Wronglebowski Posted August 20, 2017 Report Share Posted August 20, 2017 Hey all, I'm having some trouble with my world. It seems like the Herbs/Mining Nodes don't want to respawn, ever. Is there a line in the config file or something I missed? Link to comment Share on other sites More sharing options...
Aokromes Posted August 20, 2017 Report Share Posted August 20, 2017 they are pooled, they change of location to stop people sitting on same node forever. Link to comment Share on other sites More sharing options...
Wronglebowski Posted August 21, 2017 Author Report Share Posted August 21, 2017 Is there any way to pump up the spawn/respawn rate and such? Link to comment Share on other sites More sharing options...
Ibeatdungeon Posted August 22, 2017 Report Share Posted August 22, 2017 Here is an example where the pool_template is modified, researching this technique may yield some level satisfaction.https://github.com/TrinityCore/TrinityCore/issues/983 refs:https://trinitycore.atlassian.net/wiki/spaces/tc/pages/2130269/pool+poolhttps://trinitycore.atlassian.net/wiki/spaces/tc/pages/2130267/pool+template Link to comment Share on other sites More sharing options...
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