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Selia

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Posts posted by Selia

  1. Greetings,

    Is there any way to change the extractors to load all of the patches instead of only up to patch-5.mpq?

    The reason is that I have many patches in my project, some contain custom maps, others contain resources (objects) for those maps and I can't narrow it down enough to get just 1 patch without making it be over 10 gigabytes in size.

    spacer.png

     

    Any help greatly appreciated.

  2. Greetings,

     

    I'm experiencing a crash when starting worldserver. This happened since I migrated the core to a new PC, it used to work fine on the old one.

    The world server stops at Using Boost version: 1.59.0 and then soon closes. No error log is generated and the server.log shows the below output:

     

    TrinityCore rev. ceb5726d0642 2017-11-15 15:27:09 +0000 (master branch) (Win64, Release, Static) (worldserver-daemon)
    <Ctrl-C> to stop.

     ______                       __
    /\__  _\       __          __/\ \__
    \/_/\ \/ _ __ /\_\    ___ /\_\ \, _\  __  __
       \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
        \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
         \ \_\ \_\  \ \_\ \_\ \_\ \_\ \__\\/`____ \
          \/_/\/_/   \/_/\/_/\/_/\/_/\/__/ `/___/> \
                                     C O R E  /\___/
    http://TrinityCore.org                    \/__/

    Using configuration file D:/Downloads/Trinitycore 3.3.5 Eluna/Core/worldserver.conf.
    Using SSL version: OpenSSL 1.0.2k  26 Jan 2017 (library: OpenSSL 1.0.2a 19 Mar 2015)
    Using Boost version: 1.59.0

     

    Does anyone have any idea what could be wrong to cause this? 

  3. Greetings,

     

    I am offering a Paypal payment of 100€ to a person who can provide me with one of the following (if you give me both, then I'll pay for both):

    • A working link of a Legion 7.3.2 FULL client (not tinyclient), the whole thing that should be aproximately 40gb or so.
    • Trinitycore 7.3.5 working core (not repack) with raw database included (please make sure it's working, the pull from the official github tag 7.3.5 does not compile, so that is not it). 

     

    I am doing this because I have been trying for days and I really can't afford to spend more time on this, so I will gladly pay if you get me something that works.

    When you send it to me, please PM me your paypal so I can pay you. I can pay trusted members of the community upfront if they're skeptical. 

     

    Thank you in advance!

     

     

     

     

  4. Greetings,

     

    I am experiencing a problem with Trinitycore 7.3.5. When starting the worldserver for the very first time, everything starts up fine and it works. But once the server is closed and opened up again, the following error shows up every time. I have also tried recompiling and erasing the database and once again it worked the first time, but then the same error over and over.

     

    No core or database madifications have been made, this is a raw TC 7.3.5 pull.

     

    Any advise on what I can do? 

     

    Ps. I do not wish to upgrade to TC 8.xx because I have tried it and it is simply too unstable right now to use it, so I really want to get this Legion core to work. 

     

    image.thumb.png.57da0cceb443219ab70a29ae82cc52a7.png

     

    unknown_worldserver.exe_[22-4_21-47-17].txtServer.log

  5. Greetings,

     

    I have a somewhat strange question in case someone has done something like this before.

    I would like to spawn one instance of every NPC that has a unique model (in other words, one NPC for every unique model that exists) somewhere in the world, lined up. This is to enable me to find models for custom NPCs much more easily than going through the entire wowhead. Has anyone done something like this before and could share how?

     

    Yes I know this would result in a few thousand NPCs, but if they are spawned in a map emptied beforehand (like The Barrens), then I think it should work, right?

     

    Thank you in advance!

  6. Hello. I'm trying to create a new displayid for a NPC to use. I have so far copied the exact values from CreatureDisplayInfo.db2 and CreatureDisplayInfoExtra.db2 from the displayid 28222 and created it as a new displayid of 500000 in creature_display_info and creature_display_info_extra in the Hotfixes database (and added both to Hotfix_data). When I try it out ingame, the target will morph into the new displayid I created but will then fade out over around 1 second and become invisible, and I can't figure out why this is happening.
    I'm also wondering which table in Hotfixes I need to use to use to change the items the new displayid is wearing.

