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TrinityCore

kaytotes

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Posts posted by kaytotes

  1. Settings such as CharacterCreating.Disabled and CharacterCreating.Disabled.RaceMask are not applying. I'm not sure if it is because I am misunderstanding  but when I set these values it does not inhibit character creation.

    For example my worldserver.conf

    
    
    

    #    CharacterCreating.Disabled.RaceMask
    #        Description: Mask of races which cannot be created by players.
    #        Example:     1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
    #        Default:     0    - (Enabled, All races are allowed)
    #                     1    - (Disabled, Human)
    #                     2    - (Disabled, Orc)
    #                     4    - (Disabled, Dwarf)
    #                     8    - (Disabled, Night Elf)
    #                     16   - (Disabled, Undead)
    #                     32   - (Disabled, Tauren)
    #                     64   - (Disabled, Gnome)
    #                     128  - (Disabled, Troll)
    #                     512  - (Disabled, Blood Elf)
    #                     1024 - (Disabled, Draenei)

    CharacterCreating.Disabled.RaceMask = 1536

    I set it the same as in the example but I can still create both Blood Elf and Draenei characters.

    Am I doing something wrong?

  2. Edit authserver.vcxproj and worldserver.vcxproj

    Alter _WIN32_WINNT to any below
    NT4      = 0x0400
    WIN2K    = 0x0500
    WINXP    = 0x0501
    WS03     = 0x0502
    WIN6     = 0x0600
    VISTA    = 0x0600
    WS08     = 0x0600
    LONGHORN = 0x0600
    WIN7     = 0x0601
    WIN8     = 0x0602
    WINBLUE  = 0x0603

    ​Opening those with VS Code I found 8 instances of _WIN32_WINNT in each file.

    Replaced all with 0x602 and built successfully.

    Auth Server and World Server built and running perfectly.

     

  3. I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.

    Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them.

    "C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"

    Any advice?

    You have reached the limit of your hardware to represent integers directly.

    ​How peculiar, it's a relatively new machine.

    8gb of DDR3 1600mhz Ram

    Intel i5 4670k

    Windows 10 x64

    AMD R9 280x

     

    Is there nothing I can do? If it makes a difference I was compiling with 64bit libs.

  4. I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.

    Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them.

    "C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"

    Any advice?

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