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Asbert75

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Posts posted by Asbert75

  1. So I was trying to make some quests on my TrinityCore 3.3.5a server, but when I went onto the Wiki (http://collab.kpsn.org/display/tc/Worldhttp://collab.kpsn.org/display/tc/quest_template) and looked at all the tables, I realised that it is not correct with what I have in my Database and so I have no idea how to do certain things (such as how to make a quest chain because I can't find PrevQuestID and NextQuestID only NextChainQuestID which doesn't help much.

     

    So is the Wiki outdated or did my DB fuck up? Because the server can still run on what I have so I'm guessing the wiki is outdated.

  2. CLI stands for Command Line Interface, by the way, and comes with mysql by default...

    I see... I assumed it was short for client...

    Either way, I have no idea how I would make use of Command Line Interface anyway, but like I said the updates are fixed now, the only problem I have being the WorldServer crashing as soon as I log in.

  3. no. mysql.exe

    I don't have that... where can I get that? Didn't find that on the website.

     

    Edit: I used the MySQL Workbench to apply all the updates without errors (even tho I had to apply them One-By-one which was quite annoying :P) however when I launch WorldServer and try to log in on a character, it still crashes (with the same error as in my thread).

  4. So I did a fresh Git clone, and I downloaded the most recent TDB file from the website. However, I have a few problems.

     

    The updates are 155 MB, which is a large file (in relation to what kind of file it is), seeing how the world DB itself is 80 MB. Why is this? Why all of a sudden did you add such huge amounts of localisation?

    With HeidiSQL 8.x.x versions it took me 2 hours to update like half my DB, then I gave up and downloaded HeidiSQL 7.x.x which seem to be a lot faster with updating for some reason.

     

    Either way, while updating, I keep getting a ton of errors from the .SQL files, which means I can't finish updating! Which I also believe is what's causing my WorldServer to crash as soon as I try log into a character in-game. I get this error: (However it isn't in the Server.log because it crashes before that I guess, I can only see it in the window before I close WorldServer after it has crashed).

    C:SourcesrcservergameEntitiesObjectObject.cpp:308 in Object::GetUint32Value ASSERTION FAILED: index < m_valuesCount :: PrintIndexError(index, false)
    [0x63e44]
    [0x15a64d]
    [0x153a24]
    [0x267289]
    [0x6fe76]
    [0x72958]
    [0x35f26]
    [0x355f6]
    [0x1975d]
    [0x373fde ]
    ACE_OS_THREAD_Adapter::invoke()+0xa1 [0x0]
    _get_fls_index()+0x6f [0x0]
    _get_fls_index()+0x53 [0x0]
    BaseThreadInitThunk()+0x12 [0x0]
    RtlInitializeExceptionChain()+0x63 [0x0]
    RtlInitializeExceptionChain()+0x36 [0x0]

    Cheers for any help.

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