Frathir
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Posts posted by Frathir
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Unfortunately I got a new problem now. When I compile it says:
========== Build: 18 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========
Here you can see all the output from the build.
Is this something to worry about, and do you have any idea what is wrong?
EDIT: I see now that I am missing everything required to run the server so I guess it is a huge problem, lol.
Please help, it's been a long time since I have compiled anything and I am not familiar with c++.
Thanks in advance.
EDIT: NVM
========== Build: 22 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Not sure what I did differently this time but it worked ^^. Peace.
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Hey, I am getting the above error when I try to configure with cmake. It would be awesome if someone could shed a light on what I am doing wrong.
This is the CMakeError.log:
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags:
Id flags:The output was:
1
Microsoft (R) Build Engine version 14.0.23107.0
Copyright (C) Microsoft Corporation. All rights reserved.Build started 12/20/2016 12:21:48 AM.
Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdC.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\CL.exe /c /nologo /W0 /WX- /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc140.pdb" /Gd /TC /errorReport:queue CMakeCCompilerId.c
CMakeCCompilerId.c
Link:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdC.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdC.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdC.lib" /MACHINE:X64 Debug\CMakeCCompilerId.obj
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj]
Done Building Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" (default targets) -- FAILED.Build FAILED.
"D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" (default target) (1) ->
(Link target) ->
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj]0 Warning(s)
1 Error(s)Time Elapsed 00:00:01.65
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" failed.
Compiler:
Build flags:
Id flags:The output was:
1
Microsoft (R) Build Engine version 14.0.23107.0
Copyright (C) Microsoft Corporation. All rights reserved.Build started 12/20/2016 12:21:50 AM.
Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdCXX.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\CL.exe /c /nologo /W0 /WX- /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc140.pdb" /Gd /TP /errorReport:queue CMakeCXXCompilerId.cpp
CMakeCXXCompilerId.cpp
Link:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdCXX.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdCXX.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdCXX.lib" /MACHINE:X64 Debug\CMakeCXXCompilerId.obj
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj]
Done Building Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets) -- FAILED.Build FAILED.
"D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" (default target) (1) ->
(Link target) ->
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj]0 Warning(s)
1 Error(s)Time Elapsed 00:00:00.52
Compiling the C compiler identification source file "CMakeCCompilerId.c" failed.
Compiler:
Build flags:
Id flags:The output was:
1
Microsoft (R) Build Engine version 14.0.23107.0
Copyright (C) Microsoft Corporation. All rights reserved.Build started 12/20/2016 12:24:39 AM.
Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdC.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdC.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\CL.exe /c /nologo /W0 /WX- /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc140.pdb" /Gd /TC /errorReport:queue CMakeCCompilerId.c
CMakeCCompilerId.c
Link:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdC.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdC.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdC.lib" /MACHINE:X64 Debug\CMakeCCompilerId.obj
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj]
Done Building Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" (default targets) -- FAILED.Build FAILED.
"D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj" (default target) (1) ->
(Link target) ->
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdC\CompilerIdC.vcxproj]0 Warning(s)
1 Error(s)Time Elapsed 00:00:00.37
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" failed.
Compiler:
Build flags:
Id flags:The output was:
1
Microsoft (R) Build Engine version 14.0.23107.0
Copyright (C) Microsoft Corporation. All rights reserved.Build started 12/20/2016 12:24:40 AM.
Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" on node 1 (default targets).
PrepareForBuild:
Creating directory "Debug\".
Creating directory "Debug\CompilerIdCXX.tlog\".
InitializeBuildStatus:
Creating "Debug\CompilerIdCXX.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\CL.exe /c /nologo /W0 /WX- /Od /D _MBCS /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"Debug\\" /Fd"Debug\vc140.pdb" /Gd /TP /errorReport:queue CMakeCXXCompilerId.cpp
CMakeCXXCompilerId.cpp
Link:
D:\Programs\Essentials\Visual Studio\VC\bin\x86_amd64\link.exe /ERRORREPORT:QUEUE /OUT:".\CompilerIdCXX.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /PDB:".\CompilerIdCXX.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:".\CompilerIdCXX.lib" /MACHINE:X64 Debug\CMakeCXXCompilerId.obj
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj]
Done Building Project "D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" (default targets) -- FAILED.Build FAILED.
"D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj" (default target) (1) ->
(Link target) ->
LINK : fatal error LNK1181: cannot open input file 'gdi32.lib' [D:\WinDocuments\Google Drive Atemptingcider\WoW Strahnbrad\Build\Build Patch 1.0.0\CMakeFiles\3.7.1\CompilerIdCXX\CompilerIdCXX.vcxproj]0 Warning(s)
1 Error(s)Time Elapsed 00:00:00.38
If you need anything else please let me know. Thanks in advance.
Thanks for moving it I am sorry I didn't post it correctly, I will try and do that in the future.
UPDATE: Issue has been fixed and it now works perfectly. Seems something went wrong while installing visual studio - reinstalled it and it worked.
Legion source?
in Help and Support
Posted
Is there still a way to get the source for trinitycore for legion (pref 7.3 or later)?
And I guess also my question is if there is any imediate problems or issues with that (granted that this was still available)?