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Everything posted by Undyne
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Hey, I'm new to WoW and not really an experienced programmer, but this project has caught my eye. So, I have some questions if someone wouldn't mind answering me. How is this core possible? From what I understand it is completely written from scratch and there aren't any source code leaks from blizz. I'm curious about how the connection between the client and the server is made - since the client is unmodified and we don't have the source for it. All the content Blizzard created... is it integrated into this core? I mean, I'm sure that no one rewrote all the quests, all the respawn position for the mobs, etc. Maybe this data is stored in the client and not the server how I thought... I'd appreciate if you could provide some more information about the making of Trinity Core. It's an interesting subject to talk about.Thank you!
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Thx, compiled it. But what about the client. Where can I download 3.3.5a (12340). I searched quite a lot and found some working download links for 3.3.5a but I'm not sure if they will work properly since I haven't seen a patch number (like 12340). Could you provide me a link, I'll be very grateful ! Edit: Guess I found it. https://drive.google.com/uc?export=download&confirm=RnM7&id=0B4dwW8TOxn5dckRENjlTa3Uxc2c
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Saw that you modified "Not recommanded: Ubnutu older than 16.04" So 17.10 should work? I find it easier just to update my OS than to replace it. Also just got familiarized with ubuntu... Looking forward for your answer.
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Im gonna try with ububtu 14.04 and boost 1.55 then.. Be back with an edit probably tomorrow.
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So what should we do to compile on ubuntu 16.04 amd64 ? Im using clang 3.8.0 and boost 1.58, but I have the same error as above: I'm new to Linux so maybe should I start with another distribution? Like Debian, so I'll have no problems at compilation ?