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TrinityCore

alphasoup

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  1. I get the following error on master branch. Hotfix locale table for storage BroadcastText.db2 references row that does not exist 140473 locale itIT! >> Initialized 228 DB2 data stores in 11178 ms >> Loaded 0 hotfix info entries. >> Loading Cinematic Camera files >> Loaded 34 cinematic waypoint sets in 1 ms /var/srv/git/TrinityCore/src/server/game/DataStores/GameTables.cpp:60 in LoadGameTable ASSERTION FAILED: columnDefs.size() - 1 == sizeof(T) / sizeof(float) GameTable '/usr/local/trinity/DataDir/gt/HonorLevel.txt' has different count of columns 1 than expected by size of C++ structure (33). Segmentation fault Running mysql and trinity servers on debian stretch. I repulled and rebuilt core, dropped databases then ran following commands: mysql --default-character-set=utf8 -u root -p < ./create_mysql.sql mysql --default-character-set=utf8 -u trinity -D world -p < ./TDB_full_735.00_2018_02_19/TDB_world_735.00_2018_02_19.sql mysql --default-character-set=utf8 -u trinity -D hotfixes -p < ./TDB_full_735.00_2018_02_19/TDB_hotfixes_735.00_2018_02_19.sql Core compiled without problems and worldserver updates databases without issue (other than locales).
  2. cmake-2.8.10.2-r1. Is there a known-to-work version for trinity? Solved: compilation without PCH (didn't check with PCH) 100% successful using cmake-2.8.9.
  3. using PCH results in: [ 11%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector3.cpp.o [ 11%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector4.cpp.o Linking CXX static library libg3dlib.a [ 11%] Built target g3dlib make: *** [all] Error 2 without PCH results in (at -j4): [ 25%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_server.cpp.o /usr/local/src/.git/TrinityCore/src/server/scripts/Commands/cs_server.cpp: In static member function 'static bool server_commandscript::HandleServerInfoCommand(ChatHandler*, const char*)': /usr/local/src/.git/TrinityCore/src/server/scripts/Commands/cs_server.cpp:118:33: error: expected ')' before '_BUILD_DIRECTIVE' make[2]: *** [src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_server.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGQueue.cpp.o make[1]: *** [src/server/scripts/CMakeFiles/scripts.dir/all] Error 2 ... [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/VoiceChatHandler.cpp.o /usr/local/src/.git/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp: In member function 'void WorldSession::HandlePlayerLogin(LoginQueryHolder*)': /usr/local/src/.git/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp:851:33: error: expected ')' before '_BUILD_DIRECTIVE' make[2]: *** [src/server/game/CMakeFiles/game.dir/Handlers/CharacterHandler.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 make: *** [all] Error 2 gentoo: gcc-4.6.3, openssl-1.0.1c. ACE-6.0.3 installed systemwide as per How-to:Linux guide. I've tried using previous versions of cmake/compiler/gcc/settings.cmake for this line add_definitions(-D_BUILD_DIRECTIVE='"${CMAKE_BUILD_TYPE}"') but I still get the BUILD_DIRECTIVE error. cmake command and output: # cmake /usr/local/src/.git/TrinityCore/ -DPREFIX=/usr/local/games/trinity -DCONF_DIR=/usr/local/etc/trinity -DLIBSDIR=/usr/local/lib64/trinity -DTOOLS=1 -DUSE_SCRIPTPCH=0 -DUSE_COREPCH=0 -DWITH_WARNINGS=1 -- The C compiler identification is GNU 4.6.3 -- The CXX compiler identification is GNU 4.6.3 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detected 64-bit platform -- UNIX: Using jemalloc -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- Found ACE library: /usr/local/lib64/libACE.so -- Found ACE headers: /usr/local/include -- Found OpenSSL: /usr/lib64/libssl.so;/usr/lib64/libcrypto.so -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib64/mysql/libmysqlclient_r.so -- Found MySQL headers: /usr/include/mysql -- Found Readline library: /usr/lib64/libreadline.so -- Include dir is: /usr/include -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.7") -- Found BZip2: /usr/lib64/libbz2.so (found version "1.0.6") -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so - found * TrinityCore rev. hash : cdf105f548b0+ * TrinityCore rev. date : 2013-01-03 22:53:44 +0100 * TrinityCore buildtype : Release * Install core to : /usr/local/games/trinity * Install libraries to : /usr/local/lib64/trinity * Install configs to : /usr/local/etc/trinity * Build world/auth : Yes (default) * Build with scripts : Yes (default) * Build map/vmap tools : Yes * Build core w/PCH : No * Build scripts w/PCH : No * Show all warnings : Yes * Use coreside debug : No (default) -- SCRIPT PREPARATIONS -> Prepared: Spells -> Prepared: Commands -> Prepared: Examples -> Prepared: Custom -> Prepared: World -> Prepared: Outdoor PVP Zones -> Prepared: Eastern Kingdoms -> Prepared: Kalimdor -> Prepared: Outland -> Prepared: Northrend -> Prepared: Events -- SCRIPT PREPARATION COMPLETE -- Configuring done -- Generating done -- Build files have been written to: /var/tmp/gtmp/trinity
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