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TrinityCore

ggilir

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Posts posted by ggilir

  1. now i get

    1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------

    2>------ Build started: Project: revision.h, Configuration: Debug Win32 ------

    3>------ Build started: Project: scripts, Configuration: Debug Win32 ------

    3> GOMove.cpp

    3> scripts.vcxproj -> C:UsersIlir PcDocumentsTrinitycore2srcserverscriptsDebugscripts.lib

    4>------ Build started: Project: worldserver, Configuration: Debug Win32 ------

    4> Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/worldserver/Debug/worldserver.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/worldserver/Debug/worldserver.exp

    4>game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_GOMove(void)" (?AddSC_GOMove@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ)

    4>C:UsersIlir PcDocumentsTrinitycore2binDebugworldserver.exe : fatal error LNK1120: 1 unresolved externals

    5>------ Build started: Project: ALL_BUILD, Configuration: Debug Win32 ------

    5> Build all projects

    6>------ Skipped Build: Project: INSTALL, Configuration: Debug Win32 ------

    6>Project not selected to build for this solution configuration

    ========== Build: 4 succeeded, 1 failed, 9 up-to-date, 1 skipped ==========

  2. When i compile Trinitycore with Gomove as custom script

    I get Error:S

    I really need some help to fix it ;)

    
    1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------
    
    1>  Checking Build System
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/genrev/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/game/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/collision/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
    
    1>  CMake does not need to re-run because C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
    
    2>------ Build started: Project: zlib, Configuration: Debug Win32 ------
    
    3>------ Build started: Project: ace, Configuration: Debug Win32 ------
    
    4>------ Build started: Project: revision.h, Configuration: Debug Win32 ------
    
    5>------ Build started: Project: gsoap, Configuration: Debug Win32 ------
    
    3>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/CMakeLists.txt
    
    2>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/dep/zlib/CMakeLists.txt
    
    3>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\Trinitycore2\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date.
    
    2>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\zlib\CMakeFiles\generate.stamp is up-to-date.
    
    4>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/genrev/CMakeLists.txt
    
    4>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\Trinitycore2\src\genrev\CMakeFiles\generate.stamp is up-to-date.
    
    2>  adler32.c
    
    3>  WinAcePCH.cpp
    
    5>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/dep/gsoap/CMakeLists.txt
    
    5>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\Trinitycore2\dep\gsoap\CMakeFiles\generate.stamp is up-to-date.
    
    5>  soapC.cpp
    
    5>  soapServer.cpp
    
    5>  stdsoap2.cpp
    
    2>  compress.c
    
    2>  crc32.c
    
    2>  deflate.c
    
    2>  example.c
    
    2>  infback.c
    
    2>  inffast.c
    
    2>  inflate.c
    
    2>  inftrees.c
    
    2>  trees.c
    
    2>  uncompr.c
    
    2>  zutil.c
    
    2>  Generating Code...
    
    2>  zlib.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\zlib\Debug\zlib.lib
    
    6>------ Build started: Project: g3dlib, Configuration: Debug Win32 ------
    
    6>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/dep/g3dlite/CMakeLists.txt
    
    6>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.
    
