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Posts
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Posts posted by iDuggitz
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Seems fine on the latency end. I am starting to wonder if it's a memory leak or page file issue (virtual memory). Aparently he plays fine for a bit and it gets worse and worse. He restarts the game and it's fine again. Rinse and repeat.
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Just had him try it. Same thing. Sometimes npcs aren't aknowledging him and he can't hand in quests sometimes.
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No..I never rrally thought to do that since it was working fine from the other computers. Hmm. .. I'll try that tonight.
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I am using no-ip.
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18 minutes ago, FreddyLIE said:
bnetserver.conf -> is the external ip to worldserver correct?
6.x ? Port 8086 need to be forwarded:
https://trinitycore.atlassian.net/wiki/display/tc/Networking-FreddyLIE
Freddy, I apologize for not listing it, but I am running 3.3.5a.
Thank you though !
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My server is up and running and everything is gold. However, my friend that asked me to host the server in the first place (we want to just experience classic wow again) cannot seem to stay connected.
Half of the time, he gets stuck at the loading screen after selecting his character, but h ALWAYS gets past the character select with no issues. Once in a while he can connect, but things are buggy and laggy for him and he gets disconnected.
I have tested the connection remotely from another computer (at work) and everything ran fine. I logged in under his account and there was absolutely nothing wrong). So the problem lies somewhere within his network / computer obviously. (Also, I shared my client with him, so they are all the same).
I have tried the following:
-opened 3724 and 8085 in his firewall (though he owns wow legitimately so I'd imagine the correct ports should be open already)
-deleted the wtf and cache
-did a dns flush
Can anyone think of anything else to do that might solve this? I can play with no issues even running teamviewer, connecting to the computer at work, and logging in from there!
Server is running on Ubuntu 16.4 and is magical.
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Did you edit your realmlist in your auth database? I had a problem with this earlier and realized I was editing the default data rather than the actual data. Make sure to set the local address to the ip address of the server.
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Thanks so much guys. You have saved me a crap-tonne of time. I hope this information is helpful for others as well :-) Unless I am just dumb and everyone knows these answers...then sorry...
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I have some general questions that I cannot seem to find answers to anywhere in the forums. My hope is that the answers will help not only myself, but anyone else that may have the same questions venturing forward.
I have a great install of 3.3.5a going on Ubuntu 16 and everything has been flawless (minus my Zlib problem that was easily resolved). I am up to the point of extracting the files and this brought up some questions. I was going to just TRY to do things and see if it worked, but I thought it better to suck up my pride and ask first.
1.) Do I need to have the 3.3.5a client installed for the map extraction?
-I own WoW, but I have the newest patches installed all the way up to WoD. Do I need to have only up until 3.3.5a installed in order for the extractors to work? Or do they pull the appropriate files, regardless of revision?
-How does one go about only installing 3.3.5a? Should I dust off my WoTLK dvd and install that and use the website I found to download the individual patches, block it from updating directly from Blizzard, and have atter?
2.) My server is running Ubuntu, but I play on a Windows PC...
-The extractors that I compiled in Ubuntu I am assuming will not work on Windows (I tried...so it's more then an assumption). So do I need to completely compile the server on WIndows as well in order to snag the tools?
-Can I simply install the appropriate version of WoW (see above) and copy the directories over to my server and use the tools I compiled on there to extract the files?
I apologize if these questions have been asked before, but I could not personally find answers to them on the forums. I believe that once these questions are answered, the rest of the install will go off without a hitch.
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Wohoo!!!!!!!! Everything is coming up Milhouse! Thank you so much for your help.
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Hmmm... odd. During my troubleshooting, I installed that particular package. I just installed 16.04 so let's see how this goes!
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Hi there.
I am trying to compile Trinity Core and I have managed to troubleshoot all of my other issues. The only thing (I hope) I am stuck on now that is stumping me is a CMake error saying that it cannot find ZLIB.
After typing cmake ../ -DCMAKE_INSTALL_PREFIX=/home/dlloyd/bin i get the following at the bottom of the output:
CMake Error at /usr/share/cmake-3.2/Modules/FindPackageHandleStandardArgs/cmake:138 (message):
Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.8")
Call Stack (most recent call first:)
/user/share/cmake-3.2/Modules/FindPackageHandleStandardArgs.cmake:374 (_FPHSA_FAILURE_MESSAGE)
/user/share/cmake-3.2/Modules/FindZLIB.cmake:110 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
/dep/zlib/CMakeLists.txt:13 (find_package)
I am installing this on Ubuntu Server 14.04.4 (which I just realized as I am typing this that I should have been rocking version 16).
Any help would be fantastic.
3.3.5a Connection Issues From Outside Networks
in Help and Support
Posted
Yeah I've had him do all of that already to no prevail :-(