maestro Posted February 16, 2011 Report Share Posted February 16, 2011 rev: TrinityCore Rev: 11185+ Release Hash: 8d8e63a86697+ (Unix, little-endian) DB: Database Version: TDB 335.11.36 2 days, 23 hours, 8 minutes, 9 seconds Max players this uptime session: 991 still counting.... custom patches: AC1 Link to comment Share on other sites More sharing options...
jonkopinx Posted February 16, 2011 Report Share Posted February 16, 2011 I sugest you to update your git to version 1.7.1 yw@wow-core:/opt/concepcion# git version git version 1.7.1 i upgraded already Aokromes and rebuild/create new cmake BUILD. Still that 0 rev and Archive Version keep showing. Link to comment Share on other sites More sharing options...
alysher Posted February 18, 2011 Report Share Posted February 18, 2011 yw@wow-core:/opt/concepcion# git version git version 1.7.1 i upgraded already Aokromes and rebuild/create new cmake BUILD. Still that 0 rev and Archive Version keep showing. when you upgraded Git did you follow the git instructions? --> http://www.trinitycore.org/f/index.php?/topic/345-howto-properly-install-git-on-windows/ if git's path isnt in your path var it always shows a 0 at bulid time....even if you manually point to it with cmake.... oh and i might as well post my stats! this is running on windows 2000 TrinityCore Rev: 11187 Release Hash: 78f28f8e0f43 (Win32, little-endian) (core-daemon) Time Online: 2 days 11 hrs 53 min 44 sec 0 people online....still testing the server current patches....ah bot Link to comment Share on other sites More sharing options...
jonkopinx Posted February 19, 2011 Report Share Posted February 19, 2011 hmm i think the link written 345-howto-properly-install-git-on-windows so is it viable also for linux? Link to comment Share on other sites More sharing options...
alysher Posted February 22, 2011 Report Share Posted February 22, 2011 .... /facepalm next time i will read the os your running... i honestly dont remember if linux has the msdos equivalent of a PATH variable, but if so you the "0" would go away if you were to manually point the git directory in a statement like that. Link to comment Share on other sites More sharing options...
BeLove Posted March 1, 2011 Report Share Posted March 1, 2011 11268 - uptime 6 days (with AC2, PvP Ranks, WG, GH and other patches) Link to comment Share on other sites More sharing options...
maestro Posted March 1, 2011 Report Share Posted March 1, 2011 11268 - uptime 6 days (with AC2, PvP Ranks, WG, GH and other patches) please mention also how many people online.. im now testing 11335 and this is the results ( still counting) Online for 9 hours, 54 minutes, 3 seconds Max players this uptime session: 989 Trinity Revision: 11335+ Database Version: TDB 335.11.36 custom patches: Ac1 Link to comment Share on other sites More sharing options...
BeLove Posted March 2, 2011 Report Share Posted March 2, 2011 please mention also how many people online.. im now testing 11335 and this is the results ( still counting) Online for 9 hours, 54 minutes, 3 seconds Max players this uptime session: 989 Trinity Revision: 11335+ Database Version: TDB 335.11.36 custom patches: Ac1 every day in the evening 900-960 Link to comment Share on other sites More sharing options...
maestro Posted March 2, 2011 Report Share Posted March 2, 2011 every day in the evening 900-960 then 6 days is just freaking awesome.. looks like same count as i have, but now i have rebuild my core yesterday so lets see if the new revisions also hold that long. Link to comment Share on other sites More sharing options...
Xees Posted March 2, 2011 Report Share Posted March 2, 2011 Belove, you mind sticking to the description ? can you tell us the hash , db version , max players and online players atm Link to comment Share on other sites More sharing options...
Stas Posted March 15, 2011 Report Share Posted March 15, 2011 new* rev Uptime? Link to comment Share on other sites More sharing options...
fbdalpra Posted March 16, 2011 Report Share Posted March 16, 2011 TrinityCore Rev: 11409+ Release Hash: 6e158f90a399+ (Unix, little-endian) Online players: 128 (max: 215) Active connections: 131 (max: 230) Queued connections: 0 (max: 0) Server uptime: 3 Day(s) 19 Hour(s) 16 Minute(s) 18 Second(s). Update time diff: 71. AC1 compiling along Link to comment Share on other sites More sharing options...
silviu2008 Posted March 20, 2011 Report Share Posted March 20, 2011 TrinityCore Rev: 11484+ Release Hash: 489e62943788+ (Unix, little-endian) Online players: 563 (max: 614) Active connections: 572 (max: 622) Queued connections: 0 (max: 0) Server uptime: 2 Day(s) 16 Hour(s) 56 Minute(s) 33 Second(s). Update time diff: 46. No custom patches at all! debian 6.0 x64 distro, TC seems very very stable with this revision. Link to comment Share on other sites More sharing options...