    6>  AABox.cpp
    
    6>  Any.cpp
    
    6>  BinaryFormat.cpp
    
    6>  BinaryInput.cpp
    
    6>  BinaryOutput.cpp
    
    6>  Box.cpp
    
    6>  Capsule.cpp
    
    6>  CollisionDetection.cpp
    
    6>  CoordinateFrame.cpp
    
    6>  Crypto.cpp
    
    6>  Cylinder.cpp
    
    6>  debugAssert.cpp
    
    3>  ACE.cpp
    
    3>  ACE_crc32.cpp
    
    3>  ACE_crc_ccitt.cpp
    
    3>  ace_wchar.cpp
    
    3>  Activation_Queue.cpp
    
    3>  Active_Map_Manager.cpp
    
    6>  FileSystem.cpp
    
    3>  Addr.cpp
    
    6>  fileutils.cpp
    
    3>  Argv_Type_Converter.cpp
    
    6>  format.cpp
    
    3>  Assert.cpp
    
    3>  Asynch_IO.cpp
    
    3>  Asynch_IO_Impl.cpp
    
    3>  Asynch_Pseudo_Task.cpp
    
    3>  ATM_Acceptor.cpp
    
    3>  ATM_Addr.cpp
    
    3>  ATM_Connector.cpp
    
    3>  ATM_Params.cpp
    
    3>  ATM_QoS.cpp
    
    3>  ATM_Stream.cpp
    
    3>  Atomic_Op.cpp
    
    3>  Atomic_Op_Sparc.c
    
    3>  Auto_Event.cpp
    
    6>  g3dfnmatch.cpp
    
    3>  Barrier.cpp
    
    3>  Base_Thread_Adapter.cpp
    
    3>  Based_Pointer_Repository.cpp
    
    3>  Basic_Stats.cpp
    
    3>  Basic_Types.cpp
    
    3>  Capabilities.cpp
    
    3>  CDR_Base.cpp
    
    6>  g3dmath.cpp
    
    3>  CDR_Size.cpp
    
    6>  Line.cpp
    
    3>  CDR_Stream.cpp
    
    3>  Cleanup.cpp
    
    6>  LineSegment.cpp
    
    3>  Codecs.cpp
    
    3>  Codeset_IBM1047.cpp
    
    3>  Codeset_Registry.cpp
    
    3>  Codeset_Registry_db.cpp
    
    3>  Condition_Recursive_Thread_Mutex.cpp
    
    3>  Condition_Thread_Mutex.cpp
    
    6>  Log.cpp
    
    3>  Configuration.cpp
    
    3>  Configuration_Import_Export.cpp
    
    3>  Connection_Recycling_Strategy.cpp
    
    3>  Containers.cpp
    
    3>  Copy_Disabled.cpp
    
    3>  Countdown_Time.cpp
    
    3>  Date_Time.cpp
    
    3>  DEV.cpp
    
    3>  DEV_Addr.cpp
    
    3>  DEV_Connector.cpp
    
    3>  DEV_IO.cpp
    
    3>  Dev_Poll_Reactor.cpp
    
    3>  Dirent.cpp
    
    3>  Dirent_Selector.cpp
    
    3>  DLL.cpp
    
    3>  DLL_Manager.cpp
    
    6>  Matrix3.cpp
    
    3>  Dump.cpp
    
    6>  Matrix4.cpp
    
    3>  Dynamic.cpp
    
    3>  Dynamic_Message_Strategy.cpp
    
    3>  Dynamic_Service_Base.cpp
    
    3>  Dynamic_Service_Dependency.cpp
    
    3>  Encoding_Converter.cpp
    
    3>  Encoding_Converter_Factory.cpp
    
    3>  Event.cpp
    
    3>  Event_Handler.cpp
    
    3>  FIFO.cpp
    
    3>  FIFO_Recv.cpp
    
    3>  FIFO_Recv_Msg.cpp
    
    3>  FIFO_Send.cpp
    
    6>  MemoryManager.cpp
    
    3>  FIFO_Send_Msg.cpp
    
    3>  FILE.cpp
    
    3>  FILE_Addr.cpp
    
    3>  FILE_Connector.cpp
    
    3>  FILE_IO.cpp
    
    3>  File_Lock.cpp
    
    3>  Filecache.cpp
    
    3>  Flag_Manip.cpp
    
    3>  Framework_Component.cpp
    
    6>  PhysicsFrame.cpp
    
    3>  Functor.cpp
    
    3>  Functor_String.cpp
    
    3>  Get_Opt.cpp
    
    3>  gethrtime.cpp
    
    3>  Handle_Ops.cpp
    
    3>  Handle_Set.cpp
    
    3>  Hashable.cpp
    
    3>  High_Res_Timer.cpp
    
    3>  ICMP_Socket.cpp
    
    3>  INET_Addr.cpp
    
    3>  Init_ACE.cpp
    
    3>  IO_Cntl_Msg.cpp
    
    3>  IO_SAP.cpp
    
    3>  IOStream.cpp
    
    3>  IPC_SAP.cpp
    
    3>  Lib_Find.cpp
    
    3>  Local_Memory_Pool.cpp
    
    6>  Plane.cpp
    
    3>  Local_Name_Space.cpp
    
    6>  prompt.cpp
    
    6>  Quat.cpp
    
    3>  Local_Tokens.cpp
    
    3>  Lock.cpp
    
    3>  Log_Msg.cpp
    
    3>  Log_Msg_Backend.cpp
    
    3>  Log_Msg_Callback.cpp
    
    3>  Log_Msg_IPC.cpp
    
    3>  Log_Msg_NT_Event_Log.cpp
    
    3>  Log_Msg_UNIX_Syslog.cpp
    
    3>  Log_Record.cpp
    
    3>  Logging_Strategy.cpp
    
    3>  LSOCK.cpp
    
    3>  LSOCK_Acceptor.cpp
    
    3>  LSOCK_CODgram.cpp
    
    3>  LSOCK_Connector.cpp
    
    3>  LSOCK_Dgram.cpp
    
    3>  LSOCK_Stream.cpp
    
    6>  Random.cpp
    
    3>  Malloc.cpp
    
    3>  Malloc_Allocator.cpp
    
    3>  Manual_Event.cpp
    
    6>  Ray.cpp
    
    3>  MEM_Acceptor.cpp
    
    3>  MEM_Addr.cpp
    
    3>  MEM_Connector.cpp
    
    3>  MEM_IO.cpp
    
    3>  Mem_Map.cpp
    
    6>  ReferenceCount.cpp
    
    3>  MEM_SAP.cpp
    
    3>  MEM_Stream.cpp
    
    6>  RegistryUtil.cpp
    
    3>  Message_Block.cpp
    
    3>  Message_Queue.cpp
    
    3>  Message_Queue_NT.cpp
    
    3>  Message_Queue_Vx.cpp
    
    3>  Method_Request.cpp
    
    6>  Sphere.cpp
    
    3>  MMAP_Memory_Pool.cpp
    
    3>  Monitor_Admin.cpp
    
    6>  stringutils.cpp
    
    6>  System.cpp
    
    6>  TextInput.cpp
    
    3>  Monitor_Admin_Manager.cpp
    
    3>  Monitor_Base.cpp
    
    3>  Monitor_Control_Action.cpp
    
    3>  Monitor_Control_Types.cpp
    
    3>  Monitor_Point_Registry.cpp
    
    3>  Monitor_Size.cpp
    
    3>  Msg_WFMO_Reactor.cpp
    
    3>  Multihomed_INET_Addr.cpp
    
    3>  Mutex.cpp
    
    3>  Name_Proxy.cpp
    
    3>  Name_Request_Reply.cpp
    
    3>  Name_Space.cpp
    
    3>  Naming_Context.cpp
    
    3>  Netlink_Addr.cpp
    
    3>  Notification_Queue.cpp
    
    6>  Port System::memcpy SIMD to all platforms
    
    6>  Port System::memfill SIMD to all platforms
    
    3>  Notification_Strategy.cpp
    
    3>  NT_Service.cpp
    
    3>  Obchunk.cpp
    
    6>  TextOutput.cpp
    
    3>  Object_Manager.cpp
    
    3>  Object_Manager_Base.cpp
    
    3>  OS_Errno.cpp
    
    3>  OS_Log_Msg_Attributes.cpp
    
    3>  OS_main.cpp
    
    6>  Triangle.cpp
    
    3>  OS_NS_arpa_inet.cpp
    
    3>  OS_NS_ctype.cpp
    
    3>  OS_NS_dirent.cpp
    
    3>  OS_NS_dlfcn.cpp
    
    3>  OS_NS_errno.cpp
    
    3>  OS_NS_fcntl.cpp
    
    6>  uint128.cpp
    
    3>  OS_NS_math.cpp
    
    6>  UprightFrame.cpp
    
    3>  OS_NS_netdb.cpp
    
    3>  OS_NS_poll.cpp
    
    3>  OS_NS_pwd.cpp
    
    3>  OS_NS_regex.cpp
    
    3>  OS_NS_signal.cpp
    
    3>  OS_NS_stdio.cpp
    
    3>  OS_NS_stdlib.cpp
    
    3>  OS_NS_string.cpp
    
    3>  OS_NS_strings.cpp
    
    3>  OS_NS_stropts.cpp
    
    3>  OS_NS_sys_mman.cpp
    
    3>  OS_NS_sys_msg.cpp
    
    7>------ Build started: Project: game, Configuration: Debug Win32 ------
    
    3>  OS_NS_sys_resource.cpp
    
    3>  OS_NS_sys_select.cpp
    
    3>  OS_NS_sys_sendfile.cpp
    
    3>  OS_NS_sys_shm.cpp
    
    7>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/game/CMakeLists.txt
    
    7>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\game\CMakeFiles\generate.stamp is up-to-date.
    