    Here are the screenshots of both hotfix tables and screenshots of the fade out ingame:

    Any help or ideas very much appreciated. 

     

    Untitled-941518444874.png

    WoWScrnShot0212181514131518444882.jpg

    WoWScrnShot0212181514151518444882.jpg

  7. Hello, today I setup a 7.3.2 (master) branch TC. Seeing as WoW already upgraded to 7.3.5, I downloaded the dbc/maps/mmaps/vmaps from https://dl.ashamane.com/7.3.2/
    Everything works fine, except that none of the creatures from 7.2 and newer cannot be spawned ingame, however I can still morph into their displayids. I'm suspecting the dbcs from there are broken or outdated, but I could be wrong.

    Anyone have any ideas? Maybe you can upload your own dbc and gt folders so I can try if that will fix it.  

    Thanks in advance. 

  8. 1 minute ago, skipperheartbeat said:

    I've only done this on 3.3.5, but i don't see why you need external and internal addresses defined. You would only need the  neprahines.no-ip.biz defined in you Auth/Relmlist table and all connections (internal and external) should point to that as the login server. When you try to connect internally, it should hit the external port of your router with the external IP 92.37.70.65 and be re-directed to your server from the port forward. Make sure your ISP external address hasn't changed if its dynamic.

     

     

    Yes, I've tried your way as well, but this did not work either. The IP has also not changed.

  9.  

     

     

    Hello, I'm having trouble making the server public. I managed to do it on Windows 7 about 2 years ago (MOP core) but ever since I went Windows 10 I wasn't able to make it work without using services like Hamachi. Now I'm not sure if it's actually Windows 10 that's causing the problem or if I'm just seriously missing something. I'm currently running Legion core 7.1. I am able to connect, but no one else can.

    When using websites such as canyouseeme.org, port 8085 is visible but 3724 is not.

     

    Ports forwarded: TCP & UDP 8085, 3724, 3306, 7878, 3443, 8081

    Ports and programs enabled in Firewall, disabling Firewall entirely does not work either.

     

    Auth.realmlist:

    address: neprahines.no-ip.biz

    localAddress = 192.168.1.66

     

    bnetserver.conf:

    LoginREST.Port = 8081
    LoginREST.ExternalAddress=neprahines.no-ip.biz
    LoginREST.LocalAddress=192.168.1.66

     

    Screenshot of bnetserver:

     

    Untitled-911495018912.jpg

     

    Bnetserver.conf:

     

    ###############################################
    # Trinity Core Auth Server configuration file #
    ###############################################
    [bnetserver]

    ###################################################################################################
    # SECTION INDEX
    #
    #    EXAMPLE CONFIG
    #    AUTH SERVER SETTINGS
    #    MYSQL SETTINGS
    #    UPDATE SETTINGS
    #    LOGGING SYSTEM SETTINGS
    #
    ###################################################################################################

    ###################################################################################################
    # EXAMPLE CONFIG
    #
    #    Variable
    #        Description: Brief description what the variable is doing.
    #        Important:   Annotation for important things about this variable.
    #        Example:     "Example, i.e. if the value is a string"
    #        Default:     10 - (Enabled|Comment|Variable name in case of grouped config options)
    #                     0  - (Disabled|Comment|Variable name in case of grouped config options)
    #
    # Note to developers:
    # - Copy this example to keep the formatting.
    # - Line breaks should be at column 100.
    ###################################################################################################

    ###################################################################################################
    # AUTH SERVER SETTINGS
    #
    #    LogsDir
    #        Description: Logs directory setting.
    #        Important:   LogsDir needs to be quoted, as the string might contain space characters.
    #                     Logs directory must exists, or log file creation will be disabled.
    #        Default:     "" - (Log files will be stored in the current path)

