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Posts posted by Hylle94
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Hello
Is there a way to make Emerald Forest not a raid/dungeon zone? For a normal player you need to be in raid to enter. I wanna change so its just a normal pve zone.
Thanks in advance
Regards -
3 hours ago, NoName said:
UPDATE `creature` SET `spawndist` = 7, `MovementType` = 1 WHERE `id` = XXX;
Thank you!
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Hello.
When setting movement types on a creature it does not work. If i put 1 on a npc/creature it should random move like it says. But it does not work. It just stands still..MovementType
The creature's default movement type.
0 Idle; stay in one place 1 Random movement inside the spawndist radius 2 Waypoint movement
1v1 TC 3.3.5 script Compiles but does not work
in Help and Support
Posted
Hello
Found this:
https://github.com/TrinityCore/TrinityCoreCustomChanges/blob/3.3.5-1vs1/src/server/scripts/Custom/npc_arena1v1.cpp
https://github.com/TrinityCore/TrinityCoreCustomChanges/blob/3.3.5-1vs1/src/server/scripts/Custom/npc_arena1v1.h
Downloaded the diff from here:
https://github.com/TrinityCore/TrinityCoreCustomChanges/wiki
Got latest TC Rev cloned. and i did "Git apply 1v1arena.diff --reject"
All good. CMake and then Compiled it. No problems.
Spawned the NPC in-game.
Menu works and to create a team works.
It signs up for Arena. But no announce in chat like it supposed todo.
Not working. Even with lots of players in queue at same time both rated and unrated.
Cant find any problems.
Anyone else who can?
THanks in advance