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Crashes after 10 20 minutes hisself


XxTryxX
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welll there issue i getting an crashes unknown no idea from where is it comming it, i have to asked some devs thems said its from Trinityocre Source and thems told me to report here, 
So also this server getting crashes after 10-15 minutes hisself, some guys told me maybe from auction house, but not sure The crashes, log and issues beging from src/server/database/database/QueryResult.h:45 http://www.ac-web.org/forums/showthread.php?228557-Crash-issue

Source details
Trinitycore 59 TBD Not the latest verisons,
Debug Call stack

     worldserver.exe!ResultSet::Fetch() Line 45    C++
>    worldserver.exe!Player::Update(unsigned int p_time) Line 1301    C++
     worldserver.exe!Map::Update(const unsigned int t_diff) Line 718    C++
     worldserver.exe!MapUpdateRequest::call() Line 43    C++
     worldserver.exe!MapUpdater::WorkerThread() Line 115    C++
     worldserver.exe!std::_Invoker_pmf_pointer::_Call<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>(void(MapUpdater::*)() _Pmf, MapUpdater * && _Arg1) Line 1342    C++
     worldserver.exe!std::invoke<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>(void(MapUpdater::*)() && _Obj, MapUpdater * && <_Args_0>) Line 1445    C++
     worldserver.exe!std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Execute<0,1>(std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> & _Tup, std::integer_sequence<unsigned __int64,0,1> __formal) Line 241    C++
     worldserver.exe!std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Run(std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void),MapUpdater *> > > > * _Ln) Line 247    C++
     worldserver.exe!std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go() Line 233    C++
     worldserver.exe!std::_Pad::_Call_func(void * _Data) Line 210    C++
     ucrtbased.dll!00007ff94e54a1bc()    Unknown
     ucrtbased.dll!00007ff94e549e13()    Unknown
     kernel32.dll!00007ff95b2713d2()    Unknown
     ntdll.dll!00007ff95b7a54e4()    Unknown
==========================
Locals from debug mode,
-------------------------

+        this    0x00000006935f6880 {autoReplyMsg="" m_taxi={m_taximask=0x00000006935f8fb8 {1024, 0, 0, 4, 0, 0, 1048576, ...} ...} ...}    Player *
        accountId1    14990    unsigned int
+        CKR1    { size=0 }    std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
+        CKR2    { size=0 }    std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >
+        DB_COLUMN1    "vp"    std::basic_string<char,std::char_traits<char>,std::allocator<char> >
+        DB_COLUMN2    "dp"    std::basic_string<char,std::char_traits<char>,std::allocator<char> >
        dp    3435973836    unsigned int
+        fields    0xcccccccccccccccc {data={length=??? value=??? type=??? ...} }    Field *
        now    1501010977    __int64
        p_time    110    unsigned int
+        pet    0xcccccccccccccccc {m_spells={ size=??? } m_autospells={ size=??? } m_usedTalentCount=??? ...}    Pet *
+        select    empty    std::shared_ptr<ResultSet>
        vp    3435973836    unsigned int
 

Edited by XxTryxX
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