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TrinityCore

Takenbacon

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Everything posted by Takenbacon

  1. I could be wrong but I believe the distance check in Creature::CanCreatureAttack handles that.
  2. Calling group disband during map updates is NOT thread safe, and would in fact race condition. HandleBfEntryInviteResponse needs to be changed to PROCESS_THREADUNSAFE if this is the case.
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