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Undefined symbols for architecture x86_64

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I'm getting a error while make is attempting to link the worldserver. I'm on a macbook pro mid 2009 with osx 10.11.6. My revision of the source code is ec9d624aec9e0a39b1bcee7d4077f46be358faad. I'm also following the guide on the wiki

Leos-MBP:build silentstorm$ make
[  3%] Built target g3dlib
[  3%] Built target Detour
[  4%] Built target Recast
[  5%] Built target fmt
[  5%] Built target gsoap
[  7%] Built target protobuf
[  9%] Built target casc
[  9%] Built target revision_data.h
[ 13%] Built target common
[ 15%] Built target database
[ 20%] Built target proto
[ 21%] Built target shared
[ 22%] Built target bnetserver
[ 47%] Built target game
[ 97%] Built target scripts
[ 97%] Linking CXX executable worldserver
Undefined symbols for architecture x86_64:
  "boost::detail::set_tss_data(void const*, boost::shared_ptr<boost::detail::tss_cleanup_function>, void*, bool)", referenced from:
      boost::thread_specific_ptr<SFMTRand>::reset(SFMTRand*) in libcommon.a(Random.cpp.o)
      boost::thread_specific_ptr<SFMTRand>::~thread_specific_ptr() in libcommon.a(Random.cpp.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [src/server/worldserver/worldserver] Error 1
make[1]: *** [src/server/worldserver/CMakeFiles/worldserver.dir/all] Error 2
make: *** [all] Error 2

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