Hi again, I have still the same problem .
Let's see, I'm sure (200%) that:
Your neighbor has the wtf modified with the public IP (DNS)
Your neighbor is using the exact version to connect to your machine
Your machine has the DB, the authserver, and worldserver all running on it
Everything from the .conf has localhost or 127.0.0.1
And I'm pretty sure (99.9%) that:
Your router has 8085 and 3724 forwarded
The firewalls are enabled to communicate through 8085 and 3724
Your neighbor can ping the public IP (DNS) that you obtained from, lets say whatismyip.com
You verified that public IP matches the DNS that you are hosting
Last but, not least. You put the public IP in the DB.realmist, and relaunched authserver
- I said 99.9% because I already checked all and works. I really don't think I do it wrong, but how it is not something that can be checked visually and still doesn't work....
"I forgot to mention. If you modify your own .wtf file with your public IP (as if you are outside) and able to connect,.. [...]" -> No works
"Your neighbor is able to connect" -> No works
I had already tried to do that also, but with the same result.
I will try to explain you what exactly happens, may enable you to rule out certain errors and perhabs to add others.
* The problem is that when I try to connect, it seems to connect, but it just stucks on the last step, while charging "retrieving characters list" in wow client.
* Also, I can see in the game that the default name of the 'server' appears: Trinity
* .authserver / .worldserver never fails and I can't see any error while I try to connect in wow client.