Souldoubt Posted January 17, 2016 Report Share Posted January 17, 2016 So my client version is more advanced than my server (log below). I thought I had been fairly good about re-pulling code and recompiling but that does not advanced the version number that I need to connect the client. How do I verify the version number of my trinitycore server, and if it is not high enough, how do I upgrade it sufficiently. I ran the git pull and recompile after I saw the message in the supported version thread that matched my current client version 20886 Log: 1/16 10:14:34.817 Login program=WoW platform=Wn64 locale=enUS 1/16 10:14:34.845 Component WoW.Wn64.20886 1/16 10:14:34.845 Component WoW.base.20726 1/16 10:14:35.196 Battle.net is Component Bnet.Wn64.37165 1/16 10:14:35.209 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 1/16 10:14:35.223 Connecting to x.x.x.x:1119 1/16 10:14:35.303 LOGIN: state: LOGIN_STATE_FAILED result: LOGIN_BADVERSION 1/16 10:14:35.303 Disconnected from x.x.x.x 1/16 10:14:35.307 Client initiated Disconnect from x.x.x.x 1/16 10:14:35.337 LOGIN: state: LOGIN_STATE_FAILED result: LOGIN_BADVERSION 1/16 10:14:35.339 Login program=WoW platform=Wn64 locale=enUS 1/16 10:14:35.339 Component WoW.Wn64.20886 1/16 10:14:35.339 Component WoW.base.20726 1/16 10:14:35.339 Battle.net is Component Bnet.Wn64.37165 Link to comment Share on other sites More sharing options...
dsadasdasd12ew1321 Posted January 17, 2016 Report Share Posted January 17, 2016 . Link to comment Share on other sites More sharing options...
Souldoubt Posted January 17, 2016 Author Report Share Posted January 17, 2016 Ran another pull last night. From the DB: core_version Core revision dumped at startup. core_revision db_version Version of world DB. cache_id Edit Inline Edit Copy Delete TrinityCore rev. d2d41c119b99 2016-01-13 21:43:01 ... d2d41c119b99 TDB 6.03 3 I followed the directions on the keeping the code up to date section of the core install for linux. - git pull -cmake... -make -make install Link to comment Share on other sites More sharing options...
Souldoubt Posted January 17, 2016 Author Report Share Posted January 17, 2016 Note: I am re-extracting all my maps again so I have not launched the worldserver yet, which I know will update the databases. So that revision number should be a few days old. Link to comment Share on other sites More sharing options...
CDAGamers Posted January 18, 2016 Report Share Posted January 18, 2016 Hi, I'm Running TrinityCore & I'm getting some errors in worldserver.exe when trying to login to wow: WorldSocket::HandleAuthSession: Sent Auth Response (bad realm) and IN-Game it says: This Log On Server is Offline Visit (Battle.net Website Here) This Issue has Occurred since the release of Commit d2d41c1 My DB is completely Up-to-Date and I have VS 2015 Community Update 1 & CMake 3.4.1 both 64-bit and Both have No Issues Edit: My Realmlist Table GameBuild is 20,726 but in BattleNet Components 20,886 is Seen in it's normal sections Link to comment Share on other sites More sharing options...
dsadasdasd12ew1321 Posted January 18, 2016 Report Share Posted January 18, 2016 . Link to comment Share on other sites More sharing options...
Souldoubt Posted January 18, 2016 Author Report Share Posted January 18, 2016 This seemed to resolve itself naturally after another pull and compile over the weekend. Timing issues with the announcements of supported client versions. Error went away and was replaced with an error saying that the username was not found. Created a second user with bnetaccount create and logged into the character screen. Of course I have a new problem now when creating a new character it disconnects from the server and crashes the worldserver process in linux, which I will post in a separate thread. Link to comment Share on other sites More sharing options...
CDAGamers Posted January 18, 2016 Report Share Posted January 18, 2016 @Saben Well Since I shouldn't do what you said, Your'e edit. What do i do then? Link to comment Share on other sites More sharing options...
CDAGamers Posted January 18, 2016 Report Share Posted January 18, 2016 Here are some Screenshots of this: http://imgur.com/a/ic9ml PS it's in an album, that's why it's one link Link to comment Share on other sites More sharing options...
CDAGamers Posted January 20, 2016 Report Share Posted January 20, 2016 *This Issue is Also mentioned on GitHub Isuues* Hi, I'm Running TrinityCore for 6.x & I'm getting some errors in worldserver.exe when trying to login into the newest build in wow(6.2.3.20886): WorldSocket::HandleAuthSession: Sent Auth Response (bad realm) and IN-Game it says: This Log On Server is Offline Visit (Battle.net Website Here) This Issue has Occurred since the release of Commit d2d41c1 My DB is completely Up-to-Date and I have VS 2015 Community Update 1 & CMake 3.4.1 Both have No Issues Edit: My Realmlist Table GameBuild is 20,726 but in BattleNet Components 20,886 is Seen in it's normal sections(Win,Win64,MCB) Edit 2: If I edit 3 Lines in battlenet_Components from 20886 to 20779 It will Work on 20779 again but Not 20886 Link to comment Share on other sites More sharing options...
CDAGamers Posted January 21, 2016 Report Share Posted January 21, 2016 Any Help? Link to comment Share on other sites More sharing options...
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