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bblewittAGA

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Posts posted by bblewittAGA

  1. 16 minutes ago, Ibeatdungeon said:

    There are a myriad of ways to read this I will try and rephrase and you can clarify, but in the end you should make a github issue for this ... so in 335 current build, (seems unlikely though with 1.7 billion health) when you enter the raid portal in normal difficulty you are instantly killed (by what in the command log)? And this works any other way (such as when you are in an actual raid?) Is this raidid in use and you are continuing?

    My guess is that the first hallway event has spawned out of control with the traps being set off and the Deathbound Ward attacks are getting you in the NPC area, they do decent damage and effect the whole hallways and npc area all the way back to the portal inside the instance, since the DW's stack death can be ... but not instant death for me.

    Maybe .cheat god and investigate what is killing you, unless you are truly dying upon zoning in.

     

    Sorry I might of been a bit brief so here is all the details.

    Client: 3.3.5a 12340 build

    Server Core: TrinityCore rev. 6892404b270f+ 2017-04-26 04:20:38 -0300 (3.3.5 branch) (Win64, Release, Static) also same thing in the last release

    TDB 335.63 (also samething in .62)

    Character Class, Level, GM status: Gnome-Mage, 255, Account level 3 gm mode off

    Instance ignore raid requirements enabled in the worldserver configs

    Custom armour for mage that has 10m stats except intellect that is 6.5m

    Using the .tele Icecrown to get to the location and then making myself to the ICC raid enterance and going in unraid grouped you can enter but soon as you enter and it loads you die and first though maybe of the raid group thing so I made myself in a raid group with 1 other player and same thing on 10 man raid settings.

  2. When I want to do the ICC and kill the lich king when I enter in a raid group or not in a raid group with the ingore raid group requirement enabled in the configs the raid kills me instantly when I have 1.7b health from armour and can't revive and have to use the unstuck command to teleport myself away.

    Is this a bug or can anyone help me as I want to test my server thoroughly so that there is no bugs or very little/minor ones?

  3. Nefarian boss is despawning but still acts like he is attacking me preventing me to log out and idk how to fix this and on the git site no one has a clue on there on how to fix this so I am asking here if there is a quick way to fix it so I can kill him for the armor that I need to complete tier 2 of raids?

  4. This post is nothing to do with the title but to do with quests and I have reached to a point where the keeping pace quest can't be completed as you can't talk to Zamek in Thousand Needles to create a diversion to destract Rizzle Brassbolts to click rizzle's ungarded plans to turn in keeping pace and accept rizzle's schematics.

  5. Sorry for not updating, I figured it out as it was sort of broken as can't start it ever it was part of a exclusive group (I still don't understand it properly) and I removed it and I could start the quest normally.

    I think I gave all the details on the issue the quest id, the name of the quest database connection to the npc and also that exclusive group thing that I do not understand.

    Also this is not an issue per say but it is bugging me personally and that is how do you get rid of the TrinityCore rev. f85266733214+ 2017-04-08 21:47:38 +0200 (3.3.5 branch) (Win64, Release, Static) message that popes up ever 2 mins or so, or to change it so it pops up every hour?

  6. I am moving over all my accounts from 1 database of the TDB 59 to the TDB 62 core and there is skin, face, hair and facial hair coloums not playerbytes 1 and 2?

    Branch: 3.3.5a

    TrinityCore rev. f852667+ 2017-04-08 21:47:38 +0200 (3.3.5 branch) (Win64, Release, Static) (worldserver-daemon)

    TDB 335.62
    Windows 10 x64

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