    3>  OS_NS_sys_socket.cpp
    
    6>  Vector2.cpp
    
    3>  OS_NS_sys_stat.cpp
    
    3>  OS_NS_sys_time.cpp
    
    3>  OS_NS_sys_uio.cpp
    
    3>  OS_NS_sys_utsname.cpp
    
    3>  OS_NS_sys_wait.cpp
    
    3>  OS_NS_Thread.cpp
    
    3>  OS_NS_time.cpp
    
    3>  OS_NS_unistd.cpp
    
    7>  gamePCH.cpp
    
    3>  OS_NS_wchar.cpp
    
    6>  Vector3.cpp
    
    3>  OS_QoS.cpp
    
    6>  Vector4.cpp
    
    3>  OS_Thread_Adapter.cpp
    
    3>  OS_TLI.cpp
    
    3>  Pagefile_Memory_Pool.cpp
    
    3>  Parse_Node.cpp
    
    3>  PI_Malloc.cpp
    
    3>  Ping_Socket.cpp
    
    3>  Pipe.cpp
    
    3>  POSIX_Asynch_IO.cpp
    
    3>  POSIX_CB_Proactor.cpp
    
    3>  POSIX_Proactor.cpp
    
    3>  Priority_Reactor.cpp
    
    3>  Proactor.cpp
    
    3>  Proactor_Impl.cpp
    
    3>  Process.cpp
    
    3>  Process_Manager.cpp
    
    3>  Process_Mutex.cpp
    
    3>  Process_Semaphore.cpp
    
    3>  Profile_Timer.cpp
    
    3>  Reactor.cpp
    
    3>  Reactor_Impl.cpp
    
    3>  Reactor_Notification_Strategy.cpp
    
    3>  Reactor_Timer_Interface.cpp
    
    3>  Read_Buffer.cpp
    
    3>  Recursive_Thread_Mutex.cpp
    
    3>  Recyclable.cpp
    
    3>  Registry.cpp
    
    3>  Registry_Name_Space.cpp
    
    3>  Remote_Name_Space.cpp
    
    3>  Remote_Tokens.cpp
    
    3>  Rtems_init.c
    
    3>  RW_Mutex.cpp
    
    3>  RW_Process_Mutex.cpp
    
    3>  RW_Thread_Mutex.cpp
    
    3>  Sample_History.cpp
    
    3>  Sbrk_Memory_Pool.cpp
    
    3>  Sched_Params.cpp
    
    3>  Select_Reactor_Base.cpp
    
    3>  Semaphore.cpp
    
    3>  Service_Config.cpp
    
    3>  Service_Gestalt.cpp
    
    3>  Service_Manager.cpp
    
    3>  Service_Object.cpp
    
    3>  Service_Repository.cpp
    
    3>  Service_Types.cpp
    
    3>  Shared_Memory.cpp
    
    3>  Shared_Memory_MM.cpp
    
    3>  Shared_Memory_Pool.cpp
    
    3>  Shared_Memory_SV.cpp
    
    3>  Shared_Object.cpp
    
    3>  Sig_Adapter.cpp
    
    3>  Sig_Handler.cpp
    
    3>  Signal.cpp
    
    3>  SOCK.cpp
    
    3>  SOCK_Acceptor.cpp
    
    3>  SOCK_CODgram.cpp
    
    3>  Sock_Connect.cpp
    
    3>  SOCK_Connector.cpp
    
    3>  SOCK_Dgram.cpp
    
    3>  SOCK_Dgram_Bcast.cpp
    
    3>  SOCK_Dgram_Mcast.cpp
    
    3>  SOCK_IO.cpp
    
    3>  SOCK_Netlink.cpp
    
    3>  SOCK_SEQPACK_Acceptor.cpp
    
    3>  SOCK_SEQPACK_Association.cpp
    
    3>  SOCK_SEQPACK_Connector.cpp
    
    3>  SOCK_Stream.cpp
    
    3>  SPIPE.cpp
    
    3>  SPIPE_Acceptor.cpp
    
    3>  SPIPE_Addr.cpp
    
    3>  SPIPE_Connector.cpp
    
    3>  SPIPE_Stream.cpp
    
    3>  SString.cpp
    
    3>  Stack_Trace.cpp
    
    3>  Stats.cpp
    
    3>  String_Base_Const.cpp
    
    3>  SUN_Proactor.cpp
    
    3>  SV_Message.cpp
    
    3>  SV_Message_Queue.cpp
    
    3>  SV_Semaphore_Complex.cpp
    
    3>  SV_Semaphore_Simple.cpp
    
    3>  SV_Shared_Memory.cpp
    
    3>  Svc_Conf_Lexer.cpp
    
    3>  Svc_Conf_y.cpp
    
    3>  Synch_Options.cpp
    
    3>  System_Time.cpp
    
    3>  Task.cpp
    
    3>  Thread.cpp
    
    3>  Thread_Adapter.cpp
    
    3>  Thread_Control.cpp
    
    3>  Thread_Exit.cpp
    
    3>  Thread_Hook.cpp
    
    3>  Thread_Manager.cpp
    
    3>  Thread_Mutex.cpp
    
    3>  Thread_Semaphore.cpp
    
    3>  Throughput_Stats.cpp
    
    3>  Time_Value.cpp
    
    3>  Timeprobe.cpp
    
    3>  TLI.cpp
    
    3>  TLI_Acceptor.cpp
    
    3>  TLI_Connector.cpp
    
    3>  TLI_Stream.cpp
    
    3>  Token.cpp
    
    3>  Token_Collection.cpp
    
    3>  Token_Invariants.cpp
    
    3>  Token_Manager.cpp
    
    3>  Token_Request_Reply.cpp
    
    3>  TP_Reactor.cpp
    
    3>  Trace.cpp
    
    3>  TSS_Adapter.cpp
    
    3>  TTY_IO.cpp
    
    3>  UNIX_Addr.cpp
    
    3>  UPIPE_Acceptor.cpp
    
    3>  UPIPE_Connector.cpp
    
    3>  UPIPE_Stream.cpp
    
    3>  UTF16_Encoding_Converter.cpp
    
    3>  UTF32_Encoding_Converter.cpp
    
    3>  UTF8_Encoding_Converter.cpp
    
    3>  UUID.cpp
    
    3>  WFMO_Reactor.cpp
    
    3>  WIN32_Asynch_IO.cpp
    
    3>  WIN32_Proactor.cpp
    
    3>  XML_Svc_Conf.cpp
    
    5>  gsoap.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\gsoap\Debug\gsoap.lib
    
    8>------ Build started: Project: collision, Configuration: Debug Win32 ------
    
    3>  XTI_ATM_Mcast.cpp
    
    8>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/collision/CMakeLists.txt
    
    8>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\collision\CMakeFiles\generate.stamp is up-to-date.
    
    8>  collisionPCH.cpp
    
    6>  g3dlib.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\g3dlite\Debug\g3dlib.lib
    
    9>------ Build started: Project: libmysql, Configuration: Debug Win32 ------
    
    9>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/CMakeLists.txt
    
    9>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\dep\mysqllite\CMakeFiles\generate.stamp is up-to-date.
    
    9>  get_password.c
    
    9>  libmysql.c
    
    9>  errmsg.c
    
    9>  client.c
    
    9>  my_time.c
    
    3>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/Debug/ace.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/Debug/ace.exp
    
    9>  client_plugin.c
    
    9>  pack.c
    
    9>  password.c
    
    9>  dbug.c
    
    9>  array.c
    
    9>  charset-def.c
    
    9>  charset.c
    
    9>  checksum.c
    
    9>  default.c
    
    9>  errors.c
    
    9>  hash.c
    
    9>  list.c
    
    9>  md5.c
    
    9>  mf_cache.c
    
    9>  mf_dirname.c
    
    9>  mf_fn_ext.c
    
    9>  mf_format.c
    
    9>  mf_getdate.c
    
    9>  mf_iocache.c
    
    9>  mf_iocache2.c
    
    9>  mf_keycache.c
    
    9>  mf_keycaches.c
    
    9>  mf_loadpath.c
    
    9>  mf_pack.c
    
    9>  mf_path.c
    
    9>  mf_qsort.c
    
    8>  VMapFactory.cpp
    
    9>  mf_qsort2.c
    
    8>  VMapManager2.cpp
    
    8>  MapTree.cpp
    
    8>  TileAssembler.cpp
    
    9>  mf_radix.c
    
    9>  mf_same.c
    
    9>  mf_sort.c
    
    9>  mf_soundex.c
    
    9>  mf_arr_appstr.c
    
    8>  GameObjectModel.cpp
    
    9>  mf_tempdir.c
    
    9>  mf_tempfile.c
    
    9>  mf_unixpath.c
    
    8>  ModelInstance.cpp
    
    8>  WorldModel.cpp
    
    9>  mf_wcomp.c
    
    9>  mulalloc.c
    
    9>  my_access.c
    
    9>  my_aes.c
    
    8>  BoundingIntervalHierarchy.cpp
    
    9>  my_alloc.c
    
    8>  DynamicTree.cpp
    
    9>  my_bit.c
    
    3>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/Debug/ace.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/dep/acelite/ace/Debug/ace.exp
    
    9>  my_bitmap.c
    
    9>  my_chsize.c
    
    9>  my_compress.c
    
    9>  my_copy.c
    
    9>  my_create.c
    
    9>  my_delete.c
    
    9>  my_div.c
    
    9>  my_error.c
    
    9>  my_file.c
    
    9>  my_fopen.c
    
    9>  my_fstream.c
    
    9>  my_gethostbyname.c
    
    9>  my_gethwaddr.c
    
    9>  my_getopt.c
    
    9>  my_getsystime.c
    
    9>  my_getwd.c
    
    9>  my_handler.c
    
    3>  ace.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\bin\Debug\ace.dll
    
    9>  my_init.c
    
    9>  my_lib.c
    
    10>------ Build started: Project: shared, Configuration: Debug Win32 ------
    
    9>  my_lock.c
    
    10>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/shared/CMakeLists.txt
    
    10>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\shared\CMakeFiles\generate.stamp is up-to-date.
    