    LogsDir = ""

    #
    #    MaxPingTime
    #        Description: Time (in minutes) between database pings.
    #        Default:     30

    MaxPingTime = 30

    #
    #    BattlenetPort
    #        Description: TCP port to reach the auth server for battle.net connections.
    #        Default:     1119

    BattlenetPort = 1119

    #
    #    LoginREST.Port
    #        Description: TCP port to reach the REST login method.
    #        Default:     8081
    #
    #    LoginREST.ExternalAddress
    #        Description: IP address sent to clients connecting from outside the network where bnetserver runs
    #                     Set it to your external IP address
    #
    #    LoginREST.LocalAddress
    #        Description: IP address sent to clients connecting from inside the network where bnetserver runs
    #                     Set it to your local IP address (common 192.168.x.x network)
    #                     or leave it at default value 127.0.0.1 if connecting directly to the internet without a router
    #

    LoginREST.Port = 8081
    LoginREST.ExternalAddress=neprahines.no-ip.biz
    LoginREST.LocalAddress=192.168.1.66


    #
    #
    #    BindIP
    #        Description: Bind auth server to IP/hostname
    #        Default:     "0.0.0.0" - (Bind to all IPs on the system)

    BindIP = "0.0.0.0"

    #
    #    PidFile
    #        Description: Auth server PID file.
    #        Example:     "./bnetserver.pid"  - (Enabled)
    #        Default:     ""                  - (Disabled)

    PidFile = ""

    #
    #    CertificatesFile
    #        Description: Certificates file.
    #        Example:     "/etc/ssl/certs/bnetserver.cert.pem"
    #        Default:     "./bnetserver.cert.pem"

    CertificatesFile = "./bnetserver.cert.pem"

    #
    #    PrivateKeyFile
    #        Description: Private key file.
    #        Example:     "/etc/ssl/private/bnetserver.key.pem"
    #        Default:     "./bnetserver.key.pem"

    PrivateKeyFile = "./bnetserver.key.pem"

    #
    #    UseProcessors
    #        Description: Processors mask for Windows and Linux based multi-processor systems.
    #        Example:     A computer with 2 CPUs:
    #                     1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
    #        Default:     0  - (Selected by OS)
    #                     1+ - (Bit mask value of selected processors)

    UseProcessors = 0

    #
    #    ProcessPriority
    #        Description: Process priority setting for Windows and Linux based systems.
    #        Details:     On Linux, a nice value of -15 is used. (requires superuser). On Windows, process is set to HIGH class.
    #        Default:     0 - (Normal)
    #                     1 - (High)

    ProcessPriority = 0

    #
    #    RealmsStateUpdateDelay
    #        Description: Time (in seconds) between realm list updates.
    #        Default:     10
    #                     0  - (Disabled)

    RealmsStateUpdateDelay = 10

    #
    #    WrongPass.MaxCount
    #        Description: Number of login attemps with wrong password before the account or IP will be
    #                     banned.
    #        Default:     0  - (Disabled)
    #                     1+ - (Enabled)

    WrongPass.MaxCount = 0

    #
    #    WrongPass.BanTime
    #        Description: Time (in seconds) for banning account or IP for invalid login attempts.
    #        Default:     600 - (10 minutes)
    #                     0   - (Permanent ban)

    WrongPass.BanTime = 600

    #
    #    WrongPass.BanType
    #        Description: Ban type for invalid login attempts.
    #        Default:     0 - (Ban IP)
    #                     1 - (Ban Account)

    WrongPass.BanType = 0

    #
    #    WrongPass.Logging
    #        Description: Additionally log attempted wrong password logging
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)

    WrongPass.Logging = 0

    #
    #    BanExpiryCheckInterval
    #        Description: Time (in seconds) between checks for expired bans
    #        Default:     60

    BanExpiryCheckInterval = 60

    #
    #    SourceDirectory
    #        Description: The path to your TrinityCore source directory.
    #                     If the path is left empty, the built-in CMAKE_SOURCE_DIR is used.
    #        Example:     "../TrinityCore"
    #        Default:     ""

