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TrinityCore

c00x

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Posts posted by c00x

  1. Thanks for the help so far :)

    The SDK is Microsoft Visual Studio 2008 SP1 (as in the Wiki)

    I'll try tu use Visual Studio 2010....or is there an easier or even better one?

    Edit: got it! New SDK and the right git installation made it :) thanks for the help :)

  2. yeah think so but don't know where or what is the problem :(

    here is an excerpt from the log:

    8>------ Build started: Project: worldserver, Configuration: Release Win32 ------

    18>Compiling...

    18>worldPCH.cpp

    18>Compiling...

    18>WheatyExceptionReport.cpp

    18>Master.cpp

    18>Main.cpp

    18>WorldRunnable.cpp

    18>TCSoap.cpp

    18>RASocket.cpp

    18>RARunnable.cpp

    18>CliRunnable.cpp

    18>Compiling resources...

    18>Microsoft ® Windows ® Resource Compiler Version 6.1.6723.1

    18>Copyright © Microsoft Corporation. All rights reserved.

    18>Performing Pre-Link Event...

    18>Linking...

    18>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'

    18>Build log was saved at "file://c:\Build\src\server\worldserver\worldserver.dir\Release\BuildLog.htm"

    18>worldserver - 1 error(s), 0 warning(s)

    19>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------

    19>Project not selected to build for this solution configuration

    ========== Build: 15 succeeded, 3 failed, 1 up-to-date, 1 skipped ==========

  3. Hi folks

    My english is not the best but i hope you'll understand it ;)

    My Problem is that I compiled TrinityCore.sln in Visual Studio 2008. After finishing i looked into the folder but there wasn't any worldserver.exe just a worldserver.idb

    What can I do?

    I've installed everything as it's said in the HowTo

    http://www.trinitycore.org/w/How-to:Win

    Thanks for your help :)

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