    9>  my_malloc.c
    
    9>  my_mess.c
    
    10>  sharedPCH.cpp
    
    9>  my_mkdir.c
    
    9>  my_mmap.c
    
    9>  my_once.c
    
    9>  my_open.c
    
    9>  my_pread.c
    
    9>  my_pthread.c
    
    9>  my_quick.c
    
    9>  my_read.c
    
    9>  my_redel.c
    
    9>  my_rename.c
    
    9>  my_seek.c
    
    9>  my_sleep.c
    
    9>  my_static.c
    
    9>  my_symlink.c
    
    9>  my_symlink2.c
    
    9>  my_sync.c
    
    9>  my_thr_init.c
    
    9>  my_write.c
    
    9>  ptr_cmp.c
    
    9>  queues.c
    
    9>  stacktrace.c
    
    9>  rijndael.c
    
    9>  sha1.c
    
    9>  string.c
    
    9>  thr_alarm.c
    
    9>  thr_lock.c
    
    9>  thr_mutex.c
    
    9>  thr_rwlock.c
    
    9>  tree.c
    
    9>  typelib.c
    
    9>  base64.c
    
    9>  my_memmem.c
    
    9>  my_getpagesize.c
    
    9>  lf_alloc-pin.c
    
    9>  lf_dynarray.c
    
    9>  lf_hash.c
    
    9>  my_atomic.c
    
    9>  my_getncpus.c
    
    9>  my_rdtsc.c
    
    9>  my_winthread.c
    
    9>  my_wincond.c
    
    9>  my_winerr.c
    
    9>  my_winfile.c
    
    9>  my_windac.c
    
    9>  my_conio.c
    
    9>  bchange.c
    
    9>  bmove_upp.c
    
    9>  ctype-big5.c
    
    9>  ctype-bin.c
    
    9>  ctype-cp932.c
    
    9>  ctype-czech.c
    
    9>  ctype-euc_kr.c
    
    9>  ctype-extra.c
    
    9>  ctype-gb2312.c
    
    9>  ctype-gbk.c
    
    9>  ctype-latin1.c
    
    9>  ctype-mb.c
    
    9>  ctype-simple.c
    
    9>  ctype-tis620.c
    
    9>  ctype-uca.c
    
    9>  ctype-ucs2.c
    
    9>  ctype-utf8.c
    
    9>  ctype-win1250ch.c
    
    9>  ctype.c
    
    9>  decimal.c
    
    9>  dtoa.c
    
    9>  int2str.c
    
    9>  is_prefix.c
    
    9>  llstr.c
    
    9>  longlong2str.c
    
    9>  my_strtoll10.c
    
    9>  my_vsnprintf.c
    
    9>  str2int.c
    
    9>  str_alloc.c
    
    9>  strcend.c
    
    9>  strend.c
    
    9>  strfill.c
    
    9>  strmake.c
    
    9>  strmov.c
    
    9>  strnmov.c
    
    9>  strxmov.c
    
    9>  strxnmov.c
    
    9>  xml.c
    
    9>  my_strchr.c
    
    9>  strcont.c
    
    9>  strappend.c
    
    9>  vio.c
    
    9>  viosocket.c
    
    9>  viossl.c
    
    9>  viosslfactories.c
    
    10>  Config.cpp
    
    10>  ARC4.cpp
    
    10>  AuthCrypt.cpp
    
    10>  BigNumber.cpp
    
    10>  HMACSHA1.cpp
    
    7>  AccountMgr.cpp
    
    10>  SHA1.cpp
    
    10>  AdhocStatement.cpp
    
    10>  DatabaseWorker.cpp
    
    10>  Field.cpp
    
    7>  AchievementMgr.cpp
    
    7>  AddonMgr.cpp
    
    7>  CombatAI.cpp
    
    10>  CharacterDatabase.cpp
    
    10>  LoginDatabase.cpp
    
    7>  GameObjectAI.cpp
    
    7>  GuardAI.cpp
    
    8>  collision.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\collision\Debug\collision.lib
    
    7>  PassiveAI.cpp
    
    7>  PetAI.cpp
    
    11>------ Build started: Project: scripts, Configuration: Debug Win32 ------
    
    7>  ReactorAI.cpp
    
    11>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/scripts/CMakeLists.txt
    
    11>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.
    
    11>  ScriptPCH.cpp
    
    7>  TotemAI.cpp
    
    10>  WorldDatabase.cpp
    
    7>  UnitAI.cpp
    
    7>  CreatureAI.cpp
    
    10>  MySQLConnection.cpp
    
    10>  PreparedStatement.cpp
    
    10>  QueryHolder.cpp
    
    10>  QueryResult.cpp
    
    7>  CreatureAIRegistry.cpp
    
    10>  Transaction.cpp
    
    10>  DBCFileLoader.cpp
    
    7>  CreatureAISelector.cpp
    
    10>  Appender.cpp
    
    10>  AppenderConsole.cpp
    
    10>  AppenderDB.cpp
    
    10>  AppenderFile.cpp
    
    10>  Log.cpp
    
    10>  Logger.cpp
    
    7>  CreatureEventAI.cpp
    
    10>  LogOperation.cpp
    
    10>  LogWorker.cpp
    
    10>  DelayExecutor.cpp
    
    10>  Threading.cpp
    
    7>  CreatureEventAIMgr.cpp
    
    10>  EventProcessor.cpp
    
    10>  ServiceWin32.cpp
    
    10>  Util.cpp
    
    10>  Common.cpp
    
    7>  ScriptedCreature.cpp
    
    7>  ScriptedEscortAI.cpp
    
    7>  ScriptedFollowerAI.cpp
    
    7>  SmartAI.cpp
    
    10>  shared.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\shared\Debug\shared.lib
    
