Report Compile or cmake problems in Help and Support Posted February 3, 2013 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------ 2>------ Build started: Project: revision.h, Configuration: Release Win32 ------ 3>------ Build started: Project: game, Configuration: Release Win32 ------ 3> ReactorAI.cpp 3> CreatureAIRegistry.cpp 3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available 3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member 3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available 3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member 4>------ Build started: Project: worldserver, Configuration: Release Win32 ------ 4>LINK : fatal error LNK1181: cannot open input file '..gameReleasegame.lib' 5>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------ 5> Build all projects 6>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------ 6>Project not selected to build for this solution configuration ========== Build: 3 succeeded, 2 failed, 11 up-to-date, 1 skipped ==========
Report Dbc, Maps, mmaps, Vmaps problems in Help and Support Posted September 29, 2012 What is this and how to use it?
Compile or cmake problems
in Help and Support
Posted
1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
2>------ Build started: Project: revision.h, Configuration: Release Win32 ------
3>------ Build started: Project: game, Configuration: Release Win32 ------
3> ReactorAI.cpp
3> CreatureAIRegistry.cpp
3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available
3>c:trinitytrinitycoresrcservergameaicoreaiReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member
3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2512: 'CreatureAI' : no appropriate default constructor available
3>C:/trinity/TrinityCore/src/server/game/AI/CoreAIReactorAI.h(30): error C2614: 'ReactorAI' : illegal member initialization: 'AggressorAI' is not a base or member
4>------ Build started: Project: worldserver, Configuration: Release Win32 ------
4>LINK : fatal error LNK1181: cannot open input file '..gameReleasegame.lib'
5>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
5> Build all projects
6>------ Skipped Build: Project: INSTALL, Configuration: Release Win32 ------
6>Project not selected to build for this solution configuration
========== Build: 3 succeeded, 2 failed, 11 up-to-date, 1 skipped ==========