Jump to content
TrinityCore

asio2890

Plebs
  • Posts

    2
  • Joined

  • Last visited

Everything posted by asio2890

  1. I have the connected issue described here: Which got removed for apparently me using a repack which I don't Here are some pictures of settings: Auth - Realmlist:http://imgur.com/4Plj6tRRealmlist:http://imgur.com/4Is6RWd
  2. I recently set up my server and compiled it without problems.I have a problem that whenever I try to connect on my own server (127.0.0.1) the screen is stuck at Connected message after the initial ones (Connecting, Authenticating etc...).I'v searched around for this problem and other people had it but none found the solution.Does anyone know what might cause this issue ?I've checked authserver/worldserver config files and everything is set correctly, I checked ports to see if they were open and they were. Authserver.conf: ############################################### # Trinity Core Auth Server configuration file # ############################################### [authserver] ################################################################################################### # SECTION INDEX # # EXAMPLE CONFIG # AUTH SERVER SETTINGS # MYSQL SETTINGS # UPDATE SETTINGS # LOGGING SYSTEM SETTINGS # ################################################################################################### ################################################################################################### # EXAMPLE CONFIG # # Variable # Description: Brief description what the variable is doing. # Important: Annotation for important things about this variable. # Example: "Example, i.e. if the value is a string" # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options) # 0 - (Disabled|Comment|Variable name in case of grouped config options) # # Note to developers: # - Copy this example to keep the formatting. # - Line breaks should be at column 100. ################################################################################################### ################################################################################################### # AUTH SERVER SETTINGS # # LogsDir # Description: Logs directory setting. # Important: LogsDir needs to be quoted, as the string might contain space characters. # Logs directory must exists, or log file creation will be disabled. # Default: "" - (Log files will be stored in the current path) LogsDir = "" # # MaxPingTime # Description: Time (in minutes) between database pings. # Default: 30 MaxPingTime = 30 # # RealmServerPort # Description: TCP port to reach the auth server. # Default: 3724 RealmServerPort = 3724 # # # BindIP # Description: Bind auth server to IP/hostname # Default: "0.0.0.0" - (Bind to all IPs on the system) BindIP = "0.0.0.0" # # PidFile # Description: Auth server PID file. # Example: "./authserver.pid" - (Enabled) # Default: "" - (Disabled) PidFile = "" # # UseProcessors # Description: Processors mask for Windows and Linux based multi-processor systems. # Example: A computer with 2 CPUs: # 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3 # Default: 0 - (Selected by OS) # 1+ - (Bit mask value of selected processors) UseProcessors = 0 # # ProcessPriority # Description: Process priority setting for Windows and Linux based systems. # Details: On Linux, a nice value of -15 is used. (requires superuser). On Windows, process is set to HIGH class. # Default: 0 - (Normal) # 1 - (High) ProcessPriority = 0 # # RealmsStateUpdateDelay # Description: Time (in seconds) between realm list updates. # Default: 20 - (Enabled) # 0 - (Disabled) RealmsStateUpdateDelay = 20 # # WrongPass.MaxCount # Description: Number of login attemps with wrong password before the account or IP will be # banned. # Default: 0 - (Disabled) # 1+ - (Enabled) WrongPass.MaxCount = 0 # # WrongPass.BanTime # Description: Time (in seconds) for banning account or IP for invalid login attempts. # Default: 600 - (10 minutes) # 0 - (Permanent ban) WrongPass.BanTime = 600 # # WrongPass.BanType # Description: Ban type for invalid login attempts. # Default: 0 - (Ban IP) # 1 - (Ban Account) WrongPass.BanType = 0 # # WrongPass.Logging # Description: Additionally log attempted wrong password logging # Default: 0 - (Disabled) # 1 - (Enabled) WrongPass.Logging = 0 # # BanExpiryCheckInterval # Description: Time (in seconds) between checks for expired bans # Default: 60 BanExpiryCheckInterval = 60 # # SourceDirectory # Description: The path to your TrinityCore source directory. # If the path is left empty, the built-in CMAKE_SOURCE_DIR is used. # Example: "../TrinityCore" # Default: "" SourceDirectory = "" # # MySQLExecutable # Description: The path to your mysql cli binary. # If the path is left empty, built-in path from cmake is used. # Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe" # "mysql.exe" # "/usr/bin/mysql" # Default: "" MySQLExecutable = "" # ################################################################################################### ################################################################################################### # MYSQL SETTINGS # # LoginDatabaseInfo # Description: Database connection settings for the realm server. # Example: "hostname;port;username;password;database" # ".;somenumber;username;password;database" - (Use named pipes on Windows # "enable-named-pipe" to [mysqld] # section my.ini) # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on # Unix/Linux) # Default: "127.0.0.1;3306;trinity;trinity;auth" LoginDatabaseInfo = "127.0.0.1;3306;root;ascent;auth" # # LoginDatabase.WorkerThreads # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL # statements. Each worker thread is mirrored with its own connection to the # MySQL server and their own thread on the MySQL server. # Default: 1 LoginDatabase.WorkerThreads = 1 # # LoginDatabase.SynchThreads # Description: The amount of MySQL connections spawned to handle. # Default: 1 - (LoginDatabase.WorkerThreads) LoginDatabase.SynchThreads = 1 # ################################################################################################### ################################################################################################### # UPDATE SETTINGS # # Updates.EnableDatabases # Description: A mask that describes which databases shall be updated. # # Following flags are available # DATABASE_LOGIN = 1, // Auth database # # Default: 0 - (All Disabled) # 1 - (All Enabled) Updates.EnableDatabases = 0 # # Updates.AutoSetup # Description: Auto populate empty databases. # Default: 1 - (Enabled) # 0 - (Disabled) Updates.AutoSetup = 1 # # Updates.Redundancy # Description: Perform data redundancy checks through hashing # to detect changes on sql updates and reapply it. # Default: 1 - (Enabled) # 0 - (Disabled) Updates.Redundancy = 1 # # Updates.ArchivedRedundancy # Description: Check hashes of archived updates (slows down startup). # Default: 0 - (Disabled) # 1 - (Enabled) Updates.ArchivedRedundancy = 0 # # Updates.AllowRehash # Description: Inserts the current file hash in the database if it is left empty. # Useful if you want to mark a file as applied but you don't know its hash. # Default: 1 - (Enabled) # 0 - (Disabled) Updates.AllowRehash = 1 # # Updates.CleanDeadRefMaxCount # Description: Cleans dead/ orphaned references that occur if an update was removed or renamed and edited in one step. # It only starts the clean up if the count of the missing updates is below or equal the Updates.CleanDeadRefMaxCount value. # This way prevents erasing of the update history due to wrong source directory state (maybe wrong branch or bad revision). # Disable this if you want to know if the database is in a possible "dirty state". # Default: 3 - (Enabled) # 0 - (Disabled) # -1 - (Enabled - unlimited) Updates.CleanDeadRefMaxCount = 3 # ################################################################################################### ################################################################################################### # # LOGGING SYSTEM SETTINGS # # Appender config values: Given a appender "name" # Appender.name # Description: Defines 'where to log' # Format: Type,LogLevel,Flags,optional1,optional2,optional3 # # Type # 0 - (None) # 1 - (Console) # 2 - (File) # 3 - (DB) # # LogLevel # 0 - (Disabled) # 1 - (Trace) # 2 - (Debug) # 3 - (Info) # 4 - (Warn) # 5 - (Error) # 6 - (Fatal) # # Flags: # 0 - None # 1 - Prefix Timestamp to the text # 2 - Prefix Log Level to the text # 4 - Prefix Log Filter type to the text # 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS (Only used with Type = 2) # 16 - Make a backup of existing file before overwrite (Only used with Mode = w) # # Colors (read as optional1 if Type = Console) # Format: "fatal error warn info debug trace" # 0 - BLACK # 1 - RED # 2 - GREEN # 3 - BROWN # 4 - BLUE # 5 - MAGENTA # 6 - CYAN # 7 - GREY # 8 - YELLOW # 9 - LRED # 10 - LGREEN # 11 - LBLUE # 12 - LMAGENTA # 13 - LCYAN # 14 - WHITE # Example: "13 11 9 5 3 1" # # File: Name of the file (read as optional1 if Type = File) # Allows to use one "%s" to create dynamic files # # Mode: Mode to open the file (read as optional2 if Type = File) # a - (Append) # w - (Overwrite) # # MaxFileSize: Maximum file size of the log file before creating a new log file # (read as optional3 if Type = File) # Size is measured in bytes expressed in a 64-bit unsigned integer. # Maximum value is 4294967295 (4 gb). Leave blank for no limit. # NOTE: Does not work with dynamic filenames. # Example: 536870912 (512 mb) # Appender.Console=1,2,0 Appender.Auth=2,2,0,Auth.log,w # Logger config values: Given a logger "name" # Logger.name # Description: Defines 'What to log' # Format: LogLevel,AppenderList # # LogLevel # 0 - (Disabled) # 1 - (Trace) # 2 - (Debug) # 3 - (Info) # 4 - (Warn) # 5 - (Error) # 6 - (Fatal) # # AppenderList: List of appenders linked to logger # (Using spaces as separator). # Logger.root=3,Console Auth # ################################################################################################### [/CODE] Worldserver.conf: [CODE] ################################################################################################### ################################################################################################### # EXAMPLE CONFIG # # Variable # Description: Brief description what the variable is doing. # Important: Annotation for important things about this variable. # Example: "Example, i.e. if the value is a string" # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options) # 0 - (Disabled|Comment|Variable name in case of grouped config options) # # Note to developers: # - Copy this example to keep the formatting. # - Line breaks should be at column 100. ################################################################################################### ################################################################################################### # CONNECTIONS AND DIRECTORIES # # RealmID # Description: ID of the Realm using this config. # Important: RealmID must match the realmlist inside the auth database. # Default: 1 RealmID = 1 # # DataDir # Description: Data directory setting. # Important: DataDir needs to be quoted, as the string might contain space characters. # Example: "@prefix@/share/trinitycore" # Default: "." DataDir = "." # # LogsDir # Description: Logs directory setting. # Important: LogsDir needs to be quoted, as the string might contain space characters. # Logs directory must exists, or log file creation will be disabled. # Default: "" - (Log files will be stored in the current path) LogsDir = "" # # LoginDatabaseInfo # WorldDatabaseInfo # CharacterDatabaseInfo # Description: Database connection settings for the world server. # Example: "hostname;port;username;password;database" # ".;somenumber;username;password;database" - (Use named pipes on Windows # "enable-named-pipe" to [mysqld] # section my.ini) # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on # Unix/Linux) # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo) # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo) # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo) # # Don't change hostname unless you are hosting mysql on a different machine, if you need help # with configuration allowing to connect from diferent machine than the one running server # search for TCE00016 on forum. # Don't open port on firewall to external connections (it belongs to mysql, not to wow server). # The username you choose must have permisions to create/alter/rename tables. LoginDatabaseInfo = "127.0.0.1;3306;root;ascent;auth" WorldDatabaseInfo = "127.0.0.1;3306;root;ascent;world" CharacterDatabaseInfo = "127.0.0.1;3306;root;ascent;characters" # # LoginDatabase.WorkerThreads # WorldDatabase.WorkerThreads # CharacterDatabase.WorkerThreads # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL # statements. Each worker thread is mirrored with its own connection to the # MySQL server and their own thread on the MySQL server. # Default: 1 - (LoginDatabase.WorkerThreads) # 1 - (WorldDatabase.WorkerThreads) # 1 - (CharacterDatabase.WorkerThreads) LoginDatabase.WorkerThreads = 1 WorldDatabase.WorkerThreads = 1 CharacterDatabase.WorkerThreads = 1 # # LoginDatabase.SynchThreads # WorldDatabase.SynchThreads # CharacterDatabase.SynchThreads # Description: The amount of MySQL connections spawned to handle. # Default: 1 - (LoginDatabase.SynchThreads) # 1 - (WorldDatabase.SynchThreads) # 2 - (CharacterDatabase.SynchThreads) LoginDatabase.SynchThreads = 1 WorldDatabase.SynchThreads = 1 CharacterDatabase.SynchThreads = 2 # # MaxPingTime # Description: Time (in minutes) between database pings. # Default: 30 MaxPingTime = 30 # # WorldServerPort # Description: TCP port to reach the world server. # Default: 8085 WorldServerPort = 8085 # # BindIP # Description: Bind world server to IP/hostname. # Default: "0.0.0.0" - (Bind to all IPs on the system) BindIP = "0.0.0.0" # # ThreadPool # Description: Number of threads to be used for the global thread pool # The thread pool is currently used for: # - Signal handling # - Remote access # - Database keep-alive ping # - Core freeze check # - World socket networking # Default: 2 ThreadPool = 2 # # CMakeCommand # Description: The path to your CMake binary. # If the path is left empty, the built-in CMAKE_COMMAND is used. # Example: "C:/Program Files (x86)/CMake/bin/cmake.exe" # "/usr/bin/cmake" # Default: "" CMakeCommand = "" # # BuildDirectory # Description: The path to your build directory. # If the path is left empty, the built-in CMAKE_BINARY_DIR is used. # Example: "../TrinityCore" # Default: "" BuildDirectory = "" # # SourceDirectory # Description: The path to your TrinityCore source directory. # If the path is left empty, the built-in CMAKE_SOURCE_DIR is used. # Example: "../TrinityCore" # Default: "" SourceDirectory = "" # # MySQLExecutable # Description: The path to your mysql cli binary. # If the path is left empty, built-in path from cmake is used. # Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe" # "mysql.exe" # "/usr/bin/mysql" # Default: "" MySQLExecutable = "" # ################################################################################################### [/CODE] Any suggestions ?Thanks. Revision is: TrinityCore rev. 068254d6b974+ 2017-07-21 05:29:39 +0200 (3.3.5 branch) (Win64, RelWithDebInfo, Static) (worldserver-daemon) (Server.txt)
×
×
  • Create New...