    7>  SmartScript.cpp
    
    7>  SmartScriptMgr.cpp
    
    7>  AuctionHouseMgr.cpp
    
    7>  Battlefield.cpp
    
    7>  BattlefieldHandler.cpp
    
    7>  BattlefieldMgr.cpp
    
    7>  BattlefieldWG.cpp
    
    7>  ArenaTeam.cpp
    
    7>  ArenaTeamMgr.cpp
    
    7>  Battleground.cpp
    
    7>  BattlegroundMgr.cpp
    
    7>  BattlegroundQueue.cpp
    
    7>  BattlegroundAA.cpp
    
    7>  BattlegroundAB.cpp
    
    7>  BattlegroundAV.cpp
    
    7>  BattlegroundBE.cpp
    
    7>  BattlegroundDS.cpp
    
    7>  BattlegroundEY.cpp
    
    7>  BattlegroundIC.cpp
    
    7>  BattlegroundNA.cpp
    
    7>  BattlegroundRB.cpp
    
    7>  BattlegroundRL.cpp
    
    7>  BattlegroundRV.cpp
    
    7>  BattlegroundSA.cpp
    
    7>  BattlegroundWS.cpp
    
    7>  Calendar.cpp
    
    7>  CalendarMgr.cpp
    
    7>  Channel.cpp
    
    7>  ChannelMgr.cpp
    
    7>  Chat.cpp
    
    7>  ChatLink.cpp
    
    7>  HostileRefManager.cpp
    
    7>  ThreatManager.cpp
    
    7>  ConditionMgr.cpp
    
    7>  DisableMgr.cpp
    
    7>  DBCStores.cpp
    
    7>  LFGGroupData.cpp
    
    7>  LFGMgr.cpp
    
    7>  LFGPlayerData.cpp
    
    7>  LFGScripts.cpp
    
    7>  Corpse.cpp
    
    7>  Creature.cpp
    
    7>  CreatureGroups.cpp
    
    7>  GossipDef.cpp
    
    7>  TemporarySummon.cpp
    
    7>  DynamicObject.cpp
    
    7>  GameObject.cpp
    
    7>  Bag.cpp
    
    7>  Item.cpp
    
    7>  ItemEnchantmentMgr.cpp
    
    7>  Object.cpp
    
    7>  ObjectPosSelector.cpp
    
    7>  UpdateData.cpp
    
    7>  UpdateFieldFlags.cpp
    
    7>  Pet.cpp
    
    7>  Player.cpp
    
    7>  SocialMgr.cpp
    
    7>  Totem.cpp
    
    7>  Transport.cpp
    
    7>  StatSystem.cpp
    
    7>  Unit.cpp
    
    7>  Vehicle.cpp
    
    7>  GameEventMgr.cpp
    
    7>  ObjectAccessor.cpp
    
    7>  ObjectMgr.cpp
    
    7>  GridStates.cpp
    
    7>  GridNotifiers.cpp
    
    7>  ObjectGridLoader.cpp
    
    7>  Group.cpp
    
    11>  spell_shaman.cpp
    
    11>  spell_hunter.cpp
    
    7>  GroupMgr.cpp
    
    11>  spell_rogue.cpp
    
    11>  spell_druid.cpp
    
    7>  GroupReference.cpp
    
    7>  Guild.cpp
    
    7>  GuildMgr.cpp
    
    7>  AddonHandler.cpp
    
    7>  ArenaTeamHandler.cpp
    
    7>  AuctionHouseHandler.cpp
    
    7>  AuthHandler.cpp
    
    7>  BattleGroundHandler.cpp
    
    7>  CalendarHandler.cpp
    
    7>  ChannelHandler.cpp
    
    7>  CharacterHandler.cpp
    
    7>  ChatHandler.cpp
    
    7>  CombatHandler.cpp
    
    11>  spell_dk.cpp
    
    7>  DuelHandler.cpp
    
    11>  spell_quest.cpp
    
    11>  spell_warrior.cpp
    
    11>  spell_generic.cpp
    
    7>  GroupHandler.cpp
    
    11>  spell_warlock.cpp
    
    11>  spell_priest.cpp
    
    7>  GuildHandler.cpp
    
    7>  ItemHandler.cpp
    
    11>  spell_mage.cpp
    
    11>  spell_paladin.cpp
    
    11>  spell_item.cpp
    
    7>  LFGHandler.cpp
    
    7>  LootHandler.cpp
    
    7>  MailHandler.cpp
    
    11>  spell_holiday.cpp
    
    11>  spell_pet.cpp
    
    7>  MiscHandler.cpp
    
    11>  cs_account.cpp
    
    7>  MovementHandler.cpp
    
    11>  cs_achievement.cpp
    
    11>  cs_ban.cpp
    
    11>  cs_bf.cpp
    
    11>  cs_cast.cpp
    
    11>  cs_character.cpp
    
    11>  cs_cheat.cpp
    
    11>  cs_debug.cpp
    
    11>  cs_disable.cpp
    
    7>  NPCHandler.cpp
    
    11>  cs_event.cpp
    
    11>  cs_gm.cpp
    
    11>  cs_go.cpp
    
    7>  PetHandler.cpp
    
    11>  cs_gobject.cpp
    
    11>  cs_guild.cpp
    
    11>  cs_honor.cpp
    
    7>  PetitionsHandler.cpp
    
    11>  cs_instance.cpp
    
    11>  cs_learn.cpp
    
    11>  cs_list.cpp
    
    7>  QueryHandler.cpp
    
    11>  cs_lookup.cpp
    
    11>  cs_message.cpp
    
    7>  QuestHandler.cpp
    
    11>  cs_misc.cpp
    
    7>  ReferAFriendHandler.cpp
    
    11>  cs_modify.cpp
    
    7>  SkillHandler.cpp
    
    11>  cs_npc.cpp
    
    11>  cs_quest.cpp
    
    7>  SpellHandler.cpp
    
    7>  TaxiHandler.cpp
    
    11>  cs_reload.cpp
    
    11>  cs_reset.cpp
    
    11>  cs_tele.cpp
    
    7>  TicketHandler.cpp
    
    7>  TradeHandler.cpp
    
    7>  VehicleHandler.cpp
    
    7>  VoiceChatHandler.cpp
    
    11>  cs_ticket.cpp
    
    11>  cs_server.cpp
    
    7>  InstanceSaveMgr.cpp
    
    7>  InstanceScript.cpp
    
    7>  LootMgr.cpp
    
    7>  Mail.cpp
    
    11>  cs_titles.cpp
    
    11>  cs_wp.cpp
    
    11>  example_misc.cpp
    
    11>  example_gossip_codebox.cpp
    
    11>  example_escort.cpp
    
    11>  example_creature.cpp
    
    11>  example_spell.cpp
    
    11>  example_commandscript.cpp
    
    11>  ScriptedEscortAI.cpp
    
    11>  ScriptedCreature.cpp
    
    7>  Map.cpp
    
    11>  ScriptedFollowerAI.cpp
    
    11>  GOMove.cpp
    
    11>Custom\GOMove.cpp(299): error C2039: 'outErrorDb' : is not a member of 'Log'
    
    11>          C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\shared\Logging\Log.h(33) : see declaration of 'Log'
    
