Tamezz Posted January 25, 2013 Report Share Posted January 25, 2013 no im using your compiled server lol Link to comment Share on other sites More sharing options...
Aokromes Posted January 25, 2013 Report Share Posted January 25, 2013 TrinityCore needs:mysql => 5.1ace => 5.8.3cmake => 2.8.0openssl => 0.9.8oSSE2 capable processor. 1 Link to comment Share on other sites More sharing options...
Paradox Posted January 25, 2013 Report Share Posted January 25, 2013 Are you running it on a different computer than you compiled it on? I don't see how you could not have that dll and still compile something that depends on it. Link to comment Share on other sites More sharing options...
Tamezz Posted January 25, 2013 Report Share Posted January 25, 2013 nop all on same pc. yeh i dont understand either that's why ive asked here to see if anyone else had the same problem before Link to comment Share on other sites More sharing options...
maestro Posted January 25, 2013 Report Share Posted January 25, 2013 I havent upgrade for some time, so i decided since mmaps was in the repo now to do it. So i pulled a fresh source from repo. and i got this when compiling [ 0%] [ 0%] [ 0%] [ 0%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/Recast.cpp.o Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/soapC.cpp.o Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/arena.c.o Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourAlloc.cpp.o [ 1%] [ 1%] [ 1%] Building CXX object src/server/shared/CMakeFiles/sharedPCH.cpp_dephelp.dir/PrecompiledHeaders/sharedPCH.cpp.o [ 1%] Building CXX object src/server/collision/CMakeFiles/collisionPCH.cpp_dephelp.dir/PrecompiledHeaders/collisionPCH.cpp.o [ 1%] Building CXX object src/server/authserver/CMakeFiles/authPCH.cpp_dephelp.dir/PrecompiledHeaders/authPCH.cpp.o [ 1%] [ 1%] Building CXX object src/server/game/CMakeFiles/gamePCH.cpp_dephelp.dir/PrecompiledHeaders/gamePCH.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/AABox.cpp.o Building CXX object src/server/scripts/CMakeFiles/ScriptPCH.cpp_dephelp.dir/PrecompiledHeaders/ScriptPCH.cpp.o Building CXX object src/server/worldserver/CMakeFiles/worldPCH.cpp_dephelp.dir/PrecompiledHeaders/worldPCH.cpp.o [ 1%] Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourCommon.cpp.o In file included from /home/trinity/TrinityCore/src/server/shared/Database/QueryResult.h:25:0, from /home/trinity/TrinityCore/src/server/shared/Database/SQLOperation.h:24, from /home/trinity/TrinityCore/src/server/shared/PrecompiledHeaders/sharedPCH.h:6, from /home/trinity/TrinityCore/src/server/shared/PrecompiledHeaders/sharedPCH.cpp:1: /home/trinity/TrinityCore/src/server/shared/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory compilation terminated. In file included from /home/trinity/TrinityCore/src/server/shared/Database/DatabaseEnv.h:26:0, from /home/trinity/TrinityCore/src/server/authserver/PrecompiledHeaders/authPCH.h:2, from /home/trinity/TrinityCore/src/server/authserver/PrecompiledHeaders/authPCH.cpp:1: /home/trinity/TrinityCore/src/server/shared/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory compilation terminated. [ 1%] Built target revision.h [ 1%] Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourNavMesh.cpp.o In file included from /home/trinity/TrinityCore/src/server/shared/DataStores/DBCStore.h:24:0, from /home/trinity/TrinityCore/src/server/game/DataStores/DBCStores.h:23, from /home/trinity/TrinityCore/src/server/game/Scripting/ScriptMgr.h:26, from /home/trinity/TrinityCore/src/server/scripts/PrecompiledHeaders/ScriptPCH.h:8, from /home/trinity/TrinityCore/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp:5: /home/trinity/TrinityCore/src/server/shared/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory compilation terminated. [ 2%] [ 2%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastAlloc.cpp.o Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/soapServer.cpp.o In file included from /home/trinity/TrinityCore/src/server/shared/Database/QueryResult.h:25:0, from /home/trinity/TrinityCore/src/server/game/World/World.h:31, from /home/trinity/TrinityCore/src/server/worldserver/PrecompiledHeaders/worldPCH.h:4, from /home/trinity/TrinityCore/src/server/worldserver/PrecompiledHeaders/worldPCH.cpp:1: /home/trinity/TrinityCore/src/server/shared/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory compilation terminated. In file included from /home/trinity/TrinityCore/src/server/shared/Database/DatabaseEnv.h:26:0, from /home/trinity/TrinityCore/src/server/game/Server/WorldSession.h:29, from /home/trinity/TrinityCore/src/server/game/Server/Protocol/Opcodes.h:32, from /home/trinity/TrinityCore/src/server/game/PrecompiledHeaders/gamePCH.h:11, from /home/trinity/TrinityCore/src/server/game/PrecompiledHeaders/gamePCH.cpp:1: /home/trinity/TrinityCore/src/server/shared/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory compilation terminated. [ 2%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastArea.cpp.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/base.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk.c.o make[2]: *** [src/server/shared/CMakeFiles/sharedPCH.cpp_dephelp.dir/PrecompiledHeaders/sharedPCH.cpp.o] Error 1 make[1]: *** [src/server/shared/CMakeFiles/sharedPCH.cpp_dephelp.