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TrinityCore

CDAGamers

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Posts posted by CDAGamers

  1. *This Issue is Also mentioned on GitHub Isuues*

    Hi,

    I'm Running TrinityCore for 6.x & I'm getting some errors in worldserver.exe when trying to login into the newest build in wow(6.2.3.20886):

    WorldSocket::HandleAuthSession: Sent Auth Response (bad realm)
    and IN-Game it says:

    This Log On Server is Offline Visit (Battle.net Website Here)

    This Issue has Occurred since the release of Commit d2d41c1

    My DB is completely Up-to-Date and I have VS 2015 Community Update 1 & CMake 3.4.1
    Both have No Issues

    Edit: My Realmlist Table GameBuild is 20,726 but in BattleNet Components 20,886 is Seen in it's normal sections(Win,Win64,MCB)

    Edit 2: If I edit 3 Lines in battlenet_Components from 20886 to 20779 It will Work on 20779 again but Not 20886

     

     

  2. Hi,

    I'm Running TrinityCore & I'm getting some errors in worldserver.exe when trying to login to wow:

    WorldSocket::HandleAuthSession: Sent Auth Response (bad realm)
    and IN-Game it says:

    This Log On Server is Offline Visit (Battle.net Website Here)

    This Issue has Occurred since the release of Commit d2d41c1

    My DB is completely Up-to-Date and I have VS 2015 Community Update 1 & CMake 3.4.1 both 64-bit and
    Both have No Issues

    Edit: My Realmlist Table GameBuild is 20,726 but in BattleNet Components 20,886 is Seen in it's normal sections

  3. 32 minutes ago, TehGuy said:

    Whatever it was, it seems to have been fixed in a recent commit as I've just pulled the 3.3.5 branch a couple of minutes ago and got a successful x64 build

     

    Compiled using Visual Studio 2015 on Windows 10 Pro x64

    I Now have a New Problem as I'd fixed both those errors now

    It's also in 6.2.3. I've installed all recent 6.2.3 Commits. Cmake & VS 2013 Express Update 5 No Errors. I went into my Patched Client & All my Realms are Red and say Incompatible.

     

    Any Suggestions???

  4. Hello Staff,

    I've just Pulled All Recent Commit's from 4 days Ago and I Got an Error Saying "AreaBoundary Multiple Default Contstructs"

    I had Fixed that Error with A Pull Request from @treeston which is 2083b4b1a4e4dd4fa6e670deb24b1380f1b07468

    That Fixed it but introduced 2 New Errors:

    Error 19 error LNK1181: cannot open input file '..\scripts\Release\scripts.lib' E:\Trinity\Build\Build7\src\server\worldserver\LINK worldserver

    and

    Error 17 error C2582: 'operator =' function is unavailable in 'BossBoundaryEntry' (E:\Trinity\Source_3.3.5_Work\src\server\scripts\Northrend\IcecrownCitadel\instance_icecrown_citadel.cpp) C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\utility 53 1 scripts

    These Errors are in Visual Studio 2013 Express on a Windows 10 x64 Pro. On CMake I had Gotten no Errors & I have Tried tis on a Fresh Source & My Normal One.

    Both Replicated the Same Error & Wouldn't let me Compile.

    If there is Anyone who can Help me, I'd Greatly Appreciate it

    Thanks,

    TeamCDA

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