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glararan

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Posts posted by glararan

  1. Not working anyway :(

    root@vm3195:/servery/tc434# cd build
    root@vm3195:/servery/tc434/build# cmake ../ -DPREFIX=/servery/tc434/server -DCONF_DIR=/servery/tc434/server/etc -DWITH_WARNINGS=1
    CMake Error: The source directory "/servery/tc434" does not appear to contain CMakeLists.txt.
    Specify --help for usage, or press the help button on the CMake GUI.
    root@vm3195:/servery/tc434/build# cmake ../core/ -DPREFIX=/servery/tc434/server -DCONF_DIR=/servery/tc434/server/etc -DWITH_WARNINGS=1
    -- Detected 64-bit platform
    -- UNIX: Using jemalloc
    -- UNIX: Using default library directory
    CMake Error at cmake/platform/unix/settings.cmake:22 (configure_file):
      configure_file attempted to configure a file:
      /servery/tc434/core/cmake_uninstall.cmake into a source directory.
    Call Stack (most recent call first):
      cmake/macros/CheckPlatform.cmake:15 (include)
      CMakeLists.txt:51 (include)
    
    
    -- Configuring incomplete, errors occurred!
    root@vm3195:/servery/tc434/build#
    
    
  2. Hi, 

     

    Im trying to compile on linux but I cant, I googled for 2 days... read every article but it wasnt working.. any idea what to do with >

    root@vm3195:/servery/tc434# cd core
    root@vm3195:/servery/tc434/core# cd build
    root@vm3195:/servery/tc434/core/build# cmake ../ -DPREFIX=/servery/tc434/server -DCONF_DIR=/servery/tc434/server/etc -DWITH_WARNINGS=1
    -- Detected 64-bit platform
    -- UNIX: Using jemalloc
    -- UNIX: Using default library directory
    CMake Error at cmake/platform/unix/settings.cmake:22 (configure_file):
      configure_file attempted to configure a file:
      /servery/tc434/core/cmake_uninstall.cmake into a source directory.
    Call Stack (most recent call first):
      cmake/macros/CheckPlatform.cmake:15 (include)
      CMakeLists.txt:51 (include)
    
    
    -- Configuring incomplete, errors occurred!
    root@vm3195:/servery/tc434/core/build# root@vm3195:/servery/tc434#
    

    Aswell another user wont work.. also tried :)

     

    Thanks for help and any idea

  3. Hi i compile and i get now error

    
    1>------ Build started: Project: revision.h, Configuration: Release Win32 ------
    
    1>Build log was saved at "file://c:\Localhost\NEWRPPROJECT\Win\src\genrev\revision.h.dir\Release\BuildLog.htm"
    
    1>revision.h - 0 error(s), 0 warning(s)
    
    2>------ Build started: Project: game, Configuration: Release Win32 ------
    
    2>Compiling...
    