Xees Posted April 1, 2011 Report Share Posted April 1, 2011 many thanks,11484 stable with patches AC and Jail and external custom ones and creature stage class also around (89)players online and max (103) Link to comment Share on other sites More sharing options...
Gregarious Posted April 1, 2011 Report Share Posted April 1, 2011 many thanks,11484 stable with patches AC and Jail and external custom ones and creature stage class also around (89)players online and max (103) Could you post it in the format everyone else has been using? In worldserver.exe: server info Link to comment Share on other sites More sharing options...
kenshinakh Posted April 9, 2011 Report Share Posted April 9, 2011 I hope this helps . TrinityCore Rev: 11615+ Release Hash: 596dd9b35519+ (Win64, little-endian) Online players: 24 (max: 48) Active connections: 24 (max: 48) Queued connections: 0 (max: 0) Server uptime: 4 Day(s) 23 Hour(s) 1 Minute(s) 45 Second(s). Update time diff: 42. Custom code: ToC5, Ruby Sanctum, Wintergrasp, Passive Anticheat, Movement Maps, test Thorim script, test CoS scripts, and Valithria Dreamwalker test code, +some custom DB stuff. Link to comment Share on other sites More sharing options...
Riddick Posted April 10, 2011 Report Share Posted April 10, 2011 11667 seems to be very unstable for me. Can't get more then an hour uptime with 50-60 players online. Anyone else running this revision? Link to comment Share on other sites More sharing options...
One0 Posted April 18, 2011 Report Share Posted April 18, 2011 11667 seems to be very unstable for me. Can't get more then an hour uptime with 50-60 players online. Anyone else running this revision? Same problem with rev. 11709. Im waiting for next stable rev. Link to comment Share on other sites More sharing options...
h84fun Posted April 18, 2011 Report Share Posted April 18, 2011 TrinityCore Hash: ba80f2fbdc90df6af6d9 Online players: 255 (max: 348) Active connections: 261 (max: 355) Queued connections: 0 (max: 0) Server uptime: 1 Day(s) 23 Hour(s) 14 Minute(s) 14 Second(s). Update time diff: 51. Note: The arena system is not working at all. Link to comment Share on other sites More sharing options...
Morpheus Posted April 24, 2011 Report Share Posted April 24, 2011 Any newer revs? Link to comment Share on other sites More sharing options...
Gigatotem Posted April 27, 2011 Report Share Posted April 27, 2011 TrinityCore Rev: 11824+ Release Hash: 494b9d613795+ (Win64, little-endian) Online players: 24 (max: 40) Active connections: 24 (max: 41) Queued connections: 0 (max: 0) Server uptime: 6 Hour(s) 11 Minute(s) 49 Second(s). Custom code: Ulduar, Ruby Sanctum. Since i last restarted the realm for fixes and config changes. 1 Link to comment Share on other sites More sharing options...
h84fun Posted April 27, 2011 Report Share Posted April 27, 2011 TrinityCore Rev: 11824+ Release Hash: 494b9d613795+ (Win64, little-endian) Online players: 24 (max: 40) Active connections: 24 (max: 41) Queued connections: 0 (max: 0) Server uptime: 6 Hour(s) 11 Minute(s) 49 Second(s). Custom code: Ulduar, Ruby Sanctum. Since i last restarted the realm for fixes and config changes. 6 hours uptime can not be called stable at all, especially with 40 "friends" online. PS: You can reload the configs without restarting the server. PS: Ill post soon the current revision i use, which seems to be stable, like almost 2 days uptime and still counting... Link to comment Share on other sites More sharing options...
telsamat Posted April 28, 2011 Report Share Posted April 28, 2011 Gigatotem r u joking? 1 Link to comment Share on other sites More sharing options...
kenshinakh Posted May 8, 2011 Report Share Posted May 8, 2011 Rev. 11763+ got up to around 6 days. Unfortunately it crashed before I could save the record. Link to comment Share on other sites More sharing options...
the0dor Posted May 8, 2011 Report Share Posted May 8, 2011 Hash revision? Link to comment Share on other sites More sharing options...
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