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TrinityCore

megaschnitzel

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  1. Good evening, I´m trying to setup Trinitycore on my arch linux server. Just followed the generic linux instructions, but the compiler stops with the following errors: [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/CharacterHandler.cpp.o In file included from /home/trinity/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp:43:0: /home/trinity/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp: In member function 'void WorldSession::HandlePlayerLogin(LoginQueryHolder*)': /home/trinity/TrinityCore/src/server/shared/SystemConfig.h:42:80: error: expected ')' before '_BUILD_DIRECTIVE' # define _FULLVERSION _PACKAGENAME " rev. " VER_PRODUCTVERSION_STR " (Unix, " _BUILD_DIRECTIVE ")" ^ /home/trinity/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp:862:33: note: in expansion of macro '_FULLVERSION' chH.PSendSysMessage(_FULLVERSION); ^ make[2]: *** [src/server/game/CMakeFiles/game.dir/Handlers/CharacterHandler.cpp.o] Error 1 make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 make: *** [all] Error 2 [root@homebase build]# And here´s my configure output: [root@homebase build]# cmake ../ -DPREFIX=/home/trinity/server -- The C compiler identification is GNU 4.8.1 -- The CXX compiler identification is GNU 4.8.1 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detected 64-bit platform -- UNIX: Using jemalloc -- UNIX: Using default configuration directory -- UNIX: Using default library directory -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- Found ACE library: /usr/local/lib/libACE.so -- Found ACE headers: /usr/local/include -- Found OpenSSL: /usr/lib64/libssl.so;/usr/lib64/libcrypto.so -- Looking for include file pthread.h -- Looking for include file pthread.h - found -- Looking for pthread_create -- Looking for pthread_create - not found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib64/libmysqlclient_r.so -- Found MySQL headers: /usr/include/mysql -- Found Readline library: /usr/lib64/libreadline.so -- Include dir is: /usr/include -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.8") -- Found BZip2: /usr/lib64/libbz2.so (found version "1.0.6") -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so - found -- Found git binary : /usr/bin/git * TrinityCore revision : 7e01ac23db0d 2013-06-22 17:24:23 +0200 (master branch) * TrinityCore buildtype : Release * Install core to : /home/trinity/server * Install libraries to : /home/trinity/server/lib * Install configs to : /home/trinity/server/etc * Build world/auth : Yes (default) * Build with scripts : Yes (default) * Build map/vmap tools : No (default) * Build core w/PCH : Yes (default) * Build scripts w/PCH : Yes (default) * Show compile-warnings : No (default) * Use coreside debug : No (default) * Use GIT revision hash : Yes -- SCRIPT PREPARATIONS -> Prepared: Spells -> Prepared: Commands -> Prepared: Examples -> Prepared: Custom -> Prepared: World -> Prepared: Outdoor PVP Zones -> Prepared: Eastern Kingdoms -> Prepared: Kalimdor -> Prepared: Outland -> Prepared: Northrend -> Prepared: Events -- SCRIPT PREPARATION COMPLETE -- Configuring done -- Generating done -- Build files have been written to: /home/trinity/TrinityCore/build any tips / hints for me? Thank you. Best regards, kc
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