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Question about bugs on official wow


Revolution
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When coding something for trinitycore you usually have to stay as blizzlike as possible, right?

How is that about bugs on the official WoW? To be more precise: While doing some experimenting i discovered a small bug which allows you to duplicate two items (a staff and a one handed sword; didnt try it with others). I made two screenshots of how that looks like, one before:

706285.jpeg

and one after:

471365.jpeg

 

On the second shot i highlighted the blade: its the one that monks got after that 7.0-patch as compensation for their old weapon. Now, it only sells for 5 copper but it is (or was a day ago) disenchantable, so you could easily essentially duplicate dusts.

Would you prevent that bug when coding for trinity?

(If you want to reproduce it: Equip that sword two times (since you get it two times), go onto a flight using the flight master, switch it out for anything else, log out via /camp, log in -> two new weapons in your inventory + a staff in your mailbox. Rinse and repeat).

 

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I wouldn't go out of my way to implement a "blizzlike" bug.

If the bug already happens on TC, too bad, it probably won't be fixed. But if the bug does not exist it would be kinda madness to introduce it on purpose.

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