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 3%] [ 3%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Any.cpp.o [ 3%] make[2]: *** [src/server/authserver/CMakeFiles/authPCH.cpp_dephelp.dir/PrecompiledHeaders/authPCH.cpp.o] Error 1 make[1]: *** [src/server/authserver/CMakeFiles/authPCH.cpp_dephelp.dir/all] Error 2 Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_dss.c.o [ 4%] Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourNavMeshBuilder.cpp.o [ 4%] [ 4%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_mmap.c.o Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastContour.cpp.o Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourNavMeshQuery.cpp.o [ 4%] [ 4%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastFilter.cpp.o Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_swap.c.o [ 4%] Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/stdsoap2.cpp.o [ 4%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/ckh.c.o [ 5%] [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/ctl.c.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryFormat.cpp.o Linking CXX shared module libcollisionPCH.cpp_dephelp.so [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryInput.cpp.o [ 5%] Built target collisionPCH.cpp_dephelp make[2]: *** [src/server/scripts/CMakeFiles/ScriptPCH.cpp_dephelp.dir/PrecompiledHeaders/ScriptPCH.cpp.o] Error 1 make[1]: *** [src/server/scripts/CMakeFiles/ScriptPCH.cpp_dephelp.dir/all] Error 2 [ 5%] [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryOutput.cpp.o [ 5%] [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Box.cpp.o Building CXX object dep/recastnavigation/Detour/CMakeFiles/Detour.dir/DetourNode.cpp.o Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/extent.c.o [ 5%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastMesh.cpp.o [ 5%] [ 5%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastMeshDetail.cpp.o Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/hash.c.o make[2]: *** [src/server/worldserver/CMakeFiles/worldPCH.cpp_dephelp.dir/PrecompiledHeaders/worldPCH.cpp.o] Error 1 make[1]: *** [src/server/worldserver/CMakeFiles/worldPCH.cpp_dephelp.dir/all] Error 2 [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/huge.c.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Capsule.cpp.o make[2]: *** [src/server/game/CMakeFiles/gamePCH.cpp_dephelp.dir/PrecompiledHeaders/gamePCH.cpp.o] Error 1 make[1]: *** [src/server/game/CMakeFiles/gamePCH.cpp_dephelp.dir/all] Error 2 [ 5%] Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastRasterization.cpp.o [ 5%] [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/CollisionDetection.cpp.o Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/jemalloc.c.o [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/mb.c.o [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/mutex.c.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/CoordinateFrame.cpp.o [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/prof.c.o [ 5%] [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/rtree.c.o Building CXX object dep/recastnavigation/Recast/CMakeFiles/Recast.dir/RecastRegion.cpp.o [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/stats.c.o Linking CXX static library libDetour.a [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Crypto.cpp.o [ 5%] Built target Detour [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Cylinder.cpp.o [ 7%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/tcache.c.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/debugAssert.cpp.o [ 7%] Linking C static library libjemalloc.a [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/FileSystem.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/fileutils.cpp.o [ 7%] Built target jemalloc [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/format.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/g3dfnmatch.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/g3dmath.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Line.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/LineSegment.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Log.cpp.o Linking CXX static library libRecast.a [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Matrix3.cpp.o [ 8%] Built target Recast [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Matrix4.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/MemoryManager.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/PhysicsFrame.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Plane.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/prompt.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Quat.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Random.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Ray.cpp.o [ 9%] [ 9%] [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/RegistryUtil.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/ReferenceCount.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Sphere.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/stringutils.cpp.o [ 9%] [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/System.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/TextInput.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/TextOutput.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Triangle.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/uint128.cpp.o [ 10%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/UprightFrame.cpp.o [ 10%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector2.cpp.o [ 10%] [ 10%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector3.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector4.cpp.o Linking CXX static library libgsoap.a [ 10%] Built target gsoap Linking CXX static library libg3dlib.a [ 10%] Built target g3dlib make: *** [all] Error 2 even if i do make clean i get this error, time after time. is it just me?, rev: 705d0c88657e04ee0b4610e2f40ba9378228d670 Link to comment Share on other sites More sharing options...