    2>Player.cpp
    
    2>Creating library...
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::IsClosed(void)const " (?IsClosed@World@@QBE_NXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: char const * __thiscall World::GetMotd(void)const " (?GetMotd@World@@QBEPBDXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ProcessStartEvent(void)" (?ProcessStartEvent@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ProcessStopEvent(void)" (?ProcessStopEvent@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SetClosed(bool)" (?SetClosed@World@@QAEX_N@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SetMotd(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?SetMotd@World@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: void __thiscall World::DetectDBCLang(void)" (?DetectDBCLang@World@@AAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __cdecl World::RecordTimeDiff(char const *,...)" (?RecordTimeDiff@World@@QAAXPBDZZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::RemoveBanAccount(enum BanMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?RemoveBanAccount@World@@QAE_NW4BanMode@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::UpdateMaxSessionCounters(void)" (?UpdateMaxSessionCounters@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: class Player * __thiscall World::FindPlayerInZone(unsigned int)" (?FindPlayerInZone@World@@QAEPAVPlayer@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: class WorldSession * __thiscall World::FindSession(unsigned int)const " (?FindSession@World@@QBEPAVWorldSession@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::HasRecentlyDisconnected(class WorldSession *)" (?HasRecentlyDisconnected@World@@QAE_NPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: int __thiscall World::GetQueuePos(class WorldSession *)" (?GetQueuePos@World@@QAEHPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::AddQueuedPlayer(class WorldSession *)" (?AddQueuedPlayer@World@@QAEXPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendGlobalMessage(class WorldPacket *,class WorldSession *,unsigned int)" (?SendGlobalMessage@World@@QAEXPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendGlobalGMMessage(class WorldPacket *,class WorldSession *,unsigned int)" (?SendGlobalGMMessage@World@@QAEXPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendZoneMessage(unsigned int,class WorldPacket *,class WorldSession *,unsigned int)" (?SendZoneMessage@World@@QAEXIPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::KickAll(void)" (?KickAll@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::KickAllLess(enum AccountTypes)" (?KickAllLess@World@@QAEXW4AccountTypes@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SetPlayerSecurityLimit(enum AccountTypes)" (?SetPlayerSecurityLimit@World@@QAEXW4AccountTypes@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: unsigned __int64 __thiscall World::getWorldState(unsigned int)const " (?getWorldState@World@@QBE_KI@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::RemoveSession(unsigned int)" (?RemoveSession@World@@QAE_NI@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::_UpdateRealmCharCount(class ACE_Refcounted_Auto_Ptr<class ResultSet,class ACE_Thread_Mutex>,unsigned int)" (?_UpdateRealmCharCount@World@@IAEXV?$ACE_Refcounted_Auto_Ptr@VResultSet@@VACE_Thread_Mutex@@@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::UpdateAreaDependentAuras(void)" (?UpdateAreaDependentAuras@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::LoadAutobroadcasts(void)" (?LoadAutobroadcasts@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendGlobalText(char const *,class WorldSession *)" (?SendGlobalText@World@@QAEXPBDPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendZoneText(unsigned int,char const *,class WorldSession *,unsigned int)" (?SendZoneText@World@@QAEXIPBDPAVWorldSession@@I@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: enum BanReturn __thiscall World::BanCharacter(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?BanCharacter@World@@QAE?AW4BanReturn@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@000@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::RemoveBanCharacter(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?RemoveBanCharacter@World@@QAE_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ProcessCliCommands(void)" (?ProcessCliCommands@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::InitDailyQuestResetTime(void)" (?InitDailyQuestResetTime@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::LoadDBVersion(void)" (?LoadDBVersion@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::LoadWorldStates(void)" (?LoadWorldStates@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::setWorldState(unsigned int,unsigned __int64)" (?setWorldState@World@@QAEXI_K@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: __thiscall World::~World(void)" (??1World@@QAE@XZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::AddSession(class WorldSession *)" (?AddSession@World@@QAEXPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::LoadDBAllowedSecurityLevel(void)" (?LoadDBAllowedSecurityLevel@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: void __thiscall World::ProcessQueryCallbacks(void)" (?ProcessQueryCallbacks@World@@AAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::UpdateRealmCharCount(unsigned int)" (?UpdateRealmCharCount@World@@QAEXI@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendServerMessage(enum ServerMessageType,char const *,class Player *)" (?SendServerMessage@World@@QAEXW4ServerMessageType@@PBDPAVPlayer@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ShutdownMsg(bool,class Player *)" (?ShutdownMsg@World@@QAEX_NPAVPlayer@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ShutdownCancel(void)" (?ShutdownCancel@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: __thiscall World::World(void)" (??0World@@QAE@XZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: enum BanReturn __thiscall World::BanAccount(enum BanMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?BanAccount@World@@QAE?AW4BanReturn@@W4BanMode@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@111@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::_UpdateGameTime(void)" (?_UpdateGameTime@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ShutdownServ(unsigned int,unsigned int,unsigned char)" (?ShutdownServ@World@@QAEXIIE@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::LoadConfigSettings(bool)" (?LoadConfigSettings@World@@QAEX_N@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::InitWeeklyQuestResetTime(void)" (?InitWeeklyQuestResetTime@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::InitRandomBGResetTime(void)" (?InitRandomBGResetTime@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::ResetRandomBG(void)" (?ResetRandomBG@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: bool __thiscall World::RemoveQueuedPlayer(class WorldSession *)" (?RemoveQueuedPlayer@World@@QAE_NPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __cdecl World::SendWorldText(int,...)" (?SendWorldText@World@@QAAXHZZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __cdecl World::SendGMText(int,...)" (?SendGMText@World@@QAAXHZZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SendAutoBroadcast(void)" (?SendAutoBroadcast@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: void __thiscall World::AddSession_(class WorldSession *)" (?AddSession_@World@@AAEXPAVWorldSession@@@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::UpdateSessions(unsigned int)" (?UpdateSessions@World@@QAEXI@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::ResetDailyQuests(void)" (?ResetDailyQuests@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "protected: void __thiscall World::ResetWeeklyQuests(void)" (?ResetWeeklyQuests@World@@IAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::Update(unsigned int)" (?Update@World@@QAEXI@Z) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::ForceGameEventUpdate(void)" (?ForceGameEventUpdate@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: void __thiscall World::SetInitialWorldSettings(void)" (?SetInitialWorldSettings@World@@QAEXXZ) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static bool volatile World::m_stopEvent" (?m_stopEvent@World@@0_NC) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static unsigned char World::m_ExitCode" (?m_ExitCode@World@@0EA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "public: static unsigned int volatile World::m_worldLoopCounter" (?m_worldLoopCounter@World@@2IC) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static float World::m_MaxVisibleDistanceOnContinents" (?m_MaxVisibleDistanceOnContinents@World@@0MA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static float World::m_MaxVisibleDistanceInInstances" (?m_MaxVisibleDistanceInInstances@World@@0MA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static float World::m_MaxVisibleDistanceInBGArenas" (?m_MaxVisibleDistanceInBGArenas@World@@0MA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static int World::m_visibility_notify_periodOnContinents" (?m_visibility_notify_periodOnContinents@World@@0HA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static int World::m_visibility_notify_periodInInstances" (?m_visibility_notify_periodInInstances@World@@0HA) already defined in World.obj; second definition ignored
    
