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  3. I'm not sure if i'm understanding correctly your post in that thread on "Login into TrinityCore", i continue to have problems, all three pc's run on windows 10. on my local Pc with the Server: (is able to connect) realmlist.wtf: set realmlist winterwolf.ddns.net hosts file: 10.0.0.163 winterwolf.ddns.net auth.realmlist Values: (1,'Winterbeast','winterwolf.ddns.net','10.0.0.163','255.255.255.0',8085,0,0,2,0,0,12340) on my Lan Pc: (is able to connect) realmlist.wtf: set realmlist winterwolf.ddns.net hosts file: 10.0.0.163 winterwolf.ddns.net my niece's Pc connecting through internet: (Is 'NOT' able to connect) "she gets the realm loop issue."" realmlist.wtf: set realmlist winterwolf.ddns.net in my router both ports 3724 and 8085 are forwarded to 10.0.0.163, and i have tested to make sure the ports are open. Did i do something wrong in the above?
  4. I installed the 3.3.5 branch of trinitycore but im having problems connecting multiple clients. I have 3 computers: Local, Lan and Internet the Local Machine hosts both the trinitycore server and a copy of the wow client (realmlist set to 127.0.0.1) a separate Lan Machine hosts a wow client (realmlist set to 10.0.0.163) which is the Lan ip of the above local machine. my niece has a Machine at her house with a wow client that connects through the internet using (realmlist set to my.noip.dns) The Local machine with the server installed, auth.realmlist address is set for my.noip.dns ports 8085 and 3724 are port forwarded and working. my problem is this: i can get the local machine and the Lan machine to work at the same time with the auth.realmlist set to the lan ip of 10.0.0.163. or i can get the local machine and my niece connected through the internet to work at the same time using the auth.realmlist set to my dns my.noip.dns. but i cant get all three to work at the same time. can you run Local, Lan and Internet all three at the same time? As i said the server runs and connections are possible, just not with all three at the same time. When i try to run all three, the Lan machine wont connect but instead runs the infinite realm loop.
  5. I am running an older version of a repack and our midsummer festival isn't working. Before I take whatever steps to upgrade it to the newest 3.3.5a branch... Is the festival working on the current LK branch? In my version there are not all fireplaces set. In stranglethorn there is no fire at all and on bloodwhatever isle is just a single NPC but nothing else where the fire should be. The torch throwing doesn't work because the fireplaces are not recognised. Most of the quests are not working. How is the status on the latest version? Thanks for helping.
  6. I have modified My SOLO LK server, removing all gear limitations...can you say Mage Tank hahaha I have also set it so new characters are starting at level 80. I would like to send each new character an automated email which contains gold, emblems, and other odds n ends. Any thoughts on the specifics of making this work? Any help would be appreciated.
  7. spell.dbc. spellworks shows you the info inside them. or https://tcubuntu.northeurope.cloudapp.azure.com/aowow/
  8. Hello, would anyone know if there is an XML OR JSON file with all the class spells from section 3.3.5a? If not, would you know how to inform the procedure on how to extract this information from the game client, or some way faster than Web Scraping?
  9. your failure is you use email, for 3.3.5a you must use username / account name.
  10. I've been searching and can't seem to find a way to change the cost of dual talent specialization. Is it hard coded or in a particular database table. Any help would be appreciated!
  11. So I got a new Trinity Core server up and running. For the life of me I can not get my client to connect. I have edited the Data\enUS\realmlist.wtf to point to my server. I have confirmed that the firewalls are open to both 8085 and 3724. When I open the wow.exe client I use my credentials and it immediately goes to Downloading Update screen and sits at 0%. I have also added set patchlist to my server thinking that might help and still no go. I downloaded the client from warmane as mentioned in this thread: Did I miss a step on patching the wow.exe file? I know on the new master branch there is a patching process... but I didn't see one for the 3.3.5 branch. Thanks
  12. Here is a note in the installation doc: Note: you will need a custom client launcher (not provided) to connect to master branch server. what does this mean?
  13. Hi Everyone, Running win 10, Trinitycore Master 8.3.0.34601 and client version to match. followed the following procedure for the client setup. https://trinitycore.atlassian.net/wiki/spaces/tc/pages/74006268/Client+Setup I can't for the hell of me, understand why the client is not using the modified config.wtf pointing to 192.168.2.26. (my internal IP) I've confirmed with wireshark that my client is trying to talk to 69.28.191.24 with port 1119. I know it's a client issue, since I used another instance using client version 7.3.5 and I see the connection come in on my server, but getting a message incompatible version (which is normal) Any help would be appreciated. Regards
  14. Same here and looking at the wireshark, i see my client trying to connect to blizzard server with port 1119, even if the config.wtf is changed to 127.0.0.1 or 192.168.2.26.
  15. did you find the 7.3.5 client? I can provide it. i'm looking for 8.3.0.34601
  16. Fyury

