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[3.3.5]How's gossip_menu's MenuID determined?


shilvasa
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Are these numbers from sniff or assigned (randomly) by developers?

according to table creature_template and gossip_menu, creature 4941 has gossip 12846, the next existing gossip is 15296/15297 (owned by creature 15296/15297), then 21002 (owned by creature 15563), and so on (a recent update related to T0.5 questline used 57000+ ids).

if not from sniff (kinda obvious), how can we prevent these ids from overlapping (eventually)?

as I remembered, some gossip menu id are still hardcoded in core, only makes it harder to manage.

maybe not a big issue, but it'll be nice to have official rules for this.

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1 hour ago, shilvasa said:

Are these numbers from sniff or assigned (randomly) by developers?

according to table creature_template and gossip_menu, creature 4941 has gossip 12846, the next existing gossip is 15296/15297 (owned by creature 15296/15297), then 21002 (owned by creature 15563), and so on (a recent update related to T0.5 questline used 57000+ ids).

if not from sniff (kinda obvious), how can we prevent these ids from overlapping (eventually)?

as I remembered, some gossip menu id are still hardcoded in core, only makes it harder to manage.

maybe not a big issue, but it'll be nice to have official rules for this.

from sniffs.

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