    2>Player.obj : warning LNK4006: "private: static int World::m_visibility_notify_periodInBGArenas" (?m_visibility_notify_periodInBGArenas@World@@0HA) already defined in World.obj; second definition ignored
    
    2>Build log was saved at "file://c:\Localhost\NEWRPPROJECT\Win\src\server\game\game.dir\Release\BuildLog.htm"
    
    2>game - 0 error(s), 71 warning(s)
    
    3>------ Build started: Project: worldserver, Configuration: Release Win32 ------
    
    3>Performing Pre-Link Event...
    
    3>Linking...
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::IsClosed(void)const " (?IsClosed@World@@QBE_NXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: char const * __thiscall World::GetMotd(void)const " (?GetMotd@World@@QBEPBDXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ProcessStartEvent(void)" (?ProcessStartEvent@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ProcessStopEvent(void)" (?ProcessStopEvent@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SetClosed(bool)" (?SetClosed@World@@QAEX_N@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SetMotd(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?SetMotd@World@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: void __thiscall World::DetectDBCLang(void)" (?DetectDBCLang@World@@AAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __cdecl World::RecordTimeDiff(char const *,...)" (?RecordTimeDiff@World@@QAAXPBDZZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::RemoveBanAccount(enum BanMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?RemoveBanAccount@World@@QAE_NW4BanMode@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::UpdateMaxSessionCounters(void)" (?UpdateMaxSessionCounters@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: class Player * __thiscall World::FindPlayerInZone(unsigned int)" (?FindPlayerInZone@World@@QAEPAVPlayer@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: class WorldSession * __thiscall World::FindSession(unsigned int)const " (?FindSession@World@@QBEPAVWorldSession@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::HasRecentlyDisconnected(class WorldSession *)" (?HasRecentlyDisconnected@World@@QAE_NPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: int __thiscall World::GetQueuePos(class WorldSession *)" (?GetQueuePos@World@@QAEHPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::AddQueuedPlayer(class WorldSession *)" (?AddQueuedPlayer@World@@QAEXPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendGlobalMessage(class WorldPacket *,class WorldSession *,unsigned int)" (?SendGlobalMessage@World@@QAEXPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendGlobalGMMessage(class WorldPacket *,class WorldSession *,unsigned int)" (?SendGlobalGMMessage@World@@QAEXPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendZoneMessage(unsigned int,class WorldPacket *,class WorldSession *,unsigned int)" (?SendZoneMessage@World@@QAEXIPAVWorldPacket@@PAVWorldSession@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::KickAll(void)" (?KickAll@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::KickAllLess(enum AccountTypes)" (?KickAllLess@World@@QAEXW4AccountTypes@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SetPlayerSecurityLimit(enum AccountTypes)" (?SetPlayerSecurityLimit@World@@QAEXW4AccountTypes@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: unsigned __int64 __thiscall World::getWorldState(unsigned int)const " (?getWorldState@World@@QBE_KI@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::RemoveSession(unsigned int)" (?RemoveSession@World@@QAE_NI@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::_UpdateRealmCharCount(class ACE_Refcounted_Auto_Ptr<class ResultSet,class ACE_Thread_Mutex>,unsigned int)" (?_UpdateRealmCharCount@World@@IAEXV?$ACE_Refcounted_Auto_Ptr@VResultSet@@VACE_Thread_Mutex@@@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::UpdateAreaDependentAuras(void)" (?UpdateAreaDependentAuras@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::LoadAutobroadcasts(void)" (?LoadAutobroadcasts@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendGlobalText(char const *,class WorldSession *)" (?SendGlobalText@World@@QAEXPBDPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendZoneText(unsigned int,char const *,class WorldSession *,unsigned int)" (?SendZoneText@World@@QAEXIPBDPAVWorldSession@@I@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: enum BanReturn __thiscall World::BanCharacter(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?BanCharacter@World@@QAE?AW4BanReturn@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@000@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::RemoveBanCharacter(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?RemoveBanCharacter@World@@QAE_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ProcessCliCommands(void)" (?ProcessCliCommands@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::InitDailyQuestResetTime(void)" (?InitDailyQuestResetTime@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::LoadDBVersion(void)" (?LoadDBVersion@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::LoadWorldStates(void)" (?LoadWorldStates@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::setWorldState(unsigned int,unsigned __int64)" (?setWorldState@World@@QAEXI_K@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: __thiscall World::~World(void)" (??1World@@QAE@XZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::AddSession(class