    11>  achievement_scripts.cpp
    
    7>  MapInstanced.cpp
    
    7>  MapManager.cpp
    
    11>  areatrigger_scripts.cpp
    
    11>  boss_emerald_dragons.cpp
    
    11>  chat_log.cpp
    
    11>  go_scripts.cpp
    
    7>  MapUpdater.cpp
    
    7>  FollowerReference.cpp
    
    7>  MotionMaster.cpp
    
    11>  guards.cpp
    
    11>  item_scripts.cpp
    
    7>  MovementGenerator.cpp
    
    11>  mob_generic_creature.cpp
    
    11>  npc_innkeeper.cpp
    
    7>  ConfusedMovementGenerator.cpp
    
    11>  npc_professions.cpp
    
    11>  npc_taxi.cpp
    
    11>  npcs_special.cpp
    
    7>  FleeingMovementGenerator.cpp
    
    11>  OutdoorPvPTF.cpp
    
    7>  HomeMovementGenerator.cpp
    
    11>  OutdoorPvPSI.cpp
    
    7>  IdleMovementGenerator.cpp
    
    7>  PointMovementGenerator.cpp
    
    7>  RandomMovementGenerator.cpp
    
    7>  TargetedMovementGenerator.cpp
    
    7>  WaypointMovementGenerator.cpp
    
    11>  OutdoorPvPZM.cpp
    
    7>  MovementPacketBuilder.cpp
    
    11>  OutdoorPvPNA.cpp
    
    7>  MovementUtil.cpp
    
    7>  MoveSpline.cpp
    
    11>  OutdoorPvPHP.cpp
    
    7>  MoveSplineInit.cpp
    
    7>  Spline.cpp
    
    7>  WaypointManager.cpp
    
    7>  OutdoorPvP.cpp
    
    11>  OutdoorPvPEP.cpp
    
    11>  ghostlands.cpp
    
    7>  OutdoorPvPMgr.cpp
    
    11>  eversong_woods.cpp
    
    11>  boss_galvangar.cpp
    
    11>  boss_balinda.cpp
    
    7>  PoolMgr.cpp
    
    7>  QuestDef.cpp
    
    11>  boss_drekthar.cpp
    
    11>  boss_vanndar.cpp
    
    11>  alterac_valley.cpp
    
    7>  ReputationMgr.cpp
    
    7>  MapScripts.cpp
    
    11>  boss_the_ravenian.cpp
    
    11>  boss_instructor_malicia.cpp
    
    11>  boss_death_knight_darkreaver.cpp
    
    11>  boss_illucia_barov.cpp
    
    11>  boss_vectus.cpp
    
    11>  boss_jandice_barov.cpp
    
    11>  boss_kormok.cpp
    
    7>  ScriptLoader.cpp
    
    7>  ScriptMgr.cpp
    
    11>  boss_lord_alexei_barov.cpp
    
    11>  boss_doctor_theolen_krastinov.cpp
    
    11>  boss_darkmaster_gandling.cpp
    
    11>  instance_scholomance.cpp
    
    11>  boss_lorekeeper_polkelt.cpp
    
    11>  boss_ras_frostwhisper.cpp
    
    11>  isle_of_queldanas.cpp
    
    11>  boss_kruul.cpp
    
    7>  ScriptSystem.cpp
    
    11>  boss_hakkar.cpp
    
    11>  boss_mandokir.cpp
    
    11>  boss_marli.cpp
    
    11>  boss_hazzarah.cpp
    
    11>  boss_jeklik.cpp
    
    11>  boss_grilek.cpp
    
    11>  boss_renataki.cpp
    
    11>  boss_arlokk.cpp
    
    7>  Opcodes.cpp
    
    11>  boss_gahzranka.cpp
    
    11>  boss_venoxis.cpp
    
    11>  instance_zulgurub.cpp
    
    11>  boss_jindo.cpp
    
    11>  boss_wushoolay.cpp
    
    11>  boss_thekal.cpp
    
    7>  PacketLog.cpp
    
    11>  wetlands.cpp
    
    11>  arathi_highlands.cpp
    
    11>  instance_gnomeregan.cpp
    
    7>  WorldSession.cpp
    
    7>  WorldSocket.cpp
    
    11>  gnomeregan.cpp
    
    11>  redridge_mountains.cpp
    
    7>  WorldSocketMgr.cpp
    
    11>  boss_high_interrogator_gerstahn.cpp
    
    11>  boss_gorosh_the_dervish.cpp
    
    11>  blackrock_depths.cpp
    
    11>  boss_anubshiah.cpp
    
    11>  boss_tomb_of_seven.cpp
    
    7>  SkillDiscovery.cpp
    
    11>  boss_general_angerforge.cpp
    
    11>  boss_grizzle.cpp
    
    11>  boss_ambassador_flamelash.cpp
    
    11>  instance_blackrock_depths.cpp
    
    11>  boss_moira_bronzebeard.cpp
    
    11>  boss_emperor_dagran_thaurissan.cpp
    
    11>  boss_magmus.cpp
    
    11>  ironforge.cpp
    
    11>  chapter2.cpp
    
    11>  chapter5.cpp
    
    11>  chapter1.cpp
    
    7>  SkillExtraItems.cpp
    
    11>  the_scarlet_enclave.cpp
    
    7>  SpellAuraEffects.cpp
    
    11>  eastern_plaguelands.cpp
    
    11>  boss_gehennas.cpp
    
    7>  SpellAuras.cpp
    
    11>  boss_lucifron.cpp
    
    11>  boss_golemagg.cpp
    
    11>  boss_majordomo_executus.cpp
    
    11>  boss_baron_geddon.cpp
    
    11>  boss_ragnaros.cpp
    
    11>  boss_garr.cpp
    
    7>  Spell.cpp
    
    11>  instance_molten_core.cpp
    
    11>  boss_sulfuron_harbinger.cpp
    
    11>  boss_magmadar.cpp
    
    11>  boss_shazzrah.cpp
    
    11>  boss_baroness_anastari.cpp
    
    11>  boss_nerubenkan.cpp
    
    11>  instance_stratholme.cpp
    
    11>  boss_dathrohan_balnazzar.cpp
    
    11>  boss_timmy_the_cruel.cpp
    
    11>  boss_baron_rivendare.cpp
    
    11>  boss_magistrate_barthilas.cpp
    
    11>  boss_order_of_silver_hand.cpp
    
    11>  boss_ramstein_the_gorger.cpp
    
    11>  boss_cannon_master_willey.cpp
    
    11>  boss_maleki_the_pallid.cpp
    
    11>  boss_postmaster_malown.cpp
    
    11>  stratholme.cpp
    
    11>  tirisfal_glades.cpp
    
    11>  sunken_temple.cpp
    
    11>  instance_sunken_temple.cpp
    
    11>  boss_felblood_kaelthas.cpp
    
    11>  boss_priestess_delrissa.cpp
    
    7>  SpellEffects.cpp
    
    11>  instance_magisters_terrace.cpp
    
    11>  boss_selin_fireheart.cpp
    
    11>  boss_vexallus.cpp
    
    11>  magisters_terrace.cpp
    
    11>  uldaman.cpp
    
    11>  boss_ironaya.cpp
    
    11>  instance_uldaman.cpp
    
    7>  SpellInfo.cpp
    
    11>  boss_archaedas.cpp
    
    11>  swamp_of_sorrows.cpp
    
    11>  boss_pyroguard_emberseer.cpp
    
    11>  boss_drakkisath.cpp
    
    11>  boss_warmaster_voone.cpp
    
    11>  boss_mother_smolderweb.cpp
    
    7>  SpellMgr.cpp
    
    7>  SpellScript.cpp
    
    11>  boss_quartermaster_zigris.cpp
    
    11>  boss_halycon.cpp
    
    11>  boss_overlord_wyrmthalak.cpp
    
    11>  boss_shadow_hunter_voshgajin.cpp
    
    11>  boss_gyth.cpp
    
    11>  boss_rend_blackhand.cpp
    
    11>  boss_highlord_omokk.cpp
    
    11>  boss_the_beast.cpp
    
    11>  instance_blackrock_spire.cpp
    
    11>  boss_eredar_twins.cpp
    
    11>  boss_kiljaeden.cpp
    
    11>  boss_muru.cpp
    
    11>  instance_sunwell_plateau.cpp
    
    11>  boss_kalecgos.cpp
    
    11>  boss_brutallus.cpp
    
    11>  sunwell_plateau.cpp
    
    7>  CreatureTextMgr.cpp
    
    11>  boss_felmyst.cpp
    
    11>  stranglethorn_vale.cpp
    
    11>  deadmines.cpp
    
    11>  boss_mr_smite.cpp
    
    11>  instance_deadmines.cpp
    
    7>  CharacterDatabaseCleaner.cpp
    
    11>  duskwood.cpp
    
    11>  boss_azshir_the_sleepless.cpp
    
    7>  PlayerDump.cpp
    
    11>  boss_mograine_and_whitemane.cpp
    
    11>  boss_bloodmage_thalnos.cpp
    
    11>  boss_interrogator_vishas.cpp
    
    11>  boss_headless_horseman.cpp
    
    11>  instance_scarlet_monastery.cpp
    
    11>  boss_houndmaster_loksey.cpp
    
    11>  boss_high_inquisitor_fairbanks.cpp
    
    11>  boss_arcanist_doan.cpp
    
    11>  boss_herod.cpp
    
    11>  boss_scorn.cpp
    
    11>  undercity.cpp
    
    11>  silvermoon_city.cpp
    
    7>  TicketMgr.cpp
    
    11>  loch_modan.cpp
    
    11>  shadowfang_keep.cpp
    
    11>  instance_shadowfang_keep.cpp
    
    7>  Warden.cpp
    
    11>  burning_steppes.cpp
    
    11>  boss_chromaggus.cpp
    
    7>  WardenCheckMgr.cpp
    
    11>  boss_razorgore.cpp
    
    11>  boss_firemaw.cpp
    
    11>  boss_broodlord_lashlayer.cpp
    
    11>  boss_ebonroc.cpp
    
    7>  WardenMac.cpp
    
    11>  instance_blackwing_lair.cpp
    
    11>  boss_vaelastrasz.cpp
    
    11>  boss_nefarian.cpp
    
    7>  WardenWin.cpp
    
    7>  Weather.cpp
    
    11>  boss_flamegor.cpp
    
    11>  boss_victor_nefarius.cpp
    
    11>  blasted_lands.cpp
    
    11>  stormwind_city.cpp
    
    11>  boss_halazzi.cpp
    
    7>  WeatherMgr.cpp
    
    7>  World.cpp
    
    11>  boss_hexlord.cpp
    
    11>  boss_zuljin.cpp
    
    11>  boss_akilzon.cpp
    
    11>  instance_zulaman.cpp
    
    11>  boss_janalai.cpp
    
    11>  boss_nalorakk.cpp
    
    11>  zulaman.cpp
    
    11>  hinterlands.cpp
    
    11>  western_plaguelands.cpp
    
    11>  alterac_mountains.cpp
    
    11>  westfall.cpp
    
    11>  silverpine_forest.cpp
    
    11>  instance_karazhan.cpp
    
    11>  boss_nightbane.cpp
    