    Build error

    But now I got the next Problem TrinityCore rev. 7f2b7dc9c216 2018-02-19 22:48:54 +0000 (HEAD branch) (Win64, Debug, Static) (Map & DBC Extractor) <Ctrl-C> to stop. ______ __ /\__ _\ __ __/\ \__ \/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __ \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \ \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \ \ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \ \/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \ C O R E /\___/ http://TrinityCore.org \/__/ Opened casc storage 'C:/WoW-7.3.5\Data' Opened casc storage 'C:/WoW-7.3.5\Data' Detected client build 24742 for locale enUS Extracting dbc/db2 files... locale enUS output path C:\WoW-7.3.5\dbc\enUS Unable to open file DBFilesClient\AlliedRace.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\AlliedRaceRacialAbility.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\BattlePetDisplayOverride.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\CharacterServiceInfo.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\ChrCustomization.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\ConfigurationWarning.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\ItemLevelSelectorQuality.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\ItemLevelSelectorQualitySet.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\JournalEncounterXMapLoc.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\MapLoadingScreen.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\MissileTargeting.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\RelicSlotTierRequirement.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\RelicTalent.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SDReplacementModel.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SandboxScaling.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SceneScriptGlobalText.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SceneScriptText.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SoundEnvelope.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SoundKitName.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SpellVisualEvent.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\SpellXDescriptionVariables.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\UIExpansionDisplayInfo.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\UIExpansionDisplayInfoIcon.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\UnitTest.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\VirtualAttachment.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\VirtualAttachmentCustomization.db2 in the archive for locale enUS: FILE_NOT_FOUND Unable to open file DBFilesClient\ZoneStory.db2 in the archive for locale enUS: FILE_NOT_FOUND Extracted 0 files Opened casc storage 'C:/WoW-7.3.5\Data' Extracting camera files... Read CinematicCamera.db2 file... Invalid CinematicCamera.db2 file format. Camera extract aborted. SUCCESS Opened casc storage 'C:/WoW-7.3.5\Data' Extracting game tables... output path C:\WoW-7.3.5\gt Extracted 0 files Opened casc storage 'C:/WoW-7.3.5\Data' Extracting maps... Read Map.db2 file... Fatal error: Invalid Map.db2 file format! SUCCESS
  17. Fyury

    Build error

    Fixed my problem with Visual Studio 15.0 2017 and Boost 1_66_0.
  18. Fyury

    Build error

    Which Version of visual studio is compatible with 7.3.5?
  19. visual studio 2019 did not exist back when 7.3.5 was current, its not compatible
  20. Hello there! I just wanted to make a 7.3.5 Trinitycore Server and folllowed as always the steps at the wiki. Everything worked fine till the build with VS. I used Visual Studio 16 2019 x64 newest version at CMAKE. Trinitycore build: TDB735.00 After the Build I get this: ========== Build: 14 succeeded, 12 failed, 0 up-to-date, 0 skipped ========== and a lot of C2039 Errors with the description: "_snprintf" ist not a member of "std" (see this picture | <--- errors descriptions are on german) at the Output I get smth like this: " 25>C:\local\boost_1_72_0\boost/asio/ip/basic_resolver.hpp(54,21): fatal error C1903: Weiterverarbeitung nach vorherigem Fehler nicht möglich; Kompilierung wird abgebrochen. "
  21. Well I got it done, but now I've used the extractors from the latest pull and world server does not like 250 from 1 of the dbc's. I am on master fork and running a 8.3.0.34220 client. Is core still expecting the 8.2.0 maps? Perhaps I need to extract again. EDIT: Patch just dropped today. That could have done it too.
  22. So, I've worked with compiling many cores before; and I'm a little confused. I've gotten to the point in the Wiki were I put together the databases and populate them; and I'm lost. The wiki instructions specifically state to download the TDB_Full_*.7z, but all 8.x TDB releases only appear to have source code files with an empty base world.sql and TONS of update files. If memory serves (it has been a while since I've compiled Trinity); these files do not populate the world db with the initial data; but updates them. So, I suppose what I am asking is, for MASTER branch, which TDB do I need to start with to get the full database; before using the other 8.x releases to update the DB? Would it be the last Legion database release? EDIT 1: From what I'm able to gather, I can use TDB_Full_735.7z to install base data; and then use the latest 8.2.5 world updates from the source tar to update to 8.2.5 data. Requiring only the two zip files. Is this correct? EDIT 2: I found the 8.2.0 full release in the tags section, I will start from their and update accordingly.
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