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Found 2 results

  1. Are these numbers from sniff or assigned (randomly) by developers? according to table creature_template and gossip_menu, creature 4941 has gossip 12846, the next existing gossip is 15296/15297 (owned by creature 15296/15297), then 21002 (owned by creature 15563), and so on (a recent update related to T0.5 questline used 57000+ ids). if not from sniff (kinda obvious), how can we prevent these ids from overlapping (eventually)? as I remembered, some gossip menu id are still hardcoded in core, only makes it harder to manage. maybe not a big issue, but it'll be nice to have official rules for this.
  2. Hey all! I've been thinking, after I saw this introduction in the spanish part of the forum, this guy who wants to help out in any way he can... Given the fact that he didn't specify if he has any knowledge in developing of any kind the first thing I thought was in the missing gossip. But then again, there's nowhere to post that in spanish, if there are users that can't understand/speak english. Maybe we could make a "Help us gather missing gossip" kindda post but translated in spanish and pin it on the localized forums. You could also do the same with the "Converting EAI to SAI", because I know there are a lot of developers out there that know how to do it but don't speak english at all. Just something to think about, if you ask me this would be very efficient and "welcoming" for hispanic people (of course it could/should be done in all the other languages). I myself could help out in the spanish and portuguese sections. Cheers, XOXO!
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