    SourceDirectory  = ""

    #
    #    MySQLExecutable
    #        Description: The path to your mysql cli binary.
    #                     If the path is left empty, built-in path from cmake is used.
    #        Example:     "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
    #                     "mysql.exe"
    #                     "/usr/bin/mysql"
    #        Default:     ""

    MySQLExecutable = ""

    #
    ###################################################################################################

    ###################################################################################################
    # MYSQL SETTINGS
    #
    #    LoginDatabaseInfo
    #        Description: Database connection settings for the realm server.
    #        Example:     "hostname;port;username;password;database"
    #                     ".;somenumber;username;password;database" - (Use named pipes on Windows
    #                                                                 "enable-named-pipe" to [mysqld]
    #                                                                 section my.ini)
    #                     ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
    #                                                                           Unix/Linux)
    #        Default:     "127.0.0.1;3306;trinity;trinity;auth"

    LoginDatabaseInfo = "127.0.0.1;3306;censored;censored;auth_legion"

    #
    #    LoginDatabase.WorkerThreads
    #        Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
    #                     statements. Each worker thread is mirrored with its own connection to the
    #                     MySQL server and their own thread on the MySQL server.
    #        Default:     1

    LoginDatabase.WorkerThreads = 1

    #
    #    LoginDatabase.SynchThreads
    #        Description: The amount of MySQL connections spawned to handle.
    #        Default:     1 - (LoginDatabase.SynchThreads)

    LoginDatabase.SynchThreads  = 1

    #
    ###################################################################################################

    ###################################################################################################
    # UPDATE SETTINGS
    #
    #    Updates.EnableDatabases
    #        Description: A mask that describes which databases shall be updated.
    #
    #        Following flags are available
    #           DATABASE_LOGIN     = 1, // Auth database
    #
    #        Default:     0  - (All Disabled)
    #                     1  - (All Enabled)

    Updates.EnableDatabases = 0

    #
    #    Updates.AutoSetup
    #        Description: Auto populate empty databases.
    #        Default:     1 - (Enabled)
    #                     0 - (Disabled)

    Updates.AutoSetup   = 0

    #
    #    Updates.Redundancy
    #        Description: Perform data redundancy checks through hashing
    #                     to detect changes on sql updates and reapply it.
    #        Default:     1 - (Enabled)
    #                     0 - (Disabled)

    Updates.Redundancy  = 1

    #
    #    Updates.ArchivedRedundancy
    #        Description: Check hashes of archived updates (slows down startup).
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)

    Updates.ArchivedRedundancy = 0

    #
    #    Updates.AllowRehash
    #        Description: Inserts the current file hash in the database if it is left empty.
    #                     Useful if you want to mark a file as applied but you don't know its hash.
    #        Default:     1 - (Enabled)
    #                     0 - (Disabled)

    Updates.AllowRehash = 1

    #
    #    Updates.CleanDeadRefMaxCount
    #        Description: Cleans dead/ orphaned references that occur if an update was removed or renamed and edited in one step.
    #                     It only starts the clean up if the count of the missing updates is below or equal the Updates.CleanDeadRefMaxCount value.
    #                     This way prevents erasing of the update history due to wrong source directory state (maybe wrong branch or bad revision).
    #                     Disable this if you want to know if the database is in a possible "dirty state".
    #        Default:     3 - (Enabled)
    #                     0 - (Disabled)
    #                    -1 - (Enabled - unlimited)

