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Xedara

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Posts posted by Xedara

  1. I came across the following in my worldserver.config however i have no idea how to set these up. I can't find any documentation explaining how to set them up. Any ideas? 

     

    Regards

    Xedara

     

     REST SERVICE
    #
    #
    #    WorldREST.Enabled
    #        Description: Enable REST service.
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)

    WorldREST.Enabled = 0

    #
    #    WorldREST.BindIP
    #        Description: Bind REST service to IP/hostname.
    #        Default:     "127.0.0.1" - (Bind to localhost)

    WorldREST.BindIP = "127.0.0.1"

    #
    #    WorldREST.Port
    #        Description: TCP port to reach the REST service.
    #        Default:     8082

    WorldREST.Port = 8082

     

     

    WORLD TO DISCORD
    #
    #
    #    WorldREST.Enabled
    #        Description: Enable World to Discord service.
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)

    WorldToDiscord.Enabled = 0

    #
    #    WorldREST.RelayURL
    #        Description: Relay http server that will handle the http call
    #                     every 2 seconds with world channel player chats
    #        Default:     "http://127.0.0.1:8083"

    WorldToDiscord.RelayURL = "http://127.0.0.1:8083"

    #
    #    WorldREST.AuthToken
    #        Description: Auth Token, user will have to set this in headers to reach REST service
    #                     Minimum length (security reason) : 16 characters
    #        Default:     ""

    WorldREST.AuthToken = ""

  2. I'm guessing no one knows apart from those who have managed to fix the issue themselves. 

     

    However @Aokromes i did find this.

    struct EuropaTicketConfig {

    bool TicketsEnabled = false;  

    bool BugsEnabled = false;

    bool ComplaintsEnabled = false;

    bool SuggestionsEnabled = false;

    Would changing the value from false to true yield any results?

     bool TicketsEnabled =true;

    Regards, Xedara

    • Like 2
  3. Greetings

    I've got my own local server and been testing various content etc however i've come across a issue regarding the Ticket System. It would seem you can't open a ticket without being redirected to the official Blizzard support ticket team. Is there anyway to make it not do this? For example is there a way to introduce it back into the client interface and if so how? What tools would i need and what files would need editing to make this a reality? I would greatly appreciate any help regarding this issue.

     

    Regards, Xedara

    • Like 1
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