Kyroth Posted January 25, 2013 Report Share Posted January 25, 2013 fatal error: mysql.h: No such file or directory so probably the "libmysqlclient-dev" has to be installed Link to comment Share on other sites More sharing options...
maestro Posted January 25, 2013 Report Share Posted January 25, 2013 nah guys i dont know what caused it, but i deleted everything in my build directorey except data offcourse, and voila then it compiled. seems that make clean doesnt actually clean things the way i would love to see it. FIXED Link to comment Share on other sites More sharing options...
amsjunior Posted January 25, 2013 Report Share Posted January 25, 2013 (edited) /opt/trinity/compilar# cmake ../TrinityCore/ -DPREFIX=/opt/trinity/compi_xx1 -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detected 64-bit platform -- UNIX: Using jemalloc -- UNIX: Using default configuration directory -- UNIX: Using default library directory -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- GCC: SFMT enabled, SSE2 flags forced -- Found ACE library: /usr/local/lib/libACE.so -- Found ACE headers: /usr/local/include -- Found OpenSSL: /usr/lib/libssl.so;/usr/lib/libcrypto.so -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib/libmysqlclient_r.so -- Found MySQL headers: /usr/include/mysql -- Found Readline library: /usr/lib/libreadline.so -- Include dir is: /usr/include -- Found ZLIB: /usr/include -- Found BZip2: /usr/lib/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so - found * TrinityCore rev. hash : 17400a9c3a56 * TrinityCore rev. date : 2013-01-25 15:29:31 -0200 * TrinityCore buildtype : Release * Install core to : /opt/trinity/compi_xx1 * Install libraries to : /opt/trinity/compi_xx1/lib * Install configs to : /opt/trinity/compi_xx1/etc * Build world/auth : Yes (default) * Build with scripts : Yes (default) * Build map/vmap tools : No (default) * Build core w/PCH : Yes (default) * Build scripts w/PCH : Yes (default) * Show compile-warnings : No (default) * Use coreside debug : No (default) -- SCRIPT PREPARATIONS -> Prepared: Spells -> Prepared: Commands -> Prepared: Examples -> Prepared: Custom -> Prepared: World -> Prepared: Outdoor PVP Zones -> Prepared: Eastern Kingdoms -> Prepared: Kalimdor -> Prepared: Outland -> Prepared: Northrend -> Prepared: Events -- SCRIPT PREPARATION COMPLETE -- Configuring done -- Generating done -- Build files have been written to: /opt/trinity/compilar /opt/trinity/compilar# compila 100% when I try to start the segment falt Edited January 25, 2013 by amsjunior Link to comment Share on other sites More sharing options...
amsjunior Posted January 25, 2013 Report Share Posted January 25, 2013 solved my mysql-client is 5.0 but upgrade for 5.1 working fine. close tis topic Link to comment Share on other sites More sharing options...
MrSmite Posted January 26, 2013 Report Share Posted January 26, 2013 You probably don't have the right version of the DLL. On my system I have 7 different versions of it: C:WINDOWSWinSxSamd64_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_a17e7c1e C:WINDOWSWinSxSia64_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_9ecf7cde C:WINDOWSWinSxSx86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375 C:WINDOWSWinSxSx86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30411.0_x-ww_71382c73 C:WINDOWSWinSxSx86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.1_x-ww_6f74963e C:WINDOWSWinSxSx86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.4148_x-ww_d495ac4e C:WINDOWSWinSxSx86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.30729.6161_x-ww_31a54e43 According to process explorer, worldserver.exe (for the 3.3.5a branch) loads the one in bold. You probably need to install the Service Pack 1 redist and then the security updates for SP1 redist to get it. ATL Security Update MFC Security Update Note: Your best bet is to simply run Microsoft Update to make sure you get all the security updates 1 Link to comment Share on other sites More sharing options...
Tamezz Posted January 28, 2013 Report Share Posted January 28, 2013 You probably don't have the right version of the DLL. On my system I have 7 different versions of it: According to process explorer, worldserver.exe (for the 3.3.5a branch) loads the one in bold. You probably need to install the Service Pack 1 redist and then the security updates for SP1 redist to get it. ATL Security Update MFC Security Update Note: Your best bet is to simply run Microsoft Update to make sure you get all the security updates Alright, thanks heaps for finding out/knowing this. Sounds like it would be a solution but I will have to wait till im home on wednesday/thursday to try it, ill get back to you then if its solved:) Link to comment Share on other sites More sharing options...
