Keader Posted June 30, 2016 Report Share Posted June 30, 2016 (edited) Someone know wtf is happening here? : Creature is out of combat, without target, without auras, without emote (already tryied with me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);), threatlist and hostil list empty. I have no idea why he "autoattacking the air" Someone have sugestions? Code used is https://gist.github.com/Keader/30fef24fde8f0823dc13bede6d42642c#file-akamawip-cpp-L208 still is a WIP, when ready i will open PR... but i need fix it first ._. Edited July 1, 2016 by Keader Link to comment Share on other sites More sharing options...
Rochet2 Posted June 30, 2016 Report Share Posted June 30, 2016 what is the creature scriptname? looks to me that npc_akamaAI in npc_akama_shade is missing the updatevictim call from UpdateAI. Could be wrong though. And dont think it is the cause anyways. 1 Link to comment Share on other sites More sharing options...
Keader Posted June 30, 2016 Author Report Share Posted June 30, 2016 (edited) Script is: https://gist.github.com/Keader/30fef24fde8f0823dc13bede6d42642c#file-akamawip-cpp-L208 And, with UpdateVictim() still has this bug too ^^ btw, gist edited, UpdateVictim added, bug still present Edited July 1, 2016 by Keader Link to comment Share on other sites More sharing options...
Keader Posted July 3, 2016 Author Report Share Posted July 3, 2016 Fixed EVENT_CHAIN_LIGHTNING and EVENT_DESTRUCTIVE_POISON has not cancelled when shade of akama dies, so Akama still try cast Destructive Poison in Air. Link to comment Share on other sites More sharing options...
Aokromes Posted July 3, 2016 Report Share Posted July 3, 2016 --- Canned message start --- It appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread. --- Canned message end --- Link to comment Share on other sites More sharing options...
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