fvicaria
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Posts posted by fvicaria
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I found the issue on github #20193
Is there anything I can do to help? Maybe sniff some data or build a list of spells vs trainers?
I checked the new tables but I could not find any info for the fields for tables trainers and trainer_spell
In particular, I am not sure what should go in trainer.type and trainer.Greeting.
I would like to contribute to this issue and I would be grateful if someone could point me in the right direction.
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HI guys,
I did not want to open an issue right away in case is yet another minor thing I missed.
I have a master build, modified with the latest db + updates.
I can't seem to be able to learn any professions. Trainers just don't open the dialog window.
How can I fix this? or is this a known issue?
Thanks a lot.
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I have found the issue.
I needed to apply the same values I had in the realmlist table to the REST fields also.
LoginREST.ExternalAddress and LoginREST.LocalAddress
I knew it was pretty silly.
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I have it if you still need.
Do you need just binaries or the entire 40GB?
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Hi guys,
I am not sure if this has been answered elsewhere but I've searched a lot and could not find any answer to fix my problem.
I have a pristine master build (latest db unmodified) and it compiles and runs perfectly on my main machine, however, when I try to run the client from my laptop it just doesn't connect.
I get first "connecting" and then "disconnected from the server".
I have patched the client and setup the realmlist with all combinations I could find.
The client on the laptop is a copy of the client that is running fine on my main machine.
Table Realmlist address field has my external address 151.x.x.x and localAdress has my internal LAN address 192.168.x.x
I also have tried a few other combination and nothing seems to work.
I am sure I am missing something pretty simple here.
Any help would be greatly appreciated.
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Hi guys,
I know this may sound strange but after I synchronized yesterday I seem to be unable to compile it successfully.
It keeps giving me a single error and I tried pretty much everything I can think of. It must me some compiler setting I am missing.
It's on the very last line of Player.h (branch 3.3.5) (VS 2015 x64)
If I comment that single line out all compiles fine.
If I leave it I get this:
I am going absolutely crazy here.
Can anyone shed some light please?
Thanks a lot!
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Thanks a lot for that.
Problem solved.
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Exactly the same as mine.
I tried turning off firewall and forwarding the necessary ports but it doesn't seem to work.
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Hi there,
I can connect fine when at the same machine but whenever I go to a second machine I get this message:
You have been disconnected (BLZ51914001)
My Config.wtf and database settings are as they used to be when running 6.2.3 but now after the update to 6.2.4 I can only run it from the same machine.
Am I missing any additional change that went on for 6.2.4?
Thanks a lot!
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Awesome. All works flawless now.
Thanks Rochet.
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Well the connection_patcher now only finds the pattern on 6.2.4.
I have a pristine 6.2.3.20886 and the new connection_patcher finds nothing on it.
In any case running an old patched 6.2.3.20886 or a new patched 6.2.4 the result is the same for me so not sure what I am doing wrong.
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OK I am a bit confused I have just got a clean 6.x and built it no problems.
Then I got an honest 6.2.4.21355 client and applied the connection_patch.
Result: Client get stuck at "Connected"
Am I doing anything wrong?
Sorry if this has been covered elsewhere but I could not find it.
PS: A 3-day old build works just fine with 6.2.3.20886. So machine and db settings are fine.
Can't Learn Any Profession on Master build
in Solved Issues
Posted
I found the sniffer for 7.2.5.24742 but how do I get the client to connect to the retail server without asking me to update it?
I am really willing to do the legwork here but I need some rough guiding to get me started.