    11>  karazhan.cpp
    
    11>  boss_curator.cpp
    
    11>  boss_shade_of_aran.cpp
    
    11>  boss_netherspite.cpp
    
    11>  boss_maiden_of_virtue.cpp
    
    11>  boss_midnight.cpp
    
    11>  boss_prince_malchezaar.cpp
    
    11>  bosses_opera.cpp
    
    11>  boss_moroes.cpp
    
    11>  boss_terestian_illhoof.cpp
    
    11>  stonetalon_mountains.cpp
    
    11>  silithus.cpp
    
    11>  moonglade.cpp
    
    11>  razorfen_downs.cpp
    
    11>  instance_razorfen_downs.cpp
    
    11>  boss_amnennar_the_coldbringer.cpp
    
    11>  zulfarrak.cpp
    
    11>  instance_zulfarrak.cpp
    
    11>  boss_epoch_hunter.cpp
    
    11>  boss_leutenant_drake.cpp
    
    11>  old_hillsbrad.cpp
    
    11>  instance_old_hillsbrad.cpp
    
    11>  boss_captain_skarloc.cpp
    
    11>  boss_archimonde.cpp
    
    11>  boss_kazrogal.cpp
    
    11>  hyjal_trash.cpp
    
    11>  hyjal.cpp
    
    11>  hyjalAI.cpp
    
    11>  instance_hyjal.cpp
    
    11>  boss_rage_winterchill.cpp
    
    11>  boss_azgalor.cpp
    
    11>  boss_anetheron.cpp
    
    11>  boss_infinite.cpp
    
    11>  boss_salramm.cpp
    
    11>  boss_meathook.cpp
    
    11>  boss_mal_ganis.cpp
    
    11>  boss_epoch.cpp
    
    11>  culling_of_stratholme.cpp
    
    11>  instance_culling_of_stratholme.cpp
    
    11>  instance_dark_portal.cpp
    
    11>  boss_chrono_lord_deja.cpp
    
    11>  dark_portal.cpp
    
    11>  boss_aeonus.cpp
    
    11>  boss_temporus.cpp
    
    11>  boss_kelris.cpp
    
    11>  instance_blackfathom_deeps.cpp
    
    11>  boss_gelihast.cpp
    
    11>  blackfathom_deeps.cpp
    
    11>  boss_aku_mai.cpp
    
    11>  azuremyst_isle.cpp
    
    11>  orgrimmar.cpp
    
    11>  desolace.cpp
    
    11>  feralas.cpp
    
    11>  boss_princess_theradras.cpp
    
    11>  boss_landslide.cpp
    
    11>  boss_celebras_the_cursed.cpp
    
    11>  boss_noxxion.cpp
    
    11>  boss_fankriss.cpp
    
    11>  boss_huhuran.cpp
    
    11>  instance_temple_of_ahnqiraj.cpp
    
    11>  mob_anubisath_sentinel.cpp
    
    11>  boss_viscidus.cpp
    
    11>  boss_twinemperors.cpp
    
    11>  boss_sartura.cpp
    
    11>  boss_cthun.cpp
    
    11>  boss_skeram.cpp
    
    11>  boss_ouro.cpp
    
    11>  boss_bug_trio.cpp
    
    11>  darkshore.cpp
    
    11>  boss_buru.cpp
    
    11>  instance_ruins_of_ahnqiraj.cpp
    
    11>  boss_rajaxx.cpp
    
    11>  boss_ossirian.cpp
    
    11>  boss_ayamiss.cpp
    
    11>  boss_moam.cpp
    
    11>  boss_kurinnaxx.cpp
    
    11>  mulgore.cpp
    
    11>  bloodmyst_isle.cpp
    
    11>  thunder_bluff.cpp
    
    11>  azshara.cpp
    
    11>  instance_razorfen_kraul.cpp
    
    11>  razorfen_kraul.cpp
    
    11>  the_barrens.cpp
    
    11>  ungoro_crater.cpp
    
    11>  instance_wailing_caverns.cpp
    
    11>  wailing_caverns.cpp
    
    11>  durotar.cpp
    
    11>  felwood.cpp
    
    11>  boss_azuregos.cpp
    
    11>  tanaris.cpp
    
    11>  dustwallow_marsh.cpp
    
    11>  winterspring.cpp
    
    11>  thousand_needles.cpp
    
    11>  ashenvale.cpp
    
    11>  teldrassil.cpp
    
    11>  boss_onyxia.cpp
    
    11>  instance_onyxias_lair.cpp
    
    11>  nagrand.cpp
    
    11>  instance_magtheridons_lair.cpp
    
    11>  boss_magtheridon.cpp
    
    11>  instance_hellfire_ramparts.cpp
    
    11>  boss_omor_the_unscarred.cpp
    
    11>  boss_watchkeeper_gargolmar.cpp
    
    11>  boss_vazruden_the_herald.cpp
    
    11>  boss_the_maker.cpp
    
    11>  boss_kelidan_the_breaker.cpp
    
    11>  instance_blood_furnace.cpp
    
    11>  boss_broggok.cpp
    
    11>  boss_warchief_kargath_bladefist.cpp
    
    11>  boss_nethekurse.cpp
    
    11>  instance_shattered_halls.cpp
    
    11>  boss_warbringer_omrogg.cpp
    
    11>  boss_mekgineer_steamrigger.cpp
    
    11>  instance_steam_vault.cpp
    
    11>  boss_hydromancer_thespia.cpp
    
    11>  boss_warlord_kalithresh.cpp
    
    11>  boss_hydross_the_unstable.cpp
    
    11>  boss_fathomlord_karathress.cpp
    
    11>  instance_serpent_shrine.cpp
    
    9>  net_serv.cc
    
    11>  boss_lady_vashj.cpp
    
    11>  boss_leotheras_the_blind.cpp
    
    11>  boss_lurker_below.cpp
    
    11>  boss_morogrim_tidewalker.cpp
    
    11>  boss_hungarfen.cpp
    
    11>  boss_the_black_stalker.cpp
    
    11>  shattrath_city.cpp
    
    11>  boss_mechano_lord_capacitus.cpp
    
    11>  boss_pathaleon_the_calculator.cpp
    
    11>  boss_nethermancer_sepethrea.cpp
    
    11>  boss_gatewatcher_gyrokill.cpp
    
    11>  instance_mechanar.cpp
    
    11>  boss_gatewatcher_ironhand.cpp
    
    11>  instance_the_eye.cpp
    
    11>  boss_void_reaver.cpp
    
    11>  boss_astromancer.cpp
    
    11>  boss_alar.cpp
    
    11>  boss_kaelthas.cpp
    
    11>  the_eye.cpp
    
    11>  boss_high_botanist_freywinn.cpp
    
    11>  boss_warp_splinter.cpp
    
    11>  boss_laj.cpp
    
    11>  boss_harbinger_skyriss.cpp
    
    11>  instance_arcatraz.cpp
    
    11>  arcatraz.cpp
    
    11>  boss_shirrak_the_dead_watcher.cpp
    
    11>  boss_exarch_maladaar.cpp
    
    11>  boss_pandemonius.cpp
    
    11>  boss_nexusprince_shaffar.cpp
    
    11>  boss_tailonking_ikiss.cpp
    
    11>  boss_darkweaver_syth.cpp
    
    11>  instance_sethekk_halls.cpp
    
    11>  boss_murmur.cpp
    
    11>  boss_ambassador_hellmaw.cpp
    
    11>  boss_blackheart_the_inciter.cpp
    
    11>  instance_shadow_labyrinth.cpp
    
    11>  boss_grandmaster_vorpil.cpp
    
    11>  boss_doomwalker.cpp
    
    11>  terokkar_forest.cpp
    
    11>  hellfire_peninsula.cpp
    
    11>  boss_doomlord_kazzak.cpp
    
    11>  boss_teron_gorefiend.cpp
    
    9>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/Debug/libmysql.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/Debug/libmysql.exp
    
    11>  illidari_council.cpp
    
    11>  boss_shade_of_akama.cpp
    
    11>  boss_supremus.cpp
    
    11>  black_temple.cpp
    
    11>  boss_mother_shahraz.cpp
    
    11>  instance_black_temple.cpp
    
    11>  boss_reliquary_of_souls.cpp
    
    11>  boss_warlord_najentus.cpp
    
    11>  boss_bloodboil.cpp
    
    11>  boss_illidan.cpp
    
    11>  shadowmoon_valley.cpp
    
    11>  blades_edge_mountains.cpp
    
    11>  boss_high_king_maulgar.cpp
    
    11>  boss_gruul.cpp
    
    9>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/Debug/libmysql.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/dep/mysqllite/Debug/libmysql.exp
    
    11>  instance_gruuls_lair.cpp
    
    11>  netherstorm.cpp
    
    11>  zangarmarsh.cpp
    
    11>  wintergrasp.cpp
    
    9>  libmysql.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\bin\Debug\libmysql.dll
    
    12>------ Build started: Project: authserver, Configuration: Debug Win32 ------
    
    11>  isle_of_conquest.cpp
    
    11>  storm_peaks.cpp
    
    11>  instance_halls_of_lightning.cpp
    
    11>  boss_bjarngrim.cpp
    
    11>  boss_ionar.cpp
    
    11>  boss_volkhan.cpp
    
    11>  boss_loken.cpp
    
    11>  boss_general_vezax.cpp
    
    11>  ulduar_teleporter.cpp
    
    11>  boss_thorim.cpp
    
    11>  boss_ignis.cpp
    
    11>  boss_algalon_the_observer.cpp
    
    11>  instance_ulduar.cpp
    
    11>  boss_auriaya.cpp
    
    11>  boss_yoggsaron.cpp
    
    11>  boss_hodir.cpp
    
    11>  boss_assembly_of_iron.cpp
    
    11>  boss_flame_leviathan.cpp
    
    11>  boss_xt002.cpp
    
    11>  boss_mimiron.cpp
    
    11>  boss_freya.cpp
    
    11>  boss_razorscale.cpp
    
    11>  boss_kologarn.cpp
    
    11>  boss_krystallus.cpp
    
    7>  game.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\game\Debug\game.lib
    
    11>  instance_halls_of_stone.cpp
    
    11>  boss_maiden_of_grief.cpp
    
    11>  boss_sjonnir.cpp
    
    11>  halls_of_stone.cpp
    
    12>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/CMakeLists.txt
    
    11>  instance_obsidian_sanctum.cpp
    
    12>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\authserver\CMakeFiles\generate.stamp is up-to-date.
    
