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TrinityCore clone failed, error message in attachment


Brmbulka
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    • By WalkerSh
      Friends,
      I am going through a big problem.
      all maps in "BFa" are completely empty. (without "mobs", without "Npc's".
      how can I enable world missions and all the content in "BFa".  ??????????????????????
      I looked everywhere on this subject, but I was unsuccessful.
      I apologize, I am a beginner in the projects.

      ====================================================================
      I am currently using this project. 8.3.0 (33369)
      http://www.ac-web.org/forums/showthread.php?237071-World
       
      updated to 8.3.7 (35662)
      https://mega.nz/file/0dpmla4Q#4tKwrc-G9uhyxCkJozNwZp8Pr0ArgZmwO-ay7OCMvGw
      Source project
      https://github.com/TrinityCore/TrinityCore

      ====================================================================
      My WorldServ.conf
      #    Expansion
      #        Description: Allow server to use content from expansions. Checks for expansion-related
      #                     map files, client compatibility and class/race character creation.
      #        Default:     7 - (Expansion 7)
      #                     6 - (Expansion 6)
      #                     5 - (Expansion 5)
      #                     4 - (Expansion 4)
      #                     3 - (Expansion 3)
      #                     2 - (Expansion 2)
      #                     1 - (Expansion 1)
      #                     0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
      Expansion = 8
      #
    • By Destro
      Hello guys how ot make a new account gm level 4 ? I am asking because SOAP needs account level 4 and i know only the console is level 4, so how to create new account for soap and make it GM Level 4 ?
      I am using TrinityCore
       
       
      PP: i tryed to see the topic with question but
       
      Sorry, there is a problem
      We could not locate the item you are trying to view.
    • By kepo
      I made 2 realms, one for 2.4.3, one for 3.3.5 but for some reason when I try to connect to the 3.3.5 realm I'm getting this error in the cosole: 
      WorldSocket::HandleAuthSession: Client *my home pc's ip is here* requested connecting with realm id 22 but this realm has id 2 set in config. I also get this in-game: 
      The game server you have chosen is currently down. Use the Change Realm button to choose another Realm. The Auth.exe that I use is by OregonCore 2.4.3 for both, but Oregon is 50-60% TrinityCore. When I use the auth.exe by TrinityCore the same problem occurs in the 2.4.3 realm but the 3.3.5 starts working. I don't have any other errors like DB & etc. That's the only problem. 
      I checked the DB auth > realmist and everything looks fine. Here's a picture: http://prntscr.com/mhpbmr
      I have also opened all the needed ports.
      Also - worldconfig for 3.3.5:
      LoginDatabaseInfo     = "127.0.0.1;3306;mysql user;mysql pass;auth" WorldDatabaseInfo     = "127.0.0.1;3306;mysql user;mysql pass;world2" CharacterDatabaseInfo = "127.0.0.1;3306;mysql user;mysql pass;characters2" RealmID = 2 WorldServerPort = 8086 and for 2.4.3
      LoginDatabaseInfo     = "127.0.0.1;3306;mysql user;mysql pass;auth" WorldDatabaseInfo     = "127.0.0.1;3306;mysql user;mysql pass;world" CharacterDatabaseInfo = "127.0.0.1;3306;mysql user;mysql pass;characters" RealmID = 1 WorldServerPort = 8085 Also I checked the AuthSocket.cpp and realmlist.cpp, it looks like there is a code or whatever is called for 3.3.5:
      AuthSocket.cpp
          case 8606:                                          // 2.4.3     case 10505:                                         // 3.2.2a     case 11159:                                         // 3.3.0a     case 11403:                                         // 3.3.2     case 11723:                                         // 3.3.3a     case 12340:                                         // 3.3.5a realmlist.cpp
      static RealmBuildInfo ExpectedRealmdClientBuilds[] = {     {12340, 3, 3, 5, 'a'},                                  // highest supported build, also auto accept all above for simplify future supported builds testing     {11723, 3, 3, 3, 'a'},     {11403, 3, 3, 2, ' '},     {11159, 3, 3, 0, 'a'},     {10505, 3, 2, 2, 'a'},     {8606,  2, 4, 3, ' '},     {6005,  1,12, 2, ' '},     {5875,  1,12, 1, ' '},     {0,     0, 0, 0, ' '}                                   // terminator }; My account's gmlevel in account_access is set to '3' and 'RealmID: is 2', since the max rank level in 2.4.3 (RealmID: 1) is '5'.
      Oh, almost forgot... I modified accounts table, also fusioncms recognize the realm: http://prntscr.com/mhpf3f // trinity is fresh-compiled soo... it's latest version, oregon is 2017 rev since we did tons of custom changes (it's fun server) but hey.. oregon is ded - latest rev is 1 year ago. ;c
    • By Hydra_Btforce
      Just finished download & compile fresh trinitycore 4.3.4  From : https://gitlab.com/trinitycore/TrinityCore_434/tree/4.3.4
       
      Creating World database from : https://github.com/TrinityCoreLegacy/TrinityCore/releases
      Downloading the lasted one & create new database named World
      Navigate to my repo applying sql/updates/world/4.3.4
      Trying to apply all updates but an error occurred while applying updates
      And if i don't apply all updates the world is totally bugged and items/creature are missing.
       
      Please help
    • By Nercc
      Blink teleports through walls.
      Mage "Blink" Spell Bugged - Spell Behavior:
      -Goes through landhills, bumps in the ground or upward hill-climb. The player ends up falling down under/behind the map.
      -Generating & Replacing old Cameras, maps, vmaps & mmaps did not help fix the issue.
      -Does NOT go through objects, wall-objects, etc.
      -When cast at a long staircase, the spell casts itself with the visual effect, and the player gets re-oriented one tiny micro-step backwards. (I assume this is normal behavior).
      On a final note.. Blink was bugged around february, got fixed when i merged with Eluna at around March 9, 2018, and broke again on my second merge on July 29, 2018. Many spells got fixed (Mind control used to crash server, eye of kilrogg as well, hunter disengage spell was totally broken and had zero functionality), however, blink broke once again.
      Any takes?
      Thank you,
      Kind Regards,
      Nerc
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