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dragos14

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Everything posted by dragos14

  1. @Nay I apologize for making that other topic. The error is: "MSVCR120D.dll and MSVCP120D.dll are missing..."
  2. Hi . Refered to this https://github.com/TrinityCore/TrinityCore/issues/15383 . For me it still not working... What can i do?
  3. Hi . Refered to this https://github.com/TrinityCore/TrinityCore/issues/15383 . For me it still not working... What can i do?
  4. cmake ../ -DPREFIX=/home/<username>/server -DWITH_WARNINGS=1 -DWITH_COREDEBUG=1 -DUSE_COREPCH=1 -DUSE_SCRIPTPCH=1 So i must put like this to build faster?
  5. Sorry after this time but can I ask how to enable PCH?
  6. Hi guys. I am compiling 4.3.4 brach from trinitycore on debian. I have installed everythings that are needed to perform a compiling. When I use command "make" everything is fine but when the compiling arrive at "Linking CXX static library libscripts.a" or "Linking CXX executable worldserver" it takes like 2-3 hours to finish this steps. Same thing when I use "make install" . It is not the first time when I compile. It used to compile fast and not stuck 2 hours on that Linking things .. but now I don't know why this problem" and when I use cmake I use just DWITH_COREDEBUG=1 and DWITH_WARNINGS=1
  7. I was using the game installed from internet taken from molten wow.
  8. Hi guys again.Sorry for making another topic.I want to ask if it is a problem if i use Maps,MMAPS and Vmaps extractors on a Retail Game. I have the original game.And i want to know if would be better or would help me if if i use extractors on Original Game.
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