WorldSession *)" (?AddSession@World@@QAEXPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::LoadDBAllowedSecurityLevel(void)" (?LoadDBAllowedSecurityLevel@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: void __thiscall World::ProcessQueryCallbacks(void)" (?ProcessQueryCallbacks@World@@AAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::UpdateRealmCharCount(unsigned int)" (?UpdateRealmCharCount@World@@QAEXI@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendServerMessage(enum ServerMessageType,char const *,class Player *)" (?SendServerMessage@World@@QAEXW4ServerMessageType@@PBDPAVPlayer@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ShutdownMsg(bool,class Player *)" (?ShutdownMsg@World@@QAEX_NPAVPlayer@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ShutdownCancel(void)" (?ShutdownCancel@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: __thiscall World::World(void)" (??0World@@QAE@XZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: enum BanReturn __thiscall World::BanAccount(enum BanMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" (?BanAccount@World@@QAE?AW4BanReturn@@W4BanMode@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@111@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::_UpdateGameTime(void)" (?_UpdateGameTime@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ShutdownServ(unsigned int,unsigned int,unsigned char)" (?ShutdownServ@World@@QAEXIIE@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::LoadConfigSettings(bool)" (?LoadConfigSettings@World@@QAEX_N@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::InitWeeklyQuestResetTime(void)" (?InitWeeklyQuestResetTime@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::InitRandomBGResetTime(void)" (?InitRandomBGResetTime@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::ResetRandomBG(void)" (?ResetRandomBG@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: bool __thiscall World::RemoveQueuedPlayer(class WorldSession *)" (?RemoveQueuedPlayer@World@@QAE_NPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __cdecl World::SendWorldText(int,...)" (?SendWorldText@World@@QAAXHZZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __cdecl World::SendGMText(int,...)" (?SendGMText@World@@QAAXHZZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SendAutoBroadcast(void)" (?SendAutoBroadcast@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: void __thiscall World::AddSession_(class WorldSession *)" (?AddSession_@World@@AAEXPAVWorldSession@@@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::UpdateSessions(unsigned int)" (?UpdateSessions@World@@QAEXI@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::ResetDailyQuests(void)" (?ResetDailyQuests@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "protected: void __thiscall World::ResetWeeklyQuests(void)" (?ResetWeeklyQuests@World@@IAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::Update(unsigned int)" (?Update@World@@QAEXI@Z) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::ForceGameEventUpdate(void)" (?ForceGameEventUpdate@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: void __thiscall World::SetInitialWorldSettings(void)" (?SetInitialWorldSettings@World@@QAEXXZ) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static bool volatile World::m_stopEvent" (?m_stopEvent@World@@0_NC) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static unsigned char World::m_ExitCode" (?m_ExitCode@World@@0EA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "public: static unsigned int volatile World::m_worldLoopCounter" (?m_worldLoopCounter@World@@2IC) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static float World::m_MaxVisibleDistanceOnContinents" (?m_MaxVisibleDistanceOnContinents@World@@0MA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static float World::m_MaxVisibleDistanceInInstances" (?m_MaxVisibleDistanceInInstances@World@@0MA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static float World::m_MaxVisibleDistanceInBGArenas" (?m_MaxVisibleDistanceInBGArenas@World@@0MA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static int World::m_visibility_notify_periodOnContinents" (?m_visibility_notify_periodOnContinents@World@@0HA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static int World::m_visibility_notify_periodInInstances" (?m_visibility_notify_periodInInstances@World@@0HA) already defined in game.lib(World.obj)
    
    3>game.lib(Player.obj) : error LNK2005: "private: static int World::m_visibility_notify_periodInBGArenas" (?m_visibility_notify_periodInBGArenas@World@@0HA) already defined in game.lib(World.obj)
    
    3>   Creating library C:\Localhost\NEWRPPROJECT\Win\src\server\worldserver\Release\worldserver.lib and object C:\Localhost\NEWRPPROJECT\Win\src\server\worldserver\Release\worldserver.exp
    
    3>C:\Localhost\NEWRPPROJECT\Win\bin\Release\worldserver.exe : fatal error LNK1169: one or more multiply defined symbols found
    
    3>Build log was saved at "file://c:\Localhost\NEWRPPROJECT\Win\src\server\worldserver\worldserver.dir\Release\BuildLog.htm"
    
    3>worldserver - 72 error(s), 0 warning(s)
    
    4>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
    
    4>Project not selected to build for this solution configuration 
    
    ========== Build: 2 succeeded, 1 failed, 11 up-to-date, 1 skipped ==========
    
    
    

    Please help

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