SCYTH3RX Posted December 31, 2016 Report Share Posted December 31, 2016 Hi guys, I´ve been debugging a lot and I´ve been having trouble with the GetHitDamage() method called from a OnHit or AfterHit trigger, it always returns 0, so what can i do to have the right damage? Hope you help me guys, thanks for reading Link to comment Share on other sites More sharing options...
Recommended Posts