Hazz Posted January 29, 2013 Report Share Posted January 29, 2013 (edited) Confirming that 2.8.10.2 yields the same error/s when compiling the current Git Repo on CentOS 6.3 x64. Edit: Also confirming that switching cmake to 2.8.9 fixed this issue. Edited January 29, 2013 by Hazz Link to comment Share on other sites More sharing options...
frytiks Posted January 29, 2013 Report Share Posted January 29, 2013 Solved. Delete Link to comment Share on other sites More sharing options...
click Posted January 29, 2013 Report Share Posted January 29, 2013 diff --git a/CMakeLists.txt b/CMakeLists.txt index 5335207..f01b21e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -13,7 +13,11 @@ project(TrinityCore) # CMake policies (can not be handled elsewhere) cmake_minimum_required(VERSION 2.8) -cmake_policy(SET CMP0005 OLD) + +# add this options before PROJECT keyword +set(CMAKE_DISABLE_SOURCE_CHANGES ON) +set(CMAKE_DISABLE_IN_SOURCE_BUILD ON) + # Set RPATH-handing (CMake parameters) set(CMAKE_SKIP_BUILD_RPATH 0) That SHOULD make the error occur on 2.8.x, and thus verify my theory on the subject. Link to comment Share on other sites More sharing options...
chili Posted January 29, 2013 Report Share Posted January 29, 2013 u need copy this file to your server folder http://www.dll-files.com/dllindex/dll-files.shtml?msvcp90 google it Link to comment Share on other sites More sharing options...
MrSmite Posted January 29, 2013 Report Share Posted January 29, 2013 u need copy this file to your server folder http://www.dll-files.com/dllindex/dll-files.shtml?msvcp90 google it What I posted is more safe and accurate than downloading from some random DLL site. The OP needs to get the proper version. Link to comment Share on other sites More sharing options...
Tamezz Posted January 30, 2013 Report Share Posted January 30, 2013 What I posted is more safe and accurate than downloading from some random DLL site. The OP needs to get the proper version. Thank you SO much! It's worked! Just need to figure out how to get my maps working... since it doesn't extract think i have a bad 4.3.4 wow :/ Link to comment Share on other sites More sharing options...
MrSmite Posted January 30, 2013 Report Share Posted January 30, 2013 Thank you SO much! It's worked! Just need to figure out how to get my maps working... since it doesn't extract think i have a bad 4.3.4 wow :/ Yeah, getting a proper 4.3.4 wow client is a pain. I'm not sure if mine is even right since every time I mess with patching from 3.3.5a I get a different total size for cata. Link to comment Share on other sites More sharing options...
Lords Posted February 3, 2013 Report Share Posted February 3, 2013 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------ 2>------ Build started: Project: revision.h, Configuration: Release Win32 ------ 3>------ Build started: Project: game, Configuration: Release Win32 ------ 3> ReactorAI.cpp 3> CreatureAIRegistry.cpp 3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available 3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member 3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available 3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member 4>------ Build started: Project: worldserver, Configuration: Release Win32 ------ 4>LINK : fatal error LNK1181: cannot open input file '..gameReleasegame.lib' 5>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------ 5> Build all projects 6>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------ 6>Project not selected to build for this solution configuration ========== Build: 3 succeeded, 2 failed, 11 up-to-date, 1 skipped ========== Link to comment Share on other sites More sharing options...
Aokromes Posted February 3, 2013 Report Share Posted February 3, 2013 Update core. Link to comment Share on other sites More sharing options...
kingofwc Posted February 4, 2013 Report Share Posted February 4, 2013 http://pastebin.com/pHsze127 Having some problems with this. These are the errors that come up when trying to compile a core, only 1 failure in compiling. Anyone have any suggestions for me? This is a custom core. Best Regards, Beshin Link to comment Share on other sites More sharing options...
Jason Posted February 4, 2013 Report Share Posted February 4, 2013 Custom core as in where did you pull this source from ? Link to comment Share on other sites More sharing options...
Luminariah Posted February 4, 2013 Report Share Posted February 4, 2013 (edited) It's not a custom core persay, it's a Trinity Core that's modified with custom C++ scripts. We ran into this problem compiling on Windows. Edited February 4, 2013 by Luminariah Link to comment Share on other sites More sharing options...
Jason Posted February 4, 2013 Report Share Posted February 4, 2013 Alright before we continue i'm going to point out the rules of the forums: You have a question about a 3rd party patch posted on Custom Code and Requests? Post it on the same patch thread. You must post the full patch when requesting help for a custom patch. Any help request without full patch will be closed. Repacks aren't supported for help and support ask help to repacker. With that said can you please provide said C++ Scripts or Information when requesting help thank you. Link to comment Share on other sites More sharing options...
Luminariah Posted February 4, 2013 Report Share Posted February 4, 2013 The rules are now understood, sorry. Just to let you know, there are about 40 +/- or them :s Sorry for this. I will PM you the password. Link to comment Share on other sites More sharing options...
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