTRA: I pasted this into a new custom script just to see if I would get errors and I got a lot of different errors: http://pastebin.com/raw/G62e0t49
This was obtained from here: http://www.ac-web.org/forums/showthread.php?129885-Request-Teleporter-NPC-for-TrinityCore
By no means am I looking to copy the code from the two links above, I was using them as a test to see if my core accepted them.
I've been gone for a good while from wow and from wow emulation. I'd like to at least try to learn more about the tc code in general, is there any proper documentation from top to bottom that describes the packages, libraries and API used in the TC code ? I find the guide on atlassian a bit short.
Yo, heyho everyone. I compiled a fresh trinity-Core with all updates, no errors, and all configured by my best and now I want, that a friend connect on my server, but if he trys, he stuck at the authentification-step in Login-Screen and my World-Server reports me the following error-Code:
I don't have many experience with this and if anyone could explain me, what I or my friend can do, that he can join, I would very grateful.
I looked in Internet for this, I found threads about this, but no solutions for this.
Thank you anyways
Btw. My Realmlist in the Auth-SQL-Database was set correctly.
I successfully built the current revision on Windows and Ubuntu 14 but when I attempted to patch a 4.3.4 client to 6.2.0, Blizzards stream launcher patched to 6.2.2
So I am wondering if anyone knows where I can get a good guide on patching to 6.2.0 or a full 6.2.0 client download.
I'm using this as an edcucational project to learn game development in C++