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Posts posted by c00x
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Here's the full log I think. I dont have more
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yeah think so but don't know where or what is the problem
here is an excerpt from the log:
8>------ Build started: Project: worldserver, Configuration: Release Win32 ------
18>Compiling...
18>worldPCH.cpp
18>Compiling...
18>WheatyExceptionReport.cpp
18>Master.cpp
18>Main.cpp
18>WorldRunnable.cpp
18>TCSoap.cpp
18>RASocket.cpp
18>RARunnable.cpp
18>CliRunnable.cpp
18>Compiling resources...
18>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1
18>Copyright © Microsoft Corporation. All rights reserved.
18>Performing Pre-Link Event...
18>Linking...
18>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'
18>Build log was saved at "file://c:\Build\src\server\worldserver\worldserver.dir\Release\BuildLog.htm"
18>worldserver - 1 error(s), 0 warning(s)
19>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
19>Project not selected to build for this solution configuration
========== Build: 15 succeeded, 3 failed, 1 up-to-date, 1 skipped ==========
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Hi folks
My english is not the best but i hope you'll understand it
My Problem is that I compiled TrinityCore.sln in Visual Studio 2008. After finishing i looked into the folder but there wasn't any worldserver.exe just a worldserver.idb
What can I do?
I've installed everything as it's said in the HowTo
http://www.trinitycore.org/w/How-to:Win
Thanks for your help
Compile or cmake problems
in Help and Support
Posted · Edited by c00x
Thanks for the help so far
The SDK is Microsoft Visual Studio 2008 SP1 (as in the Wiki)
I'll try tu use Visual Studio 2010....or is there an easier or even better one?
Edit: got it! New SDK and the right git installation made it thanks for the help