msholto Posted December 27, 2010 Report Share Posted December 27, 2010 I am starting this topic to continue the old one. The last thing that i know is that latest stable rev is http://code.google.com/p/trinitycore/source/detail?r=7bae24f81c2fe1195276e63b3a91e90a1017c9c5 = 7bae24f81c Any news? 1 Link to comment Share on other sites More sharing options...
Sp@ce Posted December 27, 2010 Report Share Posted December 27, 2010 Well I remember Aokromes talking about a good uptime around rev ~10700 Link to comment Share on other sites More sharing options...
msholto Posted December 27, 2010 Author Report Share Posted December 27, 2010 Can you please report stable rev in code?(1634fa7f43 for example) not in number cause i cant find revision that you report ... and has somebody some latest rev that is stable? Link to comment Share on other sites More sharing options...
Zze Posted December 27, 2010 Report Share Posted December 27, 2010 I'm still unable to compile the latest revs. Revision 10856:1634fa7f4397 Link to comment Share on other sites More sharing options...
BeLove Posted December 27, 2010 Report Share Posted December 27, 2010 TC>s info TC>TrinityCore Rev: 10827+ Release Hash: 5efce03a11a4+ (Unix, little-endian) Online players: 35 (max: 612) Active connections: 35 (max: 625) Queued connections: 0 (max: 0) Server uptime: 1 Day(s) 18 Hour(s) 32 Minute(s) 17 Second(s). Update time diff: 49. no one crashes after last start. 1 Link to comment Share on other sites More sharing options...
Sp@ce Posted December 28, 2010 Report Share Posted December 28, 2010 no one crashes after last start. Yeah that's right! Thanks for posting it out Lets hope for more feedback on theese new revisions, to see if the uptime increases Link to comment Share on other sites More sharing options...
BeLove Posted December 28, 2010 Report Share Posted December 28, 2010 Last news TrinityCore Rev: 10827, max online - 656, uptime - 2d 10 hours. And crash I'm think it normal, may it's LFG, i don't have last commit for crash fix. Link to comment Share on other sites More sharing options...
Sp@ce Posted December 29, 2010 Report Share Posted December 29, 2010 Last news TrinityCore Rev: 10827, max online - 656, uptime - 2d 10 hours. And crash I'm think it normal, may it's LFG, i don't have last commit for crash fix. Thats great news! I hope the new vehicle thing doesn't affect stability Link to comment Share on other sites More sharing options...
Aokromes Posted December 29, 2010 Report Share Posted December 29, 2010 The "new vehicle thing" don't have nothng to do with stability, since it's only few enums, and afaik, they aren't used anywhere yet. Link to comment Share on other sites More sharing options...
Sp@ce Posted December 29, 2010 Report Share Posted December 29, 2010 The "new vehicle thing" don't have nothng to do with stability, since it's only few enums, and afaik, they aren't used anywhere yet. Though I'm glad to hear that, I said it mainly because of some crash reports like this.. Link to comment Share on other sites More sharing options...
Sp@ce Posted December 29, 2010 Report Share Posted December 29, 2010 ups the link... http://code.google.com/p/trinitycore/issues/detail?id=5310 edit Link to comment Share on other sites More sharing options...
maestro Posted December 29, 2010 Report Share Posted December 29, 2010 Trinity Revision: 10748 Online for 1 day, 2 hours, 57 minutes, 14 seconds Max players this uptime session: 959 Total Users Online: 294 i had on this revision 3 days, then crash RDF disabled due crashing, passive anticheat. Link to comment Share on other sites More sharing options...
msholto Posted December 30, 2010 Author Report Share Posted December 30, 2010 (edited) I have revision 5efce03a11 ( http://code.google.com/p/trinitycore/source/detail?r=5efce03a11a4d5804eb382536bcee6497a03c4de ) and its crashing every our on spell auras -.- i have to do something cause its terrible ... have anyone some fix? ... EDIT - now 10 hours uptime ... strange Edited December 30, 2010 by msholto Link to comment Share on other sites More sharing options...
Gregarious Posted January 1, 2011 Report Share Posted January 1, 2011 (edited) Trinity Revision: 10748 Online for 1 day, 2 hours, 57 minutes, 14 seconds Max players this uptime session: 959 Total Users Online: 294 i had on this revision 3 days, then crash RDF disabled due crashing, passive anticheat. Apparently you don't have any players running ICC and fighting Lord Marrowgar, because he crashed the hell out of my server with Rev 10748. I had to temporarily set him to unit_flags = 2 so he couldn't be attacked. I'd like to see other stable reports if there are any out there. Edited January 1, 2011 by Gregarious Link to comment Share on other sites More sharing options...
maestro Posted January 1, 2011 Report Share Posted January 1, 2011 @Gregarious there are icc runs always over the place, so i cant confirm that crash, do you use any custom patches that involves the crash maybe? Link to comment Share on other sites More sharing options...
Gregarious Posted January 1, 2011 Report Share Posted January 1, 2011 @Gregarious there are icc runs always over the place, so i cant confirm that crash, do you use any custom patches that involves the crash maybe? None for ICC. Pure Trinity. Link to comment Share on other sites More sharing options...
msholto Posted January 1, 2011 Author Report Share Posted January 1, 2011 We have icc open after that update on stable revision and no crashes Link to comment Share on other sites More sharing options...
Blackarrow Posted January 2, 2011 Report Share Posted January 2, 2011 10748 = ?? Wich revision from the repo? Link to comment Share on other sites More sharing options...
Aokromes Posted January 2, 2011 Report Share Posted January 2, 2011 I restarted 10913 (8ab453b4659d on git) after almost 2 days of uptime to fix one exploit. Link to comment Share on other sites More sharing options...
Aokromes Posted January 4, 2011 Report Share Posted January 4, 2011 TrinityCore Rev: 10924+ None Hash: a7dadcb51c6d+ (Unix, little-endian) Online players: 16 (max: 223) Active connections: 17 (max: 226) Queued connections: 0 (max: 0) Server uptime: 1 Day(s) 19 Hour(s) 12 Minute(s) 31 Second(s). Patches: AC1, TeleNPC2, AH BOT, quest tests, CoS instance test. Restarting to update again. Link to comment Share on other sites More sharing options...
Stas Posted January 7, 2011 Report Share Posted January 7, 2011 last rev 50e4dd43dfc7abe4c0e9 someone stability tests? Link to comment Share on other sites More sharing options...
Aokromes Posted January 7, 2011 Report Share Posted January 7, 2011 Since 50e4dd43dfc7abe4c0e9 is under 3h old it's quite hard to say if it's stable no? 1 Link to comment Share on other sites More sharing options...
Aokromes Posted January 9, 2011 Report Share Posted January 9, 2011 I got 2 days of uptime with 660892d53e48 (10968) but c4cac049b4eff3b933d2121ccabf80012f5e90fd and > crashes after few seconds.... Link to comment Share on other sites More sharing options...
maestro Posted January 9, 2011 Report Share Posted January 9, 2011 hope this helps. Online for 1 day, 14 hours, 2 minutes, 38 seconds Max players this uptime session: 1000 Trinity Revision: 10935+ Database Version: TDB 335.11.36 only patch is AC1, release hash: 77af7ba851b8 Link to comment Share on other sites More sharing options...
msholto Posted January 19, 2011 Author Report Share Posted January 19, 2011 any news? Link to comment Share on other sites More sharing options...
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