I searched through all threads that may help but I could not find any related answer. So I hope this question is not duplicate.
I have developed simple options like custom commands for GM. These developments are straightforward so I could add my preferred command with less than four times compilation.
On the other hand, I want to develop a custom arena join system which work with different structures including: GroupQueueInfo, PlayerQueueInfo (BattlegroundQueue.h). In addition, I need to use other functions like ObjectAccessor::FindPlayerByName. In this regard, I am working with many parts of the source so it is very natural to face many and many bugs and errors. If I want to develop in the way that each time I need to compile the source from scratch, it may takes decades for me to finish the development.
Therefore, I was looking for a solution to minimize compilation as much as is possible. I created custom CMakeLists to include required files separately, however, it seems the source is compiled with custom options so it failed.
I appreciate it if someone could guide me to develop a custom code with minimum compilation or at least options that help to recompile only changed file not all of the source.
Dear Community,
currently I am using screen to manage the daily restart of that server to prevent overloads. But screen is not a clean solution for that. I want to integrate the worldserver and authserver as services to my system. Unfortunately I do not know how I can write into the running daemon any command via Bash shell? sighup shutdown via killall is no option because I need to shutdown the server with 5 minutes delay and informing all players about the shutdown.
Has anyone any idea how to resolve that issue?
Kind Regards
Sandra Kaimraptor
Hi guys, I'm going to buy new hardware for reducing compile time in Trinity core. I have heard about Ryzen, it had more core and threads but haven't tested its performance. I just want to ask anyone have Ryzen CPU can share compile time?
When taking quests, NPC text is in French (witch is what I want) but when checking or completing, text become in English.
screens: quest proposal - quest validation
Does anyone have a clue how to change it to French only? (and what in the world have I done for it to be like this?)
Thanks.
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