    Updates.CleanDeadRefMaxCount = 3

    #
    ###################################################################################################

    ###################################################################################################
    #
    #  LOGGING SYSTEM SETTINGS
    #
    #  Appender config values: Given a appender "name"
    #    Appender.name
    #        Description: Defines 'where to log'
    #        Format:      Type,LogLevel,Flags,optional1,optional2,optional3
    #
    #                     Type
    #                         0 - (None)
    #                         1 - (Console)
    #                         2 - (File)
    #                         3 - (DB)
    #
    #                     LogLevel
    #                         0 - (Disabled)
    #                         1 - (Trace)
    #                         2 - (Debug)
    #                         3 - (Info)
    #                         4 - (Warn)
    #                         5 - (Error)
    #                         6 - (Fatal)
    #
    #                     Flags:
    #                         0 - None
    #                         1 - Prefix Timestamp to the text
    #                         2 - Prefix Log Level to the text
    #                         4 - Prefix Log Filter type to the text
    #                         8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2)
    #                        16 - Make a backup of existing file before overwrite (Only used with Mode = w)
    #
    #                     Colors (read as optional1 if Type = Console)
    #                         Format: "fatal error warn info debug trace"
    #                         0 - BLACK
    #                         1 - RED
    #                         2 - GREEN
    #                         3 - BROWN
    #                         4 - BLUE
    #                         5 - MAGENTA
    #                         6 - CYAN
    #                         7 - GREY
    #                         8 - YELLOW
    #                         9 - LRED
    #                        10 - LGREEN
    #                        11 - LBLUE
    #                        12 - LMAGENTA
    #                        13 - LCYAN
    #                        14 - WHITE
    #                         Example: "13 11 9 5 3 1"
    #
    #                     File: Name of the file (read as optional1 if Type = File)
    #                         Allows to use one "%s" to create dynamic files
    #
    #                     Mode: Mode to open the file (read as optional2 if Type = File)
    #                          a - (Append)
    #                          w - (Overwrite)
    #
    #                     MaxFileSize: Maximum file size of the log file before creating a new log file
    #                     (read as optional3 if Type = File)
    #                         Size is measured in bytes expressed in a 64-bit unsigned integer.
    #                         Maximum value is 4294967295 (4 gb). Leave blank for no limit.
    #                         NOTE: Does not work with dynamic filenames.
    #                         Example:  536870912 (512 mb)
    #

    Appender.Console=1,2,0
    Appender.Bnet=2,2,0,Bnet.log,w

    #  Logger config values: Given a logger "name"
    #    Logger.name
    #        Description: Defines 'What to log'
    #        Format:      LogLevel,AppenderList
    #
    #                     LogLevel
    #                         0 - (Disabled)
    #                         1 - (Trace)
    #                         2 - (Debug)
    #                         3 - (Info)
    #                         4 - (Warn)
    #                         5 - (Error)
    #                         6 - (Fatal)
    #
    #                     AppenderList: List of appenders linked to logger
    #                     (Using spaces as separator).
    #

    Logger.root=3,Console Bnet
    Logger.realmlist=3,Console Bnet
    Logger.session=3,Console Bnet
    Logger.session.packets=3,Console Bnet
    Logger.sql.updates=3,Console Bnet

    #
    ###################################################################################################
     

  10. I repeatedly get the following error while compiling the new 6.2.4 core. I attempted redownloading several times (note that 6.2.3 compiles just fine).

     

    Error    1    error C2280: 'std::unique_ptr<Battlenet::Session::AccountInfo,std::default_delete<_Ty>> &std::unique_ptr<_Ty,std::default_delete<_Ty>>::operator =(const std::unique_ptr<_Ty,std::default_delete<_Ty>> &)' : attempting to reference a deleted function    C:\Users\Admin\Desktop\Files\Uncommon\WoW Modding\TrinityCore-Raw_6_2_4\src\server\bnetserver\REST\LoginRESTService.cpp    340    1    bnetserver
     

  11. Hello, with this new update to 6.2.4, I've been unable to start the game, due to the standard errors already discussed in another thread.

    Now, what I'm wondering is if there is a way to use the 6.2.3 client (the one that is only an exe and downloads data as you play) and prevent it from downloading the 6.2.4 data, which cause you unable to play on your 6.2.3 server?

    The -noautolaunch64bit solution didn't seem to work.

     

    All help very much appreciated.

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