Jump to content
TrinityCore

Talbot

Plebs
  • Posts

    11
  • Joined

  • Last visited

Posts posted by Talbot

  1. May seem a silly question, but did you properly configure your IP addresses in bnetserver.conf?

    Theres an External REST IP (for people commecting to you remotely) and an Internal REST IP (for people connecting locally).

    Are you using a router? Server and client on same machine? Did you open ports 1119, 8081, 8085, 8086?

  2. 1 hour ago, Daniel25 said:

    Well its ashamanecore based in trinitycore,bfa 34220. Log hasnt more data...

    With every quest in starting zones,for example: https://classic.wowhead.com/quest=8325/reclaiming-sunstrider-isle

    In trinity master it works good,I wasted a lot of hours trying to figure where is the issue and I would like to fix it...I think that it could be packets,or something related to entities/player.cpp.

    The quests are autoaccept,you get the quest and when you click the accept button to close the gossip so the game get stuck. You can move,writte in chat,open talents,but if you click the npc or others npcs they dont show the gossip menu,or vendor menu,etc.Since that you click accept quest worldserver console repeat message 4 or 5 times and then you get disconnected:

    Did not receive CMSG_TIME_SYNC_RESP for over 30 seconds from 'Nel' (Player-1-00000004), possible cheater

    Looking at src\server\game\Entities\Player\Player.cpp - SendTimeSync() :

    if (m_timeSyncQueue.size() > 3)
            TC_LOG_ERROR("network", "Player::SendTimeSync: Did not receive CMSG_TIME_SYNC_RESP for over 30 seconds from '%s' (%s), possible cheater",
                GetName().c_str(), GetGUID().ToString().c_str());


    My guess is something is pushing more onto the queue (calling Player::TimeSync()) faster than the function can create a packet and send it.

  3. Same here. Looks like the character's starting stats (Intellect, Strength, etc.) are incorrect. On level up, i'm also "unlocking" spells I already have, and increasing my skill levels by 10 for skills that dont exists (Literally called "All Specializations" and another called "All Classes")

  4. I get the same issue - its "playable" (with plenty of other issues) in this state, but basically there is a problem (indexing in the db maybe?) with some of the spell scripts.

    I imagine you either need to do the grunt work yourself, or wait for the fixes, but since its playable its not a high priority.

    Unless these fixes and updates exist already somewhere and I'm missing an important update step, but using the latest TDB 820 and TC master branch on GIT produce these results.

    I even tried pulling in funjokers 830_34220 hotfixes but that caused more issues than it fixed.

  5. Hey, new here too. I'm trying to set up an 8.3.0 server in order to identify and fix problem areas for the community.

    Did you let it finish the populating process? Usually take a bit for it to go thru all the sql files and execute the updates.

     

    Also double check to make sure its connected to the correct database. If you have multiple instances, it might be updating the wrong one.

     

    Finally, I think you can view DBErrors to see whats going on.

×
×
  • Create New...