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Showing content with the highest reputation on 09/07/17 in all areas

  1. @ceresia In order to get help. do this ^^^
    1 point
  2. I'm having a similar issue using the latest build of Trinitycore 3.3.5. Players are disconnected all at the same time at random intervals. I checked the windows event logs, mysql logs and trinity core logs but couldn't find anything that could point to network spikes/lag. Hardware Specs: -Running in VM with 6 cores, 12 GB, 200GB of hard disk space
    1 point
  3. Also having this issue, only appears to be one out of 7 players that I can easily speak with, but he gets disconnected about 10 times a night, everyone else appears fine. Everyone is using the exact same client from my server, nothing custom, base trinitycore with revision from a couple days ago. (Also want to mention that there is a second PC in this person's house that works perfectly fine, no disconnects, and that is why I am not opening a github issue, I am working with them first over the next couple of nights to determine what program might be running that does these disconnects) Server 2008 R2 2 cores 16GB Memory 250GB Drive (around 100GB free) Nothing shows in logs anywhere that I can see. TrinityCore rev. c7d565739b2e 2017-09-03 23:10:24 +0200 (3.3.5 branch) (Win32, RelWithDebInfo, Static)
    -1 points
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