    11>  boss_sartharion.cpp
    
    11>  instance_ruby_sanctum.cpp
    
    11>  ruby_sanctum.cpp
    
    12>  authPCH.cpp
    
    11>  boss_baltharus_the_warborn.cpp
    
    11>  boss_saviana_ragefire.cpp
    
    11>  boss_general_zarithrian.cpp
    
    11>  boss_falric.cpp
    
    11>  instance_halls_of_reflection.cpp
    
    11>  halls_of_reflection.cpp
    
    11>  boss_marwyn.cpp
    
    11>  boss_forgemaster_garfrost.cpp
    
    11>  boss_krickandick.cpp
    
    11>  pit_of_saron.cpp
    
    11>  boss_scourgelord_tyrannus.cpp
    
    11>  instance_pit_of_saron.cpp
    
    11>  forge_of_souls.cpp
    
    11>  boss_bronjahm.cpp
    
    11>  instance_forge_of_souls.cpp
    
    11>  boss_devourer_of_souls.cpp
    
    11>  boss_malygos.cpp
    
    11>  instance_eye_of_eternity.cpp
    
    11>  boss_eregos.cpp
    
    11>  boss_drakos.cpp
    
    11>  boss_varos.cpp
    
    11>  boss_urom.cpp
    
    11>  oculus.cpp
    
    11>  instance_oculus.cpp
    
    11>  commander_kolurg.cpp
    
    11>  commander_stoutbeard.cpp
    
    11>  boss_ormorok.cpp
    
    11>  boss_magus_telestra.cpp
    
    11>  instance_nexus.cpp
    
    11>  boss_keristrasza.cpp
    
    11>  boss_anomalus.cpp
    
    11>  boss_anubarak_trial.cpp
    
    11>  boss_faction_champions.cpp
    
    11>  boss_lord_jaraxxus.cpp
    
    11>  boss_northrend_beasts.cpp
    
    11>  trial_of_the_crusader.cpp
    
    11>  boss_twin_valkyr.cpp
    
    11>  instance_trial_of_the_crusader.cpp
    
    11>  trial_of_the_champion.cpp
    
    11>  boss_grand_champions.cpp
    
    11>  boss_black_knight.cpp
    
    11>  instance_trial_of_the_champion.cpp
    
    11>  boss_argent_challenge.cpp
    
    11>  boss_loatheb.cpp
    
    11>  boss_anubrekhan.cpp
    
    11>  boss_maexxna.cpp
    
    11>  boss_patchwerk.cpp
    
    11>  boss_gothik.cpp
    
    11>  boss_faerlina.cpp
    
    11>  boss_gluth.cpp
    
    11>  boss_four_horsemen.cpp
    
    11>  boss_kelthuzad.cpp
    
    11>  boss_heigan.cpp
    
    11>  boss_thaddius.cpp
    
    12>  AuthCodes.cpp
    
    12>  RealmList.cpp
    
    12>  AuthSocket.cpp
    
    12>  RealmSocket.cpp
    
    12>  Main.cpp
    
    11>  boss_razuvious.cpp
    
    12>  WheatyExceptionReport.cpp
    
    11>  boss_sapphiron.cpp
    
    11>  instance_naxxramas.cpp
    
    11>  boss_grobbulus.cpp
    
    11>  boss_noth.cpp
    
    11>  crystalsong_forest.cpp
    
    11>  boss_archavon.cpp
    
    11>  boss_koralon.cpp
    
    11>  instance_vault_of_archavon.cpp
    
    11>  boss_emalon.cpp
    
    11>  boss_toravon.cpp
    
    11>  sholazar_basin.cpp
    
    11>  boss_palehoof.cpp
    
    11>  boss_svala.cpp
    
    11>  instance_pinnacle.cpp
    
    11>  boss_ymiron.cpp
    
    11>  boss_skadi.cpp
    
    11>  boss_ingvar_the_plunderer.cpp
    
    11>  boss_skarvald_dalronn.cpp
    
    11>  instance_utgarde_keep.cpp
    
    11>  boss_keleseth.cpp
    
    11>  utgarde_keep.cpp
    
    11>  dragonblight.cpp
    
    11>  grizzly_hills.cpp
    
    11>  instance_azjol_nerub.cpp
    
    11>  boss_krikthir_the_gatewatcher.cpp
    
    11>  boss_hadronox.cpp
    
    11>  boss_anubarak.cpp
    
    12>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/Debug/authserver.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/Debug/authserver.exp
    
    11>  boss_herald_volazj.cpp
    
    11>  boss_prince_taldaram.cpp
    
    11>  instance_ahnkahet.cpp
    
    11>  boss_jedoga_shadowseeker.cpp
    
    11>  boss_elder_nadox.cpp
    
    11>  boss_amanitar.cpp
    
    11>  boss_zuramat.cpp
    
    11>  instance_violet_hold.cpp
    
    11>  boss_lavanthor.cpp
    
    11>  boss_cyanigosa.cpp
    
    11>  boss_ichoron.cpp
    
    11>  boss_moragg.cpp
    
    11>  boss_xevozz.cpp
    
    11>  boss_erekem.cpp
    
    11>  violet_hold.cpp
    
    11>  instance_icecrown_citadel.cpp
    
    11>  icecrown_citadel.cpp
    
    11>  icecrown_citadel_teleport.cpp
    
    11>  boss_lord_marrowgar.cpp
    
    12>     Creating library C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/Debug/authserver.lib and object C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/authserver/Debug/authserver.exp
    
    11>  boss_lady_deathwhisper.cpp
    
    11>  boss_deathbringer_saurfang.cpp
    
    12>  authserver.vcxproj -> C:\Users\Ilir Pc\Documents\ \Trinitycore2\bin\Debug\authserver.exe
    
    11>  boss_festergut.cpp
    
    11>  boss_rotface.cpp
    
    11>  boss_professor_putricide.cpp
    
    11>  boss_blood_prince_council.cpp
    
    11>  boss_blood_queen_lana_thel.cpp
    
    11>  boss_valithria_dreamwalker.cpp
    
    11>  boss_sindragosa.cpp
    
    11>  boss_the_lich_king.cpp
    
    11>  zuldrak.cpp
    
    11>  icecrown.cpp
    
    11>  boss_slad_ran.cpp
    
    11>  instance_gundrak.cpp
    
    11>  boss_drakkari_colossus.cpp
    
    11>  boss_gal_darah.cpp
    
    11>  boss_moorabi.cpp
    
    11>  boss_eck.cpp
    
    11>  borean_tundra.cpp
    
    11>  howling_fjord.cpp
    
    11>  dalaran.cpp
    
    11>  boss_trollgore.cpp
    
    11>  instance_drak_tharon_keep.cpp
    
    11>  boss_novos.cpp
    
    11>  boss_tharon_ja.cpp
    
    11>  boss_dred.cpp
    
    13>------ Build started: Project: worldserver, Configuration: Debug Win32 ------
    
    13>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/src/server/worldserver/CMakeLists.txt
    
    13>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
    
    13>  worldPCH.cpp
    
    13>  CliRunnable.cpp
    
    13>  RARunnable.cpp
    
    13>  RASocket.cpp
    
    13>  TCSoap.cpp
    
    13>  WorldRunnable.cpp
    
    13>  Main.cpp
    
    13>  Master.cpp
    
    13>  WheatyExceptionReport.cpp
    
    13>LINK : fatal error LNK1104: cannot open file '..\scripts\Debug\scripts.lib'
    
    14>------ Build started: Project: ALL_BUILD, Configuration: Debug Win32 ------
    
    14>  Building Custom Rule C:/Users/Ilir Pc/Documents/Trinitycore2/CMakeLists.txt
    
    14>  CMake does not need to re-run because C:\Users\Ilir Pc\Documents\ \Trinitycore2\CMakeFiles\generate.stamp is up-to-date.
    
    14>  Build all projects
    
    15>------ Skipped Build: Project: INSTALL, Configuration: Debug Win32 ------
    
    15>Project not selected to build for this solution configuration
    
    ========== Build: 12 succeeded, 2 failed, 0 up-to-date, 1